Player Matchup

Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DictatorNixon
Olorun
Level 122
God Stats
6W - 2L
1,853 SR
Queue Stats
254W - 209L
1,506 Elo+
Solo
Achilles
Achilles
Tulpenkilla
Achilles
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
82W - 72L
1,589 Elo+
Solo
He Bo
He Bo
dadadu63
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 149L
1,439 Elo+
Solo
Loki
Loki
xXpippobe16Xx
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Team Averages
Level 103
1,614 SR
1,503 Elo+

VS

Team Averages
Level 123
1,468 SR
1,517 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GhastlyKing145
Scylla
Level 65
God Stats
4W - 4L
1,425 SR
Queue Stats
237W - 191L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Headshotsurvive
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,463 Elo+
Solo
Artio
Artio
WorumX22
Artio
Level 124
God Stats
2W - 2L
1,333 SR
Queue Stats
194W - 188L
1,527 Elo+
Solo
Bakasura
Bakasura
ΙceFeather
Bakasura
Level 167
God Stats
6W - 2L
1,584 SR
Queue Stats
231W - 200L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 6 / 6
8,937
812
9,295
15,227
17,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 5 / 1
8,994
818
15,701
11,059
6,001
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
Tulpenkilla
Achilles
16
4 / 3 / 4
8,550
777
11,849
13,856
19,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
dadadu63
He Bo
12
0 / 6 / 8
7,313
665
6,843
10,193
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 4
6,879
625
2,304
11,589
4,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 1 / 15
10,036
912
8,918
10,303
15,315
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 2 / 14
10,197
927
12,972
6,769
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Headshotsurvive
Sun Wukong
17
8 / 4 / 12
10,075
916
17,299
15,256
11,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
WorumX22
Artio
15
3 / 3 / 18
9,250
841
6,239
14,515
15,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
ΙceFeather
Bakasura
15
9 / 4 / 7
9,857
896
9,553
14,575
13,994
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
12
Kills
29
29
Deaths
14
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
6
0.83
W
Bacchus
 
Bacchus
5
1
15
12.5
L
6
5
1
1.3
W
4
2
14
5.5
W
Sun Wukong
Headshotsurvive
Sun Wukong
8
4
12
3.5
L
Achilles
Tulpenkilla
Achilles
4
3
4
2
W
Artio
WorumX22
Artio
3
3
18
4
L
He Bo
dadadu63
He Bo
0
6
8
0.67
L
0
9
4
0.22
W
Bakasura
ΙceFeather
Bakasura
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,992
Damage
54,981
61,924
Taken
61,418
50,743
Mitigated
60,086
9,138
Healing
26,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,295
269
66
1,078
15,227
17,784
0
5,451
8,073
16,634
0
W
Bacchus
 
Bacchus
8,918
790
2,591
3,377
10,303
15,315
222
5,640
4,497
11,230
0
L
15,701
6,466
934
1,517
11,059
6,001
0
4,576
4,967
34,486
0
W
12,972
759
1,583
1,175
6,769
3,412
1,780
3,135
3,444
38,969
0
W
Sun Wukong
Headshotsurvive
Sun Wukong
17,299
2,584
947
4,197
15,256
11,620
1,358
7,467
7,655
0
29,694
L
Achilles
Tulpenkilla
Achilles
11,849
1,983
201
3,406
13,856
19,055
0
6,496
6,230
0
19,149
W
Artio
WorumX22
Artio
6,239
1,023
2,170
4,451
14,515
15,745
1,236
8,208
5,939
7,395
0
L
He Bo
dadadu63
He Bo
6,843
322
403
1,162
10,193
3,659
0
4,603
4,986
19,561
0
L
2,304
891
327
44
11,589
4,244
0
4,641
5,785
0
4,795
W
Bakasura
ΙceFeather
Bakasura
9,553
5,174
997
4,534
14,575
13,994
422
7,389
6,767
0
6,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
49,415
108
Minions Killed
126
0
Camps Cleared
0
893,781
Distance Traveled
1,090,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,937
812
23
2
0
167,092
0
W
Bacchus
10,036
912
16
1
0
242,155
0
L
Olorun
8,994
818
58
5
0
175,185
0
W
Scylla
10,197
927
55
5
0
202,937
0
W
Sun Wukong
10,075
916
34
3
0
202,001
0
L
Achilles
8,550
777
7
1
0
197,598
0
W
Artio
9,250
841
5
0
0
220,376
0
L
He Bo
7,313
665
16
1
0
188,069
0
L
Loki
6,879
625
4
0
0
165,837
0
W
Bakasura
9,857
896
16
1
0
222,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role