Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Lordspok
Charybdis
Level 154
God Stats
8W - 5L
1,680 SR
Queue Stats
392W - 406L
1,504 Elo+
Solo
Hel
Hel
Shreadar
Hel
Level 153
God Stats
9W - 6L
1,651 SR
Queue Stats
521W - 533L
1,436 Elo+
Solo
He Bo
He Bo
TysKerNN
He Bo
Level 87
God Stats
0W - 4L
1,092 SR
Queue Stats
235W - 228L
1,437 Elo+
Solo
Team Averages
Level 119
1,485 SR
1,476 Elo+

VS

Team Averages
Level 140
1,554 SR
1,476 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SmokyChilla
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 213L
1,460 Elo+
Solo
Ah Puch
Ah Puch
UltraGauss
Ah Puch
Level 147
God Stats
15W - 10L
1,635 SR
Queue Stats
596W - 600L
1,498 Elo+
Solo
Hel
Hel
jLiiiii
Hel
Level 123
God Stats
2W - 2L
1,379 SR
Queue Stats
130W - 153L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
o0oFairyTailo0o
Ah Muzen Cab
Level 151
God Stats
11W - 3L
1,755 SR
Queue Stats
320W - 314L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
4 / 1 / 1
5,949
1,190
4,056
6,174
4,760
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
11
1 / 2 / 2
5,105
1,021
5,070
5,842
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Lordspok
Charybdis
8
0 / 3 / 3
4,678
936
3,029
5,784
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 6
5,227
1,045
715
3,623
2,796
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

He Bo
TysKerNN
He Bo
1
0 / 0 / 0
1,292
258
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 5
5,478
1,096
4,961
4,661
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SmokyChilla
Nemesis
9
1 / 3 / 5
5,522
1,104
2,335
5,236
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
UltraGauss
Ah Puch
12
2 / 0 / 4
6,159
1,232
6,322
3,835
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
9
1 / 1 / 5
5,827
1,165
1,770
3,066
1,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
o0oFairyTailo0o
Ah Muzen Cab
12
2 / 0 / 4
6,317
1,263
4,859
4,531
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
5
Kills
6
6
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
1
1
4.5
L
Sol
 
Sol
1
2
2
1
W
Vulcan
 
Vulcan
0
2
5
1.25
L
Charybdis
Lordspok
Charybdis
0
3
3
0.5
L
0
0
6
3
W
Nemesis
SmokyChilla
Nemesis
1
3
5
1.17
L
He Bo
TysKerNN
He Bo
0
0
0
0
W
Ah Puch
UltraGauss
Ah Puch
2
0
4
4
W
Hel
1
1
5
3.5
W
Ah Muzen Cab
o0oFairyTailo0o
Ah Muzen Cab
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,870
Damage
20,247
21,423
Taken
21,329
12,105
Mitigated
10,065
11,298
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,056
84
397
993
6,174
4,760
0
3,311
2,786
0
7,834
L
Sol
 
Sol
5,070
841
75
1,422
5,842
2,368
0
3,318
2,447
13,055
0
W
Vulcan
 
Vulcan
4,961
2,976
235
828
4,661
1,851
0
445
4,132
12,427
0
L
Charybdis
Lordspok
Charybdis
3,029
1,650
179
559
5,784
2,181
0
4,062
1,642
0
6,882
L
715
0
4,519
3,154
3,623
2,796
0
2,362
1,178
3,920
0
W
Nemesis
SmokyChilla
Nemesis
2,335
792
167
638
5,236
2,771
242
1,706
3,430
0
4,023
L
He Bo
TysKerNN
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
UltraGauss
Ah Puch
6,322
280
741
1,266
3,835
1,790
346
1,387
2,448
11,425
0
W
Hel
1,770
286
3,967
1,165
3,066
1,565
237
1,085
1,934
3,255
0
W
Ah Muzen Cab
o0oFairyTailo0o
Ah Muzen Cab
4,859
1,060
0
0
4,531
2,088
305
1,162
3,328
0
13,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,251
Gold Earned
29,303
49
Minions Killed
57
0
Camps Cleared
0
373,416
Distance Traveled
504,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,949
1,190
14
3
0
112,539
0
L
Sol
5,105
1,021
17
3
0
97,042
0
W
Vulcan
5,478
1,096
20
4
0
96,200
0
L
Charybdis
4,678
936
9
2
0
62,624
0
L
Hel
5,227
1,045
9
2
0
101,211
0
W
Nemesis
5,522
1,104
7
1
0
94,690
0
L
He Bo
1,292
258
0
0
0
0
0
W
Ah Puch
6,159
1,232
14
3
0
110,047
0
W
Hel
5,827
1,165
1
0
0
89,152
0
W
Ah Muzen Cab
6,317
1,263
15
3
0
113,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role