Player Matchup

Surtr
Surtr
HEROIC-_PR
Surtr
Level 143
God Stats
9W - 12L
1,443 SR
Queue Stats
189W - 207L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
NumeralFire
Cthulhu
Level 129
God Stats
1W - 1L
1,765 SR
Queue Stats
11W - 17L
1,444 Elo+
Party 2
Pele
Pele
Red_Gester32
Pele
Level 121
God Stats
15W - 16L
1,434 SR
Queue Stats
138W - 152L
1,400 Elo+
Party 2
Ra
Ra
lKenpachii-
Ra
Level 183
God Stats
10W - 10L
1,620 SR
Queue Stats
374W - 345L
1,525 Elo+
Party 2
Medusa
Medusa
veelez24--
Medusa
Level 146
God Stats
8W - 5L
1,610 SR
Queue Stats
530W - 521L
1,448 Elo+
Party 2
Team Averages
Level 144
1,574 SR
1,469 Elo+

VS

Team Averages
Level 89
1,603 SR
1,481 Elo+
Odin
Odin
AmbrotosG
Odin
Level 68
God Stats
2W - 3L
1,517 SR
Queue Stats
5W - 8L
1,470 Elo+
Party 1
Scylla
Scylla
Da-L1NK
Scylla
Level 99
God Stats
11W - 3L
1,901 SR
Queue Stats
215W - 191L
1,534 Elo+
Solo
Skadi
Skadi
JxGHIDORAHxJ
Skadi
Level 111
God Stats
4W - 3L
1,687 SR
Queue Stats
647W - 581L
1,549 Elo+
Solo
Ares
Ares
Syndxr
Ares
Level 15
God Stats
1W - 2L
1,489 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 1
Osiris
Osiris
WolfFang6
Osiris
Level 154
God Stats
6W - 4L
1,422 SR
Queue Stats
35W - 48L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
7 / 0 / 3
9,136
653
10,420
13,162
10,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
NumeralFire
Cthulhu
11
1 / 1 / 6
7,112
508
9,051
13,679
11,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 4 / 3
7,600
543
5,264
12,543
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 6
8,640
617
6,488
7,915
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
veelez24--
Medusa
13
3 / 1 / 2
7,989
571
7,304
10,224
4,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 6 / 0
5,775
413
4,087
13,230
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Da-L1NK
Scylla
12
0 / 3 / 2
7,221
516
4,393
8,577
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 4 / 1
6,488
463
6,385
9,233
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
Syndxr
Ares
9
2 / 4 / 2
5,736
410
4,521
11,121
9,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
WolfFang6
Osiris
12
2 / 2 / 3
6,937
496
10,906
15,198
9,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
7
7
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
1
6
0
0.17
L
Scylla
Da-L1NK
Scylla
0
3
2
0.33
W
Surtr
7
0
3
8.5
L
2
4
1
0.63
W
Cthulhu
NumeralFire
Cthulhu
1
1
6
4
W
5
4
3
1.63
L
Ares
Syndxr
Ares
2
4
2
0.75
L
Osiris
WolfFang6
Osiris
2
2
3
1.75
W
3
1
6
6
W
Medusa
veelez24--
Medusa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,527
Damage
30,292
57,523
Taken
57,359
34,313
Mitigated
32,337
26,486
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,087
841
0
643
13,230
6,032
0
2,088
11,142
0
28,008
L
Scylla
Da-L1NK
Scylla
4,393
692
0
1,477
8,577
3,753
0
4,096
4,481
60,042
0
W
Surtr
10,420
3,264
0
5,327
13,162
10,547
334
1,510
11,554
772
62,053
L
6,385
2,167
0
1,069
9,233
3,121
715
2,308
6,925
0
46,225
W
Cthulhu
NumeralFire
Cthulhu
9,051
907
1,685
3,762
13,679
11,287
31
3,477
10,165
32,731
0
W
5,264
934
0
5,282
12,543
4,645
0
523
11,988
0
43,004
L
Ares
Syndxr
Ares
4,521
974
0
725
11,121
9,981
0
4,388
6,733
14,318
0
L
Osiris
WolfFang6
Osiris
10,906
4,326
0
2,522
15,198
9,450
0
2,922
12,276
0
63,447
W
6,488
747
1,535
4,946
7,915
3,609
697
2,432
5,329
71,301
0
W
Medusa
veelez24--
Medusa
7,304
4,266
0
3,949
10,224
4,225
1,458
651
9,573
0
58,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
32,157
414
Minions Killed
339
0
Camps Cleared
0
1,434,103
Distance Traveled
1,273,983
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,775
413
43
3
0
230,135
1
L
Scylla
7,221
516
124
9
0
253,968
1
W
Surtr
9,136
653
84
6
0
281,593
0
L
Skadi
6,488
463
72
5
0
213,579
0
W
Cthulhu
7,112
508
29
2
0
301,344
0
W
Pele
7,600
543
58
4
0
295,512
0
L
Ares
5,736
410
9
1
0
262,368
4
L
Osiris
6,937
496
91
7
0
313,933
0
W
Ra
8,640
617
135
10
0
293,818
0
W
Medusa
7,989
571
108
8
0
261,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role