Player Matchup

Ares
Ares
 
Ares
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TayIxrrr
Janus
Level 74
God Stats
34W - 26L
1,545 SR
Queue Stats
269W - 294L
1,440 Elo+
Party 1
Chernobog
Chernobog
WickedNuggets
Chernobog
Level 107
God Stats
2W - 1L
1,481 SR
Queue Stats
7W - 12L
1,449 Elo+
Party 1
Mercury
Mercury
boss X20000 62
Mercury
Level 122
God Stats
3W - 2L
1,663 SR
Queue Stats
104W - 103L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
xLUCKYCH4RMZx
Guan Yu
Level 169
God Stats
1W - 0L
1,445 SR
Queue Stats
28W - 36L
1,442 Elo+
Party 1
Team Averages
Level 144
1,527 SR
1,467 Elo+

VS

Team Averages
Level 126
1,538 SR
1,532 Elo+
Ne Zha
Ne Zha
DismalRex
Ne Zha
Level 156
God Stats
4W - 3L
1,669 SR
Queue Stats
66W - 46L
1,659 Elo+
Solo
Zhong Kui
Zhong Kui
Glizziguzler
Zhong Kui
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
54W - 39L
1,611 Elo+
Solo
Ix Chel
Ix Chel
MissJokerTTV
Ix Chel
Level 131
God Stats
20W - 32L
1,511 SR
Queue Stats
364W - 395L
1,529 Elo+
Solo
Surtr
Surtr
Pravus696
Surtr
Level 69
God Stats
3W - 2L
1,503 SR
Queue Stats
16W - 30L
1,425 Elo+
Solo
Mercury
Mercury
ScootPilgrim
Mercury
Level 146
God Stats
1W - 2L
1,508 SR
Queue Stats
8W - 11L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 0 / 4
5,625
563
3,853
7,693
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
TayIxrrr
Janus
11
1 / 0 / 4
6,358
636
5,032
4,872
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
WickedNuggets
Chernobog
9
2 / 4 / 0
5,160
516
2,868
7,561
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
5,915
592
3,293
9,125
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
11
4 / 0 / 2
6,819
682
5,714
7,188
6,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DismalRex
Ne Zha
8
0 / 4 / 2
5,524
552
4,691
9,126
5,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Glizziguzler
Zhong Kui
11
4 / 0 / 0
6,530
653
6,000
3,850
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ix Chel
MissJokerTTV
Ix Chel
9
1 / 3 / 0
5,374
537
3,116
5,995
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Pravus696
Surtr
8
0 / 5 / 0
5,167
517
4,428
9,507
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ScootPilgrim
Mercury
11
0 / 0 / 1
5,926
593
1,966
6,389
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
4
4
L
Ne Zha
DismalRex
Ne Zha
0
4
2
0.25
L
Zhong Kui
Glizziguzler
Zhong Kui
4
0
0
4
L
Ix Chel
MissJokerTTV
Ix Chel
1
3
0
0.33
L
Surtr
Pravus696
Surtr
0
5
0
0
L
Mercury
ScootPilgrim
Mercury
0
0
1
0.5
W
Janus
TayIxrrr
Janus
1
0
4
3
W
Chernobog
WickedNuggets
Chernobog
2
4
0
0.5
W
3
1
1
3.5
W
Guan Yu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
20,201
36,439
Taken
34,867
18,720
Mitigated
17,663
8,262
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,853
488
0
2,600
7,693
5,114
0
1,462
6,193
14,182
0
L
Ne Zha
DismalRex
Ne Zha
4,691
1,129
0
2,104
9,126
5,954
0
4,008
5,008
0
22,793
L
Zhong Kui
Glizziguzler
Zhong Kui
6,000
2,870
0
2,366
3,850
3,003
700
441
3,409
40,766
9,613
L
Ix Chel
MissJokerTTV
Ix Chel
3,116
472
120
1,493
5,995
1,777
0
3,575
2,180
27,835
0
L
Surtr
Pravus696
Surtr
4,428
1,876
0
2,247
9,507
4,765
0
77
9,430
251
29,223
L
Mercury
ScootPilgrim
Mercury
1,966
915
0
1,477
6,389
2,164
0
511
5,824
0
51,733
W
Janus
TayIxrrr
Janus
5,032
221
0
1,263
4,872
1,688
0
1,059
3,713
51,282
0
W
Chernobog
WickedNuggets
Chernobog
2,868
1,968
110
322
7,561
2,469
0
4,075
3,486
0
27,282
W
3,293
1,096
0
1,739
9,125
3,011
0
1,771
7,186
0
43,716
W
Guan Yu
5,714
557
176
2,052
7,188
6,438
0
112
6,526
544
36,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
28,521
310
Minions Killed
314
0
Camps Cleared
0
1,124,330
Distance Traveled
1,046,289
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,625
563
17
2
0
219,339
1
L
Ne Zha
5,524
552
28
3
0
216,353
0
L
Zhong Kui
6,530
653
92
9
0
182,960
2
L
Ix Chel
5,374
537
60
6
0
169,215
2
L
Surtr
5,167
517
48
5
0
206,913
0
L
Mercury
5,926
593
86
9
0
270,848
0
W
Janus
6,358
636
107
11
0
228,054
0
W
Chernobog
5,160
516
47
5
0
199,191
0
W
Mercury
5,915
592
66
7
0
254,142
0
W
Guan Yu
6,819
682
73
7
0
223,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role