Player Matchup

Baron Samedi
Baron Samedi
Th3DirtyCop
Baron Samedi
Level 116
God Stats
5W - 1L
1,736 SR
Queue Stats
16W - 10L
1,632 Elo+
Party 3
Chiron
Chiron
Troynesboyness7
Chiron
Level 106
God Stats
11W - 8L
1,719 SR
Queue Stats
58W - 65L
1,375 Elo+
Party 2
Atlas
Atlas
Turbo69Joey
Atlas
Level 60
God Stats
40W - 47L
1,522 SR
Queue Stats
97W - 139L
1,395 Elo+
Party 2
Hercules
Hercules
cooldudd
Hercules
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 42L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
xDBxBigMike
Xbalanque
Level 157
God Stats
2W - 0L
1,186 SR
Queue Stats
14W - 10L
1,570 Elo+
Party 3
Team Averages
Level 110
1,533 SR
1,492 Elo+

VS

Team Averages
Level 85
1,539 SR
1,493 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AmusingTDog01
Chang'e
Level 43
God Stats
0W - 1L
1,606 SR
Queue Stats
4W - 1L
1,710 Elo+
Solo
Loki
Loki
BloodyAcedia
Loki
Level 16
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 1
Sobek
Sobek
KreshIsOnFire
Sobek
Level 68
God Stats
3W - 4L
1,549 SR
Queue Stats
23W - 24L
1,443 Elo+
Party 1
Hachiman
Hachiman
XyrisTeStorm
Hachiman
Level 127
God Stats
1W - 1L
1,764 SR
Queue Stats
50W - 57L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Th3DirtyCop
Baron Samedi
14
3 / 5 / 8
8,046
805
8,941
10,260
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 0 / 8
8,579
858
8,483
7,357
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 5 / 5
8,937
894
9,553
13,429
8,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
cooldudd
Hercules
15
0 / 0 / 10
8,138
814
9,225
9,777
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
xDBxBigMike
Xbalanque
16
4 / 1 / 10
8,989
899
12,005
10,265
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 1 / 8
7,171
717
9,510
10,350
9,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
13
1 / 6 / 1
7,512
751
7,922
13,092
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 2
8,546
855
9,013
11,509
5,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 5
7,343
734
6,562
14,634
15,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
XyrisTeStorm
Hachiman
14
1 / 3 / 5
7,661
766
3,273
8,154
3,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
16
Kills
11
11
Deaths
16
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
8
4
L
Chang'e
1
6
1
0.25
L
7
3
2
2.67
L
2
3
5
1.5
W
Baron Samedi
Th3DirtyCop
Baron Samedi
3
5
8
1.4
W
3
0
8
7
W
6
5
5
1.7
L
Hachiman
XyrisTeStorm
Hachiman
1
3
5
1.17
W
Hercules
cooldudd
Hercules
0
0
10
5
W
Xbalanque
xDBxBigMike
Xbalanque
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,207
Damage
36,280
51,088
Taken
57,739
29,907
Mitigated
39,058
14,558
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,510
1,094
0
1,442
10,350
9,104
0
3,117
7,043
665
21,026
L
Chang'e
7,922
167
1,425
2,273
13,092
5,742
0
2,745
10,133
25,143
0
L
9,013
2,533
0
1,956
11,509
5,492
0
4,868
6,456
0
23,591
L
6,562
450
0
1,548
14,634
15,384
0
4,208
10,217
13,499
0
W
Baron Samedi
Th3DirtyCop
Baron Samedi
8,941
857
1,470
1,440
10,260
4,914
179
3,570
6,512
20,839
0
W
8,483
2,289
804
1,878
7,357
2,971
885
2,484
4,779
0
27,452
W
9,553
3,837
0
1,114
13,429
8,047
0
2,862
10,318
17,151
0
L
Hachiman
XyrisTeStorm
Hachiman
3,273
2,415
0
1,482
8,154
3,336
772
3,556
4,598
0
27,428
W
Hercules
cooldudd
Hercules
9,225
2,674
0
4,301
9,777
9,796
540
2,869
6,721
0
30,001
W
Xbalanque
xDBxBigMike
Xbalanque
12,005
4,132
0
3,551
10,265
4,179
3,430
2,342
7,798
0
40,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
38,233
204
Minions Killed
177
0
Camps Cleared
0
1,072,415
Distance Traveled
1,064,219
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,171
717
33
3
0
228,729
6
L
Chang'e
7,512
751
44
4
0
197,133
0
L
Loki
8,546
855
32
3
0
223,165
0
L
Sobek
7,343
734
15
2
0
221,336
0
W
Baron Samedi
8,046
805
25
3
0
189,739
0
W
Chiron
8,579
858
51
5
0
219,840
0
W
Atlas
8,937
894
17
2
0
225,162
0
L
Hachiman
7,661
766
53
5
0
193,856
0
W
Hercules
8,138
814
43
4
0
224,278
0
W
Xbalanque
8,989
899
68
7
0
213,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role