Player Matchup

Hercules
Hercules
 
Hercules
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CeIavie
Ao Kuang
Level 173
God Stats
13W - 10L
1,596 SR
Queue Stats
190W - 183L
1,526 Elo+
Solo
Neith
Neith
Hidnshoot
Neith
Level 158
God Stats
2W - 3L
1,375 SR
Queue Stats
156W - 168L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
gooseSWVA
Ne Zha
Level 159
God Stats
1W - 1L
1,675 SR
Queue Stats
81W - 104L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
swagdadylincoln
Zhong Kui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 100L
1,520 Elo+
Party 1
Team Averages
Level 163
1,529 SR
1,516 Elo+

VS

Team Averages
Level 107
1,613 SR
1,666 Elo+
Tsukuyomi
Tsukuyomi
BunnyJoestar
Tsukuyomi
Level 100
God Stats
5W - 2L
1,631 SR
Queue Stats
52W - 47L
1,591 Elo+
Party 2
Discordia
Discordia
Chino220
Discordia
Level 143
God Stats
1W - 0L
1,718 SR
Queue Stats
76W - 58L
1,689 Elo+
Party 2
Hades
Hades
ExtrodinaryEliza
Hades
Level 50
God Stats
2W - 0L
1,973 SR
Queue Stats
85W - 32L
1,725 Elo+
Solo
Apollo
Apollo
austin44556
Apollo
Level 133
God Stats
1W - 1L
1,243 SR
Queue Stats
139W - 105L
1,627 Elo+
Solo
Bastet
Bastet
bestplayerla
Bastet
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 57L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 3 / 0
8,074
505
5,312
11,740
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
CeIavie
Ao Kuang
10
0 / 5 / 1
6,706
419
5,213
12,544
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Hidnshoot
Neith
13
0 / 4 / 1
7,928
496
6,575
13,092
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ne Zha
gooseSWVA
Ne Zha
11
2 / 5 / 1
7,699
481
8,189
14,582
13,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
swagdadylincoln
Zhong Kui
14
3 / 5 / 1
8,587
537
10,107
10,203
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BunnyJoestar
Tsukuyomi
15
3 / 1 / 2
9,401
588
8,558
10,449
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
Chino220
Discordia
15
2 / 0 / 7
8,869
554
9,566
5,596
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 8
9,103
569
8,499
18,549
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
0 / 5 / 5
8,030
502
2,561
12,151
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
12 / 0 / 1
10,120
633
12,977
15,249
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
22
22
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Tsukuyomi
BunnyJoestar
Tsukuyomi
3
1
2
4
L
Ao Kuang
CeIavie
Ao Kuang
0
5
1
0.1
W
Discordia
Chino220
Discordia
2
0
7
5.5
W
5
0
8
9
L
Neith
Hidnshoot
Neith
0
4
1
0.13
W
Apollo
0
5
5
0.5
W
Bastet
12
0
1
12.5
L
Ne Zha
gooseSWVA
Ne Zha
2
5
1
0.5
L
Zhong Kui
swagdadylincoln
Zhong Kui
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
42,161
62,161
Taken
61,994
37,096
Mitigated
33,512
11,217
Healing
26,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,312
1,786
0
2,220
11,740
5,571
0
481
10,358
0
70,102
W
Tsukuyomi
BunnyJoestar
Tsukuyomi
8,558
2,058
0
4,495
10,449
6,057
8
900
9,549
0
66,742
L
Ao Kuang
CeIavie
Ao Kuang
5,213
1,828
0
1,838
12,544
4,449
0
2,324
10,122
53,040
14
W
Discordia
Chino220
Discordia
9,566
836
0
1,208
5,596
1,971
273
593
5,003
70,243
0
W
8,499
1,627
511
9,961
18,549
13,859
554
5,472
13,077
60,899
0
L
Neith
Hidnshoot
Neith
6,575
1,242
0
2,655
13,092
5,135
0
6,161
6,883
0
71,831
W
Apollo
2,561
1,607
0
2,976
12,151
4,648
122
4,863
7,288
0
52,430
W
Bastet
12,977
4,830
0
6,858
15,249
6,977
0
3,167
12,082
0
71,613
L
Ne Zha
gooseSWVA
Ne Zha
8,189
1,478
0
1,969
14,582
13,763
0
5,282
9,300
659
34,648
L
Zhong Kui
swagdadylincoln
Zhong Kui
10,107
3,309
0
2,535
10,203
8,178
1,744
3,817
6,386
63,528
10,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
45,523
456
Minions Killed
494
0
Camps Cleared
0
1,513,031
Distance Traveled
1,689,968
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,074
505
110
7
0
336,858
0
W
Tsukuyomi
9,401
588
100
6
0
318,722
1
L
Ao Kuang
6,706
419
77
5
0
318,123
0
W
Discordia
8,869
554
124
8
0
340,660
3
W
Hades
9,103
569
84
5
0
304,255
1
L
Neith
7,928
496
132
8
0
277,331
1
W
Apollo
8,030
502
85
5
0
315,070
2
W
Bastet
10,120
633
101
6
0
411,261
0
L
Ne Zha
7,699
481
32
2
0
316,964
5
L
Zhong Kui
8,587
537
105
7
0
263,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role