Player Matchup

Ne Zha
Ne Zha
CallMeJay11
Ne Zha
Level 126
God Stats
1W - 2L
1,516 SR
Queue Stats
117W - 104L
1,534 Elo+
Party 1
Apollo
Apollo
Dodes00-
Apollo
Level 109
God Stats
4W - 2L
1,880 SR
Queue Stats
86W - 81L
1,524 Elo+
Party 1
Olorun
Olorun
DriksTheGoat
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ganesha
Ganesha
EoN Nerdzy
Ganesha
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Achilles
Achilles
JerryDslime12
Achilles
Level 75
God Stats
3W - 1L
1,942 SR
Queue Stats
29W - 33L
1,512 Elo+
Solo
Team Averages
Level 68
1,668 SR
1,514 Elo+

VS

Team Averages
Level 93
1,386 SR
1,445 Elo+
Kuzenbo
Kuzenbo
BootyyMonsta
Kuzenbo
Level 40
God Stats
5W - 3L
1,639 SR
Queue Stats
102W - 124L
1,366 Elo+
Solo
Anubis
Anubis
RsDiabeto
Anubis
Level 128
God Stats
2W - 1L
1,189 SR
Queue Stats
43W - 45L
1,457 Elo+
Solo
Arachne
Arachne
soytrevor
Arachne
Level 113
God Stats
7W - 4L
1,513 SR
Queue Stats
368W - 349L
1,465 Elo+
Party 2
Neith
Neith
vampireizzy00
Neith
Level 157
God Stats
302W - 275L
1,539 SR
Queue Stats
510W - 497L
1,499 Elo+
Solo
Amaterasu
Amaterasu
west_ez117
Amaterasu
Level 28
God Stats
21W - 26L
1,048 SR
Queue Stats
75W - 85L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 4 / 2
7,707
406
7,748
15,096
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Dodes00-
Apollo
15
0 / 1 / 0
8,877
467
4,238
12,264
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
13
1 / 3 / 2
7,841
413
5,092
11,381
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
EoN Nerdzy
Ganesha
12
0 / 1 / 1
7,936
418
1,731
15,065
8,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
JerryDslime12
Achilles
13
4 / 3 / 1
8,444
444
10,029
17,917
16,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BootyyMonsta
Kuzenbo
13
2 / 0 / 4
8,873
467
5,057
13,116
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
RsDiabeto
Anubis
15
2 / 1 / 4
10,038
528
19,596
9,274
4,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
soytrevor
Arachne
18
4 / 2 / 1
10,699
563
9,173
20,179
8,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 3
9,926
522
10,007
11,104
4,332
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
west_ez117
Amaterasu
14
2 / 1 / 1
9,335
491
4,802
9,778
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
12
12
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BootyyMonsta
Kuzenbo
2
0
4
4
L
Ne Zha
0
4
2
0.25
L
Apollo
Dodes00-
Apollo
0
1
0
0
L
Olorun
1
3
2
0.67
L
Ganesha
EoN Nerdzy
Ganesha
0
1
1
0.5
L
Achilles
JerryDslime12
Achilles
4
3
1
1.5
W
Anubis
RsDiabeto
Anubis
2
1
4
4
W
Arachne
soytrevor
Arachne
4
2
1
2.25
W
2
2
3
1.75
W
Amaterasu
west_ez117
Amaterasu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
48,635
71,723
Taken
63,451
41,823
Mitigated
40,913
15,227
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BootyyMonsta
Kuzenbo
5,057
2,302
0
2,635
13,116
14,971
46
1,896
11,131
25,957
0
L
Ne Zha
7,748
912
0
1,638
15,096
7,882
0
3,616
11,480
0
78,489
L
Apollo
Dodes00-
Apollo
4,238
3,119
0
3,751
12,264
4,734
605
1,301
10,963
0
83,325
L
Olorun
5,092
1,000
544
729
11,381
3,821
0
6,772
4,609
41,196
0
L
Ganesha
EoN Nerdzy
Ganesha
1,731
54
2,832
3,126
15,065
8,739
0
5,751
9,314
13,421
0
L
Achilles
JerryDslime12
Achilles
10,029
2,033
0
2,607
17,917
16,647
0
7,213
10,704
0
37,254
W
Anubis
RsDiabeto
Anubis
19,596
357
0
5,738
9,274
4,765
929
2,616
6,396
86,909
0
W
Arachne
soytrevor
Arachne
9,173
4,899
0
13,140
20,179
8,934
336
1,190
18,731
0
107,907
W
10,007
4,862
0
4,761
11,104
4,332
2,752
899
10,160
0
79,653
W
Amaterasu
west_ez117
Amaterasu
4,802
1,951
89
2,999
9,778
7,911
375
595
8,635
0
37,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
48,871
401
Minions Killed
481
0
Camps Cleared
0
1,773,415
Distance Traveled
1,836,645
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,873
467
15
1
0
373,747
8
L
Ne Zha
7,707
406
116
6
0
404,134
1
L
Apollo
8,877
467
134
7
0
378,614
2
L
Olorun
7,841
413
77
4
0
302,043
0
L
Ganesha
7,936
418
7
0
0
365,206
0
L
Achilles
8,444
444
67
4
0
323,418
4
W
Anubis
10,038
528
134
7
0
365,018
0
W
Arachne
10,699
563
138
7
0
385,437
0
W
Neith
9,926
522
130
7
0
323,767
3
W
Amaterasu
9,335
491
64
3
0
388,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role