Player Matchup

Khepri
Khepri
Jesu_S4uo
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,539 Elo+
Party 3
Rama
Rama
Manhattan000
Rama
Level 129
God Stats
3W - 6L
1,376 SR
Queue Stats
319W - 346L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mont3neg
Tsukuyomi
Level 43
God Stats
2W - 0L
1,695 SR
Queue Stats
15W - 11L
1,586 Elo+
Party 3
Thoth
Thoth
YLEONAYUS
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,542 Elo+
Party 2
Ao Kuang
Ao Kuang
guisantos84
Ao Kuang
Level 147
God Stats
32W - 25L
1,590 SR
Queue Stats
462W - 444L
1,465 Elo+
Solo
Team Averages
Level 97
1,532 SR
1,518 Elo+

VS

Team Averages
Level 117
1,536 SR
1,492 Elo+
Anhur
Anhur
Larryjugando
Anhur
Level 119
God Stats
5W - 10L
1,431 SR
Queue Stats
341W - 321L
1,491 Elo+
Party 1
Raijin
Raijin
PK Buccino
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,454 Elo+
Solo
Yemoja
Yemoja
RzL Ricarte
Yemoja
Level 128
God Stats
6W - 9L
1,488 SR
Queue Stats
258W - 259L
1,480 Elo+
Solo
Lancelot
Lancelot
YARC0
Lancelot
Level 155
God Stats
9W - 8L
1,572 SR
Queue Stats
446W - 462L
1,502 Elo+
Solo
Susano
Susano
Zeak11531
Susano
Level 79
God Stats
2W - 4L
1,690 SR
Queue Stats
198W - 162L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jesu_S4uo
Khepri
10
1 / 0 / 5
6,880
491
3,700
12,494
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 0
6,825
488
1,495
5,728
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
Mont3neg
Tsukuyomi
14
4 / 1 / 7
8,343
596
8,694
10,141
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
YLEONAYUS
Thoth
14
5 / 0 / 3
8,563
612
8,448
3,102
1,129
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
guisantos84
Ao Kuang
15
4 / 0 / 3
9,390
671
8,593
10,871
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,863
562
7,540
8,066
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
PK Buccino
Raijin
10
0 / 5 / 0
5,867
419
4,037
9,845
3,466
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
0 / 1 / 1
6,953
497
3,391
12,687
9,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
YARC0
Lancelot
10
0 / 4 / 0
6,692
478
3,500
8,533
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Zeak11531
Susano
13
0 / 2 / 2
7,163
512
3,908
10,711
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
2
2
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
Jesu_S4uo
Khepri
1
0
5
3.5
L
2
2
0
1
W
0
1
0
0
W
Tsukuyomi
Mont3neg
Tsukuyomi
4
1
7
7.5
L
Raijin
PK Buccino
Raijin
0
5
0
0
L
Yemoja
0
1
1
0.5
L
Lancelot
YARC0
Lancelot
0
4
0
0
W
Thoth
YLEONAYUS
Thoth
5
0
3
6.5
L
Susano
Zeak11531
Susano
0
2
2
0.5
W
Ao Kuang
guisantos84
Ao Kuang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
22,376
42,336
Taken
49,842
24,323
Mitigated
24,500
17,950
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Jesu_S4uo
Khepri
3,700
340
104
4,007
12,494
8,740
0
2,710
9,784
18,300
0
L
7,540
4,950
0
1,367
8,066
3,232
768
3,276
4,790
0
65,269
W
1,495
821
0
2,213
5,728
1,855
0
696
5,032
0
46,750
W
Tsukuyomi
Mont3neg
Tsukuyomi
8,694
2,174
0
5,958
10,141
3,984
585
2,106
8,035
0
60,459
L
Raijin
PK Buccino
Raijin
4,037
389
10
392
9,845
3,466
0
5,523
4,322
30,607
0
L
Yemoja
3,391
1,114
2,315
2,523
12,687
9,756
0
5,117
7,570
26,595
0
L
Lancelot
YARC0
Lancelot
3,500
848
0
1,392
8,533
3,554
0
4,500
4,033
0
37,404
W
Thoth
YLEONAYUS
Thoth
8,448
344
0
825
3,102
1,129
0
1,300
1,802
61,405
0
L
Susano
Zeak11531
Susano
3,908
864
0
890
10,711
4,492
0
1,852
8,859
0
66,243
W
Ao Kuang
guisantos84
Ao Kuang
8,593
1,637
0
4,843
10,871
8,615
519
616
10,255
65,923
6,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
34,538
426
Minions Killed
374
0
Camps Cleared
0
1,449,674
Distance Traveled
1,301,521
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,880
491
13
1
0
300,773
1
L
Anhur
7,863
562
119
9
0
277,615
0
W
Rama
6,825
488
91
7
0
243,074
1
W
Tsukuyomi
8,343
596
80
6
0
342,927
0
L
Raijin
5,867
419
46
3
0
231,192
0
L
Yemoja
6,953
497
38
3
0
264,805
2
L
Lancelot
6,692
478
74
5
0
188,583
0
W
Thoth
8,563
612
106
8
0
296,077
0
L
Susano
7,163
512
97
7
0
339,326
1
W
Ao Kuang
9,390
671
136
10
0
266,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role