Player Matchup

Anubis
Anubis
 
Anubis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BunnyJoestar
Tsukuyomi
Level 100
God Stats
5W - 2L
1,287 SR
Queue Stats
52W - 47L
1,578 Elo+
Party 1
Persephone
Persephone
Chino220
Persephone
Level 143
God Stats
4W - 1L
1,772 SR
Queue Stats
76W - 58L
1,681 Elo+
Party 1
Serqet
Serqet
DaveViduus
Serqet
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 95L
1,571 Elo+
Solo
Anhur
Anhur
bestplayerla
Anhur
Level 111
God Stats
11W - 4L
1,807 SR
Queue Stats
75W - 57L
1,691 Elo+
Party 1
Team Averages
Level 110
1,573 SR
1,604 Elo+

VS

Team Averages
Level 84
1,620 SR
1,556 Elo+
Medusa
Medusa
ExtrodinaryEliza
Medusa
Level 50
God Stats
5W - 3L
1,742 SR
Queue Stats
85W - 32L
1,741 Elo+
Solo
Ne Zha
Ne Zha
Studsi
Ne Zha
Level 97
God Stats
14W - 11L
1,640 SR
Queue Stats
300W - 284L
1,463 Elo+
Party 2
Eset
Eset
Symbrahhh
Eset
Level 31
God Stats
15W - 16L
1,500 SR
Queue Stats
233W - 226L
1,481 Elo+
Solo
Anubis
Anubis
TheSarcasticKing
Anubis
Level 138
God Stats
29W - 16L
1,698 SR
Queue Stats
256W - 227L
1,613 Elo+
Solo
Raijin
Raijin
UrDumbAbsDad
Raijin
Level 102
God Stats
6W - 8L
1,521 SR
Queue Stats
62W - 71L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 2
6,138
614
4,901
7,412
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
BunnyJoestar
Tsukuyomi
11
4 / 1 / 1
6,783
678
9,846
9,564
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Chino220
Persephone
12
2 / 1 / 4
7,375
738
6,455
3,970
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
DaveViduus
Serqet
11
6 / 0 / 4
7,063
706
5,089
8,453
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 4
6,499
650
2,456
4,795
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,030
503
2,974
6,517
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Studsi
Ne Zha
10
1 / 4 / 0
6,086
609
6,382
14,460
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
7
0 / 2 / 0
4,721
472
1,443
5,461
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 5 / 0
5,059
506
3,231
7,519
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
10
1 / 3 / 0
5,631
563
2,610
7,401
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
2
3
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
W
Tsukuyomi
BunnyJoestar
Tsukuyomi
4
1
1
4.5
W
Persephone
Chino220
Persephone
2
1
4
4
W
Serqet
DaveViduus
Serqet
6
0
4
8
L
0
2
0
0
L
Ne Zha
Studsi
Ne Zha
1
4
0
0.25
L
Eset
0
2
0
0
L
0
5
0
0
L
Raijin
1
3
0
0.33
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
16,640
34,194
Taken
41,358
14,734
Mitigated
14,101
17,142
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,901
87
0
4,362
7,412
3,417
0
1,630
5,782
57,785
0
W
Tsukuyomi
BunnyJoestar
Tsukuyomi
9,846
2,888
0
4,959
9,564
4,920
0
397
9,167
0
38,655
W
Persephone
Chino220
Persephone
6,455
410
0
1,527
3,970
1,348
248
2,907
1,061
57,398
0
W
Serqet
DaveViduus
Serqet
5,089
1,023
0
4,142
8,453
3,483
0
1,442
7,011
0
37,198
L
2,974
1,589
0
1,896
6,517
1,334
0
1,585
4,932
0
34,209
L
Ne Zha
Studsi
Ne Zha
6,382
2,364
0
4,123
14,460
5,212
0
0
13,433
0
50,230
L
Eset
1,443
152
0
1,271
5,461
2,583
0
2,481
2,784
12,544
0
L
3,231
45
0
1,688
7,519
2,537
0
2,644
4,797
31,452
0
L
Raijin
2,610
204
0
1,250
7,401
2,435
0
4,646
2,755
35,769
0
W
2,456
2,112
0
2,152
4,795
1,566
600
1,524
3,271
0
39,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
26,527
372
Minions Killed
271
0
Camps Cleared
0
1,076,537
Distance Traveled
928,893
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,138
614
74
7
0
189,067
5
W
Tsukuyomi
6,783
678
63
6
0
213,999
0
W
Persephone
7,375
738
107
11
0
214,715
3
W
Serqet
7,063
706
59
6
0
241,353
0
L
Medusa
5,030
503
59
6
0
182,521
0
L
Ne Zha
6,086
609
65
7
0
203,508
1
L
Eset
4,721
472
17
2
0
159,887
0
L
Anubis
5,059
506
54
5
0
197,398
0
L
Raijin
5,631
563
76
8
0
185,579
0
W
Anhur
6,499
650
69
7
0
217,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role