Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver IV
Destroyer474754
Arachne
Silver IV
Level 144
God Stats
0W - 1L
1,542 SR
Queue Stats
83W - 161L
996 MMR
Solo
Agni
Agni
Bronze III
dIgl3TEc
Agni
Bronze III
Level 64
God Stats
1W - 2L
1,819 SR
Queue Stats
4W - 5L
1,473 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,620 SR
1,323 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,451 SR
1,638 MMR
Anubis
Anubis
Silver I
MilkyyWater
Anubis
Silver I
Level 124
God Stats
2W - 0L
1,513 SR
Queue Stats
37W - 14L
1,638 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Reach3r
Kuzenbo
Silver I
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 18L
1,638 MMR
Party 1
Chernobog
Chernobog
Silver I
Tidnob
Chernobog
Silver I
Level 128
God Stats
1W - 0L
1,341 SR
Queue Stats
26W - 7L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 7 / 1
6,401
640
4,413
12,712
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 8 / 0
6,227
623
2,141
11,333
4,082
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
0 / 5 / 1
6,525
653
3,765
6,980
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CabrakanCharonSun WukongNe ZhaNike

VS

Bans
SusanoFenrirHou YiVamanaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 0 / 11
9,763
976
13,191
8,563
4,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Reach3r
Kuzenbo
11
4 / 1 / 13
8,817
882
4,723
9,330
11,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Tidnob
Chernobog
12
8 / 0 / 9
9,551
955
9,226
5,277
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
0
Kills
20
20
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
7
1
0.07
L
0
8
0
0
W
Anubis
8
0
11
13.5
W
Kuzenbo
Reach3r
Kuzenbo
4
1
13
10.5
W
Chernobog
Tidnob
Chernobog
8
0
9
12.5
L
Agni
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,319
Damage
27,140
31,025
Taken
23,170
16,605
Mitigated
17,840
2,124
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,413
357
0
1,480
12,712
10,706
0
7,020
5,469
11,181
0
L
2,141
1,761
0
644
11,333
4,082
0
5,598
5,545
0
9,409
W
Anubis
13,191
2,047
0
6,194
8,563
4,103
310
3,121
5,059
58,912
0
W
Kuzenbo
Reach3r
Kuzenbo
4,723
1,920
0
2,126
9,330
11,662
804
2,437
6,858
16,703
0
W
Chernobog
Tidnob
Chernobog
9,226
5,140
0
3,569
5,277
2,075
1,767
2,286
2,771
0
33,194
L
Agni
3,765
196
0
0
6,980
1,817
0
4,716
2,097
20,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,153
Gold Earned
28,131
54
Minions Killed
152
0
Camps Cleared
0
441,714
Distance Traveled
536,595
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,401
640
5
1
0
146,390
6
L
Arachne
6,227
623
15
2
0
144,605
0
W
Anubis
9,763
976
78
8
0
190,119
0
W
Kuzenbo
8,817
882
22
2
0
175,838
0
W
Chernobog
9,551
955
52
5
0
170,638
0
L
Agni
6,525
653
34
3
0
150,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role