Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
L0STF33LZ
Jing Wei
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 77L
1,491 Elo+
Party 3
Sun Wukong
Sun Wukong
PAPA JUIC3B0X
Sun Wukong
Level 63
God Stats
5W - 2L
1,857 SR
Queue Stats
34W - 40L
1,404 Elo+
Party 3
Scylla
Scylla
PICaSsOO7513
Scylla
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,119 Elo+
Party 3
Hercules
Hercules
Riskoe97
Hercules
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 210L
1,459 Elo+
Solo
Team Averages
Level 88
1,571 SR
1,395 Elo+

VS

Team Averages
Level 77
1,593 SR
1,401 Elo+
Anubis
Anubis
EmmanuelGar11
Anubis
Level 53
God Stats
11W - 15L
1,445 SR
Queue Stats
12W - 15L
1,357 Elo+
Party 1
Chernobog
Chernobog
LowHigh24
Chernobog
Level 26
God Stats
0W - 1L
1,738 SR
Queue Stats
53W - 45L
1,247 Elo+
Party 2
Merlin
Merlin
MarneAngel
Merlin
Level 129
God Stats
1W - 1L
1,412 SR
Queue Stats
46W - 46L
1,494 Elo+
Solo
Amaterasu
Amaterasu
Panch0013
Amaterasu
Level 129
God Stats
31W - 22L
1,675 SR
Queue Stats
266W - 269L
1,452 Elo+
Party 1
Thanatos
Thanatos
callme_clouds
Thanatos
Level 47
God Stats
13W - 5L
1,698 SR
Queue Stats
67W - 71L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 1 / 2
7,553
629
7,095
9,379
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
L0STF33LZ
Jing Wei
11
4 / 1 / 4
7,187
599
6,016
6,709
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
PAPA JUIC3B0X
Sun Wukong
11
4 / 3 / 5
6,417
535
8,987
11,735
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
1 / 2 / 2
6,887
574
3,232
4,238
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Riskoe97
Hercules
12
2 / 0 / 1
7,517
626
5,545
7,814
6,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,176
431
4,574
9,483
3,285
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
LowHigh24
Chernobog
10
1 / 3 / 2
5,814
485
5,325
6,808
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MarneAngel
Merlin
12
1 / 2 / 2
6,901
575
2,234
6,376
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Panch0013
Amaterasu
10
0 / 2 / 0
5,686
474
4,305
8,971
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
callme_clouds
Thanatos
11
5 / 5 / 1
6,773
564
6,558
13,429
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
7
7
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
2
7
L
0
5
1
0.1
W
Jing Wei
L0STF33LZ
Jing Wei
4
1
4
6
L
Chernobog
LowHigh24
Chernobog
1
3
2
0.67
L
Merlin
MarneAngel
Merlin
1
2
2
1
W
Sun Wukong
PAPA JUIC3B0X
Sun Wukong
4
3
5
2.17
W
Scylla
1
2
2
1
L
Amaterasu
Panch0013
Amaterasu
0
2
0
0
W
Hercules
Riskoe97
Hercules
2
0
1
2.5
L
Thanatos
callme_clouds
Thanatos
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
22,996
39,875
Taken
45,067
18,971
Mitigated
17,565
10,893
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,095
5,351
0
2,048
9,379
3,318
162
997
8,382
0
53,483
L
4,574
559
315
1,772
9,483
3,285
73
0
9,483
24,027
0
W
Jing Wei
L0STF33LZ
Jing Wei
6,016
4,469
0
3,033
6,709
2,240
616
1,384
5,325
0
48,402
L
Chernobog
LowHigh24
Chernobog
5,325
3,157
0
954
6,808
1,856
0
0
6,808
0
33,340
L
Merlin
MarneAngel
Merlin
2,234
45
0
809
6,376
2,369
0
1,860
4,324
50,318
0
W
Sun Wukong
PAPA JUIC3B0X
Sun Wukong
8,987
1,963
250
2,536
11,735
5,927
360
3,190
8,545
0
23,824
W
Scylla
3,232
0
0
346
4,238
952
0
1,237
3,001
36,864
0
L
Amaterasu
Panch0013
Amaterasu
4,305
2,337
0
2,722
8,971
4,858
0
0
8,971
0
33,638
W
Hercules
Riskoe97
Hercules
5,545
3,063
0
2,680
7,814
6,534
350
0
7,814
0
45,703
L
Thanatos
callme_clouds
Thanatos
6,558
2,311
0
7,137
13,429
5,197
0
1,132
12,249
0
49,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
30,350
326
Minions Killed
292
0
Camps Cleared
0
1,242,373
Distance Traveled
1,180,856
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,553
629
78
7
0
298,271
2
L
Anubis
5,176
431
38
3
0
219,853
0
W
Jing Wei
7,187
599
74
6
0
235,308
0
L
Chernobog
5,814
485
40
3
0
247,609
0
L
Merlin
6,901
575
97
8
0
235,938
3
W
Sun Wukong
6,417
535
17
1
0
245,360
0
W
Scylla
6,887
574
80
7
0
249,294
0
L
Amaterasu
5,686
474
51
4
0
198,056
0
W
Hercules
7,517
626
77
6
0
214,140
0
L
Thanatos
6,773
564
66
6
0
279,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role