Player Matchup

Janus
Janus
Bruhmetheus
Janus
Level 127
God Stats
9W - 4L
1,659 SR
Queue Stats
174W - 198L
1,406 Elo+
Party 2
Cabrakan
Cabrakan
CrispyPumas
Cabrakan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 262L
1,428 Elo+
Party 2
Neith
Neith
ImLikeThaat
Neith
Level 47
God Stats
9W - 20L
1,393 SR
Queue Stats
218W - 241L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsTaeko-_-
Sun Wukong
Level 101
God Stats
7W - 6L
1,533 SR
Queue Stats
98W - 98L
1,336 Elo+
Party 3
Thanatos
Thanatos
Rfcyhbisd
Thanatos
Level 29
God Stats
11W - 10L
1,083 SR
Queue Stats
101W - 101L
1,179 Elo+
Party 3
Team Averages
Level 77
1,434 SR
1,343 Elo+

VS

Team Averages
Level 46
1,630 SR
1,369 Elo+
Cthulhu
Cthulhu
IM DONE4realNOW
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,248 Elo+
Party 4
Mulan
Mulan
Sweet_Dreamz6999
Mulan
Level 68
God Stats
8W - 13L
1,881 SR
Queue Stats
85W - 93L
1,456 Elo+
Party 1
Eset
Eset
SwimShark15
Eset
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 128L
1,371 Elo+
Party 4
Arachne
Arachne
Vicious_Ghost_1
Arachne
Level 29
God Stats
2W - 9L
1,769 SR
Queue Stats
137W - 139L
1,420 Elo+
Party 1
Artemis
Artemis
iybk
Artemis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 80L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 5
10,005
625
16,386
9,872
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
CrispyPumas
Cabrakan
13
3 / 1 / 11
8,801
550
3,927
12,620
15,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
6 / 0 / 11
8,726
545
11,308
9,641
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ItsTaeko-_-
Sun Wukong
15
6 / 3 / 3
9,438
590
15,086
17,148
15,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
Rfcyhbisd
Thanatos
14
5 / 5 / 7
8,631
539
10,484
16,478
7,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,092
443
4,061
14,687
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 4 / 3
9,102
569
13,763
18,555
16,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 8 / 1
7,028
439
5,769
12,361
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 8 / 0
8,052
503
7,387
21,429
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
iybk
Artemis
13
3 / 5 / 1
8,472
530
11,051
12,076
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
32
Kills
10
10
Deaths
32
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
Cabrakan
CrispyPumas
Cabrakan
3
1
11
8.5
L
0
7
1
0.07
W
6
0
11
11.5
W
Sun Wukong
ItsTaeko-_-
Sun Wukong
6
3
3
2.5
W
Thanatos
Rfcyhbisd
Thanatos
5
5
7
1.7
L
3
4
3
1.13
L
0
8
1
0.06
L
4
8
0
0.5
L
Artemis
iybk
Artemis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,191
Damage
42,031
65,759
Taken
79,108
47,925
Mitigated
43,320
23,096
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,386
880
0
375
9,872
4,664
169
1,925
7,947
85,342
0
W
Cabrakan
CrispyPumas
Cabrakan
3,927
703
0
3,045
12,620
15,199
28
2,442
10,178
22,526
0
L
4,061
423
0
1,111
14,687
12,343
87
3,256
11,431
30,719
0
W
11,308
6,747
0
5,608
9,641
4,877
692
1,925
7,716
0
67,137
W
Sun Wukong
ItsTaeko-_-
Sun Wukong
15,086
4,453
0
5,314
17,148
15,818
140
802
16,346
0
75,438
W
Thanatos
Rfcyhbisd
Thanatos
10,484
4,052
0
8,754
16,478
7,367
589
2,736
13,742
0
59,821
L
13,763
2,675
0
3,884
18,555
16,192
558
1,620
16,935
0
70,405
L
5,769
791
170
1,251
12,361
3,944
60
5,801
6,560
47,449
0
L
7,387
5,320
0
4,000
21,429
6,713
0
6,193
15,236
0
49,391
L
Artemis
iybk
Artemis
11,051
3,645
0
1,237
12,076
4,128
0
3,443
8,633
0
43,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
39,746
450
Minions Killed
337
0
Camps Cleared
0
1,534,179
Distance Traveled
1,374,849
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,005
625
131
8
0
329,445
4
W
Cabrakan
8,801
550
30
2
0
303,198
0
L
Cthulhu
7,092
443
31
2
0
213,650
0
W
Neith
8,726
545
95
6
0
283,315
0
W
Sun Wukong
9,438
590
119
7
0
287,174
0
W
Thanatos
8,631
539
75
5
0
331,047
0
L
Mulan
9,102
569
100
6
0
294,345
1
L
Eset
7,028
439
80
5
0
284,506
0
L
Arachne
8,052
503
64
4
0
323,799
0
L
Artemis
8,472
530
62
4
0
258,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role