Player Matchup

Eset
Eset
Platinum IV
FilthyS0AP
Eset
Platinum IV
Level 156
God Stats
46W - 45L
1,647 SR
Queue Stats
109W - 112L
1,643 MMR
Party 2
Horus
Horus
Gold V
Hi Im Rafiki
Horus
Gold V
Level 136
God Stats
62W - 53L
1,601 SR
Queue Stats
152W - 161L
1,312 MMR
Party 2
Artemis
Artemis
Gold V
ThxtGuyMike
Artemis
Gold V
Level 147
God Stats
18W - 6L
1,801 SR
Queue Stats
70W - 74L
1,368 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,683 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,608 SR
1,399 MMR
Anhur
Anhur
Gold V
Pjeetty
Anhur
Gold V
Level 108
God Stats
5W - 4L
1,661 SR
Queue Stats
77W - 67L
1,452 MMR
Party 1
Bacchus
Bacchus
Gold V
SBIV99
Bacchus
Gold V
Level 53
God Stats
11W - 9L
1,591 SR
Queue Stats
98W - 98L
1,369 MMR
Party 1
Anubis
Anubis
Silver I
SenpaiSplash31
Anubis
Silver I
Level 107
God Stats
20W - 22L
1,573 SR
Queue Stats
219W - 248L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
12,583
899
16,973
8,102
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 12
10,793
771
9,666
11,379
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ThxtGuyMike
Artemis
14
3 / 2 / 5
11,223
802
11,384
10,556
3,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KuzenboAchillesCabrakanNoxBaba Yaga

VS

Bans
Ne ZhaArtioAresSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Pjeetty
Anhur
13
3 / 3 / 1
10,462
747
5,624
13,600
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SBIV99
Bacchus
13
2 / 4 / 2
10,415
744
7,017
17,559
20,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 2
9,454
675
4,578
10,427
3,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
0
2
12
3
L
Anhur
Pjeetty
Anhur
3
3
1
1.17
L
Bacchus
SBIV99
Bacchus
2
4
2
0.75
L
0
5
2
0.2
W
Artemis
ThxtGuyMike
Artemis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,023
Damage
17,219
30,037
Taken
41,586
17,021
Mitigated
28,431
9,540
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,973
1,201
685
2,832
8,102
3,583
1,382
3,159
4,943
75,457
0
W
9,666
3,385
490
2,874
11,379
9,439
84
3,981
7,398
972
17,109
L
Anhur
Pjeetty
Anhur
5,624
2,610
0
2,731
13,600
4,267
0
6,302
7,036
0
37,333
L
Bacchus
SBIV99
Bacchus
7,017
250
0
1,804
17,559
20,551
0
5,746
11,197
16,362
0
L
4,578
273
0
1,749
10,427
3,613
0
5,906
4,385
38,809
0
W
Artemis
ThxtGuyMike
Artemis
11,384
5,018
0
2,659
10,556
3,999
1,070
4,989
5,567
0
62,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
30,331
180
Minions Killed
129
0
Camps Cleared
0
704,833
Distance Traveled
663,700
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,583
899
97
7
0
252,303
0
W
Horus
10,793
771
12
1
0
224,071
0
L
Anhur
10,462
747
66
5
0
224,928
0
L
Bacchus
10,415
744
8
1
0
249,523
4
L
Anubis
9,454
675
55
4
0
189,249
0
W
Artemis
11,223
802
71
5
0
228,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role