Player Matchup

Ra
Ra
HitmanFerret
Ra
Level 106
God Stats
2W - 4L
1,309 SR
Queue Stats
141W - 119L
1,583 Elo+
Party 2
Mercury
Mercury
SuperChicken404
Mercury
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 81L
1,601 Elo+
Party 2
Hachiman
Hachiman
cabcabcab
Hachiman
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Susano
Susano
从此放下了离愁生生世世敬自由
Susano
Level 236
God Stats
9W - 5L
1,516 SR
Queue Stats
21W - 31L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
虚荣搀扶内心阴暗
Cthulhu
Level 67
God Stats
1W - 0L
1,348 SR
Queue Stats
22W - 24L
1,492 Elo+
Party 1
Team Averages
Level 106
1,435 SR
1,520 Elo+

VS

Team Averages
Level 90
1,491 SR
1,515 Elo+
Raijin
Raijin
Gaèl
Raijin
Level 60
God Stats
1W - 1L
1,730 SR
Queue Stats
19W - 15L
1,605 Elo+
Solo
Rama
Rama
IcerLynx66
Rama
Level 133
God Stats
6W - 4L
1,594 SR
Queue Stats
196W - 201L
1,525 Elo+
Solo
Ares
Ares
Moody Dooby
Ares
Level 86
God Stats
10W - 8L
1,472 SR
Queue Stats
261W - 319L
1,495 Elo+
Solo
Bakasura
Bakasura
NotBrutalBandit
Bakasura
Level 80
God Stats
1W - 2L
1,377 SR
Queue Stats
106W - 109L
1,567 Elo+
Solo
Surtr
Surtr
Power_Suilu
Surtr
Level 89
God Stats
4W - 8L
1,281 SR
Queue Stats
277W - 309L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
4,682
936
3,438
2,329
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 3
4,309
862
1,318
4,018
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
cabcabcab
Hachiman
10
2 / 1 / 1
4,695
939
3,727
3,893
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 1
4,766
953
3,337
3,151
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,266
853
3,702
3,987
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gaèl
Raijin
10
2 / 1 / 2
5,201
1,040
5,163
4,105
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
4,828
966
2,464
4,725
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,742
748
74
895
352
Bakasura
10
1 / 2 / 1
4,530
906
2,337
5,452
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 1
4,217
843
1,796
4,099
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
4
Kills
5
5
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
Gaèl
Raijin
2
1
2
3
W
0
1
2
1
L
2
1
1
2.5
L
0
0
0
0
L
Bakasura
1
2
1
0.75
L
0
0
1
0.5
W
0
2
3
0.75
W
Hachiman
cabcabcab
Hachiman
2
1
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
11,834
17,378
Taken
19,276
7,664
Mitigated
8,498
2,422
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Gaèl
Raijin
5,163
513
0
500
4,105
1,306
0
1,055
3,050
16,222
0
W
3,438
516
384
439
2,329
895
0
1,060
1,219
20,943
0
L
2,464
1,978
0
1,031
4,725
1,682
0
1,129
3,532
0
11,463
L
74
74
0
0
895
352
0
712
183
173
0
L
Bakasura
2,337
1,512
0
711
5,452
2,577
25
1,658
3,794
0
6,390
L
1,796
567
0
273
4,099
2,581
0
2,522
1,577
145
9,657
W
1,318
649
0
30
4,018
1,585
0
1,589
2,429
0
5,238
W
Hachiman
cabcabcab
Hachiman
3,727
2,155
0
785
3,893
1,462
240
1,020
2,812
0
16,653
W
3,337
501
0
0
3,151
1,157
0
586
2,510
0
13,380
W
3,702
242
356
428
3,987
2,565
52
1,067
2,602
8,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,718
Gold Earned
22,518
135
Minions Killed
94
0
Camps Cleared
0
637,177
Distance Traveled
503,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,201
1,040
30
6
0
117,095
0
W
Ra
4,682
936
53
11
0
139,884
0
L
Rama
4,828
966
29
6
0
109,246
0
L
Ares
3,742
748
0
0
0
29,432
0
L
Bakasura
4,530
906
19
4
0
138,483
0
L
Surtr
4,217
843
16
3
0
109,606
0
W
Mercury
4,309
862
16
3
0
132,954
0
W
Hachiman
4,695
939
26
5
0
105,493
0
W
Susano
4,766
953
23
5
0
143,150
0
W
Cthulhu
4,266
853
17
3
0
115,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role