Player Matchup

Sylvanus
Sylvanus
INK909
Sylvanus
Level 94
God Stats
1W - 1L
1,772 SR
Queue Stats
113W - 116L
1,518 Elo+
Party 4
Bakasura
Bakasura
LordBosu
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,470 Elo+
Party 4
Apollo
Apollo
PanterU2
Apollo
Level 64
God Stats
0W - 2L
1,169 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 3
Anubis
Anubis
PsychedVibes
Anubis
Level 127
God Stats
28W - 25L
1,607 SR
Queue Stats
353W - 353L
1,485 Elo+
Solo
Ix Chel
Ix Chel
eleidrian
Ix Chel
Level 106
God Stats
0W - 1L
1,750 SR
Queue Stats
132W - 120L
1,486 Elo+
Party 3
Team Averages
Level 81
1,559 SR
1,458 Elo+

VS

Team Averages
Level 116
1,549 SR
1,470 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CiscoMartinezTV
Skadi
Level 106
God Stats
23W - 22L
1,474 SR
Queue Stats
333W - 322L
1,418 Elo+
Party 2
Arachne
Arachne
OneFingerMan299
Arachne
Level 97
God Stats
26W - 10L
1,757 SR
Queue Stats
324W - 317L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
Psychotic Fools
Zhong Kui
Level 108
God Stats
3W - 3L
1,502 SR
Queue Stats
217W - 226L
1,503 Elo+
Party 1
Geb
Geb
symisfits
Geb
Level 123
God Stats
3W - 4L
1,512 SR
Queue Stats
534W - 546L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
INK909
Sylvanus
10
1 / 3 / 2
6,266
522
5,069
9,712
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
LordBosu
Bakasura
9
0 / 3 / 0
5,666
472
1,705
10,544
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
PanterU2
Apollo
10
1 / 0 / 0
5,837
486
4,642
7,167
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
13
1 / 2 / 1
7,306
609
2,261
6,149
2,994
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
eleidrian
Ix Chel
10
0 / 6 / 1
5,899
492
4,858
9,622
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 4
6,785
565
4,355
3,719
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
6,235
520
5,842
7,771
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
9 / 1 / 4
8,140
678
11,059
9,552
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Psychotic Fools
Zhong Kui
12
3 / 0 / 4
7,700
642
6,012
4,364
3,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 4
6,120
510
3,958
9,356
6,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
14
14
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
4
3
W
1
1
0
1
L
Sylvanus
INK909
Sylvanus
1
3
2
0.67
L
Bakasura
LordBosu
Bakasura
0
3
0
0
W
9
1
4
11
L
Apollo
PanterU2
Apollo
1
0
0
1
L
Anubis
1
2
1
0.75
W
Zhong Kui
Psychotic Fools
Zhong Kui
3
0
4
5
L
Ix Chel
eleidrian
Ix Chel
0
6
1
0.08
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,535
Damage
31,226
43,194
Taken
34,762
20,526
Mitigated
17,525
10,132
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,355
118
0
0
3,719
1,348
520
1,809
1,802
48,315
0
W
5,842
2,293
0
2,014
7,771
2,251
1,394
2,468
5,303
0
42,365
L
Sylvanus
INK909
Sylvanus
5,069
1,779
390
2,062
9,712
7,222
0
4,656
4,938
25,272
7,786
L
Bakasura
LordBosu
Bakasura
1,705
1,189
0
1,599
10,544
3,889
403
2,772
7,686
0
28,633
W
11,059
8,054
0
3,778
9,552
4,771
338
2,314
6,991
0
63,502
L
Apollo
PanterU2
Apollo
4,642
2,375
0
1,330
7,167
2,902
452
1,333
5,834
0
33,261
L
Anubis
2,261
74
0
2,404
6,149
2,994
55
1,285
4,864
64,626
0
W
Zhong Kui
Psychotic Fools
Zhong Kui
6,012
990
0
3,891
4,364
3,092
314
1,488
2,826
53,822
0
L
Ix Chel
eleidrian
Ix Chel
4,858
644
530
1,817
9,622
3,519
0
3,901
5,547
42,825
0
W
3,958
736
0
2,321
9,356
6,063
0
3,328
5,864
26,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
34,980
376
Minions Killed
366
0
Camps Cleared
0
1,137,805
Distance Traveled
1,203,831
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,785
565
97
8
0
262,693
2
W
Skadi
6,235
520
64
5
0
224,319
3
L
Sylvanus
6,266
522
54
5
0
218,665
0
L
Bakasura
5,666
472
80
7
0
249,786
0
W
Arachne
8,140
678
81
7
0
259,537
0
L
Apollo
5,837
486
52
4
0
211,344
0
L
Anubis
7,306
609
111
9
0
236,153
2
W
Zhong Kui
7,700
642
90
8
0
213,395
0
L
Ix Chel
5,899
492
79
7
0
221,857
1
W
Geb
6,120
510
34
3
0
243,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role