Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Herover
Artemis
Level 49
God Stats
35W - 31L
1,733 SR
Queue Stats
59W - 62L
1,592 Elo+
Solo
Hachiman
Hachiman
SgtStarlord03
Hachiman
Level 119
God Stats
6W - 3L
1,659 SR
Queue Stats
223W - 205L
1,567 Elo+
Solo
Team Averages
Level 92
1,631 SR
1,553 Elo+

VS

Team Averages
Level 59
1,415 SR
1,358 Elo+
Raijin
Raijin
Chicho311
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,370 Elo+
Solo
Ravana
Ravana
LoMonstritoUsopp
Ravana
Level 33
God Stats
29W - 40L
1,310 SR
Queue Stats
36W - 56L
1,222 Elo+
Solo
Hou Yi
Hou Yi
MłodyMazoch
Hou Yi
Level 41
God Stats
1W - 3L
1,434 SR
Queue Stats
17W - 20L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 0 / 8
9,765
977
7,458
7,399
3,482
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Herover
Artemis
11
3 / 1 / 11
8,790
879
10,569
9,885
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SgtStarlord03
Hachiman
11
6 / 2 / 8
9,379
938
12,410
9,044
3,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chicho311
Raijin
8
1 / 9 / 2
7,218
722
5,777
12,203
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 1
7,481
748
3,234
8,057
3,600
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
10
0 / 5 / 3
7,160
716
8,089
12,568
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
3
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
8
11
L
Raijin
Chicho311
Raijin
1
9
2
0.22
W
Artemis
Herover
Artemis
3
1
11
8.5
L
2
2
1
1.25
L
Hou Yi
0
5
3
0.3
W
Hachiman
SgtStarlord03
Hachiman
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
17,100
26,328
Taken
32,828
11,280
Mitigated
12,281
9,926
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,458
359
0
5,090
7,399
3,482
862
1,499
5,712
41,424
0
L
Raijin
Chicho311
Raijin
5,777
995
0
621
12,203
4,480
0
3,389
8,814
17,501
0
W
Artemis
Herover
Artemis
10,569
1,410
0
2,472
9,885
4,740
488
1,232
8,540
0
28,799
L
3,234
385
0
1,396
8,057
3,600
0
1,602
6,455
0
21,655
L
Hou Yi
8,089
3,062
0
1,249
12,568
4,201
0
2,657
9,911
0
20,689
W
Hachiman
SgtStarlord03
Hachiman
12,410
7,884
0
2,364
9,044
3,058
576
2,816
6,037
0
42,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
21,859
134
Minions Killed
86
0
Camps Cleared
0
580,121
Distance Traveled
495,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,765
977
70
7
0
193,378
0
L
Raijin
7,218
722
24
2
0
134,198
0
W
Artemis
8,790
879
25
3
0
193,268
0
L
Ravana
7,481
748
29
3
0
193,922
0
L
Hou Yi
7,160
716
33
3
0
167,387
0
W
Hachiman
9,379
938
39
4
0
193,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role