Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GuiTarzan3136
Sun Wukong
Level 48
God Stats
1W - 2L
1,138 SR
Queue Stats
2W - 3L
1,174 Elo+
Solo
Medusa
Medusa
JAAN2110
Medusa
Level 128
God Stats
8W - 10L
1,549 SR
Queue Stats
368W - 355L
1,508 Elo+
Solo
Ra
Ra
TheFastSpark
Ra
Level 158
God Stats
2W - 5L
1,036 SR
Queue Stats
267W - 278L
1,457 Elo+
Solo
Thanatos
Thanatos
l did tht
Thanatos
Level 83
God Stats
5W - 6L
1,610 SR
Queue Stats
21W - 35L
1,405 Elo+
Solo
Team Averages
Level 112
1,367 SR
1,409 Elo+

VS

Team Averages
Level 125
1,535 SR
1,465 Elo+
Hou Yi
Hou Yi
BelatedRoom_9
Hou Yi
Level 140
God Stats
2W - 4L
1,593 SR
Queue Stats
347W - 329L
1,452 Elo+
Solo
Amaterasu
Amaterasu
BigBoyBoats
Amaterasu
Level 87
God Stats
6W - 6L
1,667 SR
Queue Stats
155W - 148L
1,471 Elo+
Solo
Sylvanus
Sylvanus
HOSHI SG
Sylvanus
Level 115
God Stats
1W - 2L
1,536 SR
Queue Stats
3W - 5L
1,475 Elo+
Party 1
Merlin
Merlin
KUTULU23
Merlin
Level 139
God Stats
0W - 1L
1,523 SR
Queue Stats
3W - 5L
1,475 Elo+
Party 1
Nemesis
Nemesis
daxvi1493
Nemesis
Level 144
God Stats
10W - 15L
1,359 SR
Queue Stats
179W - 182L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
7 / 1 / 4
8,129
625
11,323
10,208
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GuiTarzan3136
Sun Wukong
10
0 / 2 / 2
6,382
491
2,881
7,071
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
JAAN2110
Medusa
12
3 / 2 / 2
7,385
568
7,303
10,079
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 4
6,994
538
2,863
6,950
4,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
l did tht
Thanatos
13
6 / 1 / 5
8,004
616
10,230
15,280
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
6,036
464
4,532
7,705
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
BigBoyBoats
Amaterasu
12
2 / 2 / 1
7,551
581
5,612
11,465
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
HOSHI SG
Sylvanus
10
1 / 4 / 0
6,755
520
3,722
11,732
5,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Merlin
KUTULU23
Merlin
9
0 / 6 / 0
6,230
479
4,254
8,855
2,739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
daxvi1493
Nemesis
12
2 / 3 / 0
7,294
561
3,277
11,353
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
5
7
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
4
9
L
0
3
2
0.33
L
Amaterasu
BigBoyBoats
Amaterasu
2
2
1
1.25
W
Sun Wukong
GuiTarzan3136
Sun Wukong
0
2
2
0.5
L
Sylvanus
HOSHI SG
Sylvanus
1
4
0
0.25
W
Medusa
JAAN2110
Medusa
3
2
2
2
L
Merlin
KUTULU23
Merlin
0
6
0
0
W
2
1
4
4
L
Nemesis
daxvi1493
Nemesis
2
3
0
0.67
W
Thanatos
l did tht
Thanatos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
21,397
49,588
Taken
51,110
22,797
Mitigated
20,747
28,031
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,323
1,452
1,366
4,299
10,208
3,866
314
3,586
6,622
56,985
0
L
4,532
3,031
0
1,698
7,705
2,448
0
811
6,894
0
30,965
L
Amaterasu
BigBoyBoats
Amaterasu
5,612
2,809
0
4,944
11,465
6,740
673
2,301
9,164
0
40,691
W
Sun Wukong
GuiTarzan3136
Sun Wukong
2,881
584
133
2,098
7,071
3,912
223
314
6,757
0
31,837
L
Sylvanus
HOSHI SG
Sylvanus
3,722
952
1,080
3,219
11,732
5,312
0
2,930
8,802
25,555
0
W
Medusa
JAAN2110
Medusa
7,303
3,660
0
4,322
10,079
3,930
11
1,552
8,527
0
55,295
L
Merlin
KUTULU23
Merlin
4,254
448
0
244
8,855
2,739
0
6,988
1,821
39,917
0
W
2,863
513
803
2,491
6,950
4,868
86
2,248
4,702
23,340
0
L
Nemesis
daxvi1493
Nemesis
3,277
732
0
2,033
11,353
3,508
0
1,110
10,243
0
58,037
W
Thanatos
l did tht
Thanatos
10,230
2,638
0
12,519
15,280
6,221
0
1,042
14,238
0
70,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
33,866
339
Minions Killed
322
0
Camps Cleared
0
1,291,185
Distance Traveled
1,214,465
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,129
625
88
7
0
268,902
0
L
Hou Yi
6,036
464
55
4
0
176,677
0
L
Amaterasu
7,551
581
63
5
0
233,501
6
W
Sun Wukong
6,382
491
49
4
0
191,938
0
L
Sylvanus
6,755
520
38
3
0
269,284
0
W
Medusa
7,385
568
92
7
0
230,867
2
L
Merlin
6,230
479
68
5
0
237,719
0
W
Ra
6,994
538
27
2
0
278,464
1
L
Nemesis
7,294
561
98
8
0
297,284
0
W
Thanatos
8,004
616
83
6
0
321,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role