Player Matchup

Neith
Neith
Neo456823
Neith
Level 184
God Stats
55W - 45L
1,559 SR
Queue Stats
512W - 482L
1,473 Elo+
Solo
Chaac
Chaac
NotPsychedelic
Chaac
Level 129
God Stats
3W - 0L
1,768 SR
Queue Stats
110W - 111L
1,472 Elo+
Solo
Heimdallr
Heimdallr
Redial12
Heimdallr
Level 148
God Stats
4W - 2L
1,553 SR
Queue Stats
331W - 308L
1,524 Elo+
Solo
Shiva
Shiva
Teasdale93
Shiva
Level 150
God Stats
6W - 7L
1,447 SR
Queue Stats
141W - 151L
1,486 Elo+
Solo
Poseidon
Poseidon
The Lock 15
Poseidon
Level 159
God Stats
1W - 2L
1,246 SR
Queue Stats
186W - 179L
1,471 Elo+
Solo
Team Averages
Level 154
1,515 SR
1,485 Elo+

VS

Team Averages
Level 99
1,564 SR
1,504 Elo+
Raijin
Raijin
 
Raijin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TexasRyan
Zhong Kui
Level 106
God Stats
4W - 2L
1,736 SR
Queue Stats
151W - 148L
1,468 Elo+
Party 1
Ratatoskr
Ratatoskr
ZeldrisXSama
Ratatoskr
Level 153
God Stats
2W - 2L
1,585 SR
Queue Stats
238W - 231L
1,413 Elo+
Solo
Charon
Charon
ttvPWS_Orbit
Charon
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Neo456823
Neith
8
2 / 0 / 1
5,102
567
3,303
4,756
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 5
5,335
593
4,053
5,370
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Redial12
Heimdallr
10
2 / 2 / 4
5,584
620
2,321
8,557
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
11
2 / 1 / 0
6,444
716
6,499
8,530
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
The Lock 15
Poseidon
10
4 / 2 / 2
5,966
663
2,757
5,572
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
2 / 4 / 0
5,118
569
6,402
5,594
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
6
1 / 0 / 1
4,240
471
1,505
3,324
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
TexasRyan
Zhong Kui
8
0 / 1 / 0
4,294
477
2,815
4,758
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
ZeldrisXSama
Ratatoskr
9
1 / 3 / 0
5,430
603
4,704
9,585
6,878
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
6
0 / 2 / 0
4,241
471
2,014
6,084
4,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
4
5
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
0
0.5
L
Nemesis
 
Nemesis
1
0
1
1.5
W
Neith
Neo456823
Neith
2
0
1
2.5
W
0
0
5
2.5
W
Heimdallr
Redial12
Heimdallr
2
2
4
2
W
Shiva
2
1
0
2
L
Zhong Kui
TexasRyan
Zhong Kui
0
1
0
0
W
Poseidon
The Lock 15
Poseidon
4
2
2
2.5
L
Ratatoskr
ZeldrisXSama
Ratatoskr
1
3
0
0.33
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
17,440
32,785
Taken
29,345
14,488
Mitigated
17,132
12,186
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,402
503
0
160
5,594
1,838
0
1,564
3,886
33,518
0
L
Nemesis
 
Nemesis
1,505
850
0
971
3,324
810
0
349
2,939
0
16,449
W
Neith
Neo456823
Neith
3,303
1,708
0
2,450
4,756
1,788
408
2,267
2,489
0
32,280
W
4,053
429
0
2,568
5,370
3,798
10
3,492
1,878
0
18,748
W
Heimdallr
Redial12
Heimdallr
2,321
769
0
3,420
8,557
3,300
0
2,026
6,531
0
27,955
W
Shiva
6,499
2,072
0
2,373
8,530
3,757
0
0
8,530
0
49,046
L
Zhong Kui
TexasRyan
Zhong Kui
2,815
612
0
1,456
4,758
3,509
0
122
4,452
21,785
4,633
W
Poseidon
The Lock 15
Poseidon
2,757
564
0
1,375
5,572
1,845
160
3,293
2,279
37,589
0
L
Ratatoskr
ZeldrisXSama
Ratatoskr
4,704
1,413
0
1,911
9,585
6,878
0
0
9,584
0
36,812
L
Charon
2,014
500
0
392
6,084
4,097
0
492
5,544
10,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,431
Gold Earned
23,323
285
Minions Killed
214
0
Camps Cleared
0
869,226
Distance Traveled
850,762
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,118
569
50
6
0
184,775
2
L
Nemesis
4,240
471
34
4
0
114,402
0
W
Neith
5,102
567
60
7
0
147,581
0
W
Chaac
5,335
593
17
2
0
180,672
2
W
Heimdallr
5,584
620
50
6
0
189,002
0
W
Shiva
6,444
716
81
9
0
178,044
0
L
Zhong Kui
4,294
477
50
6
0
171,735
0
W
Poseidon
5,966
663
77
9
0
173,927
0
L
Ratatoskr
5,430
603
67
7
0
219,192
0
L
Charon
4,241
471
13
1
0
160,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role