Player Matchup

Danzaburou
Danzaburou
Adyaroz
Danzaburou
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 23L
1,269 Elo+
Party 1
Thanatos
Thanatos
KATSURAGI11
Thanatos
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,453 Elo+
Party 1
Merlin
Merlin
MoonWolf1410
Merlin
Level 126
God Stats
6W - 8L
1,444 SR
Queue Stats
172W - 152L
1,499 Elo+
Party 1
Yemoja
Yemoja
danimed
Yemoja
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,421 Elo+
Party 1
Chaac
Chaac
yackhead
Chaac
Level 125
God Stats
14W - 10L
1,604 SR
Queue Stats
239W - 210L
1,492 Elo+
Solo
Team Averages
Level 132
1,510 SR
1,427 Elo+

VS

Team Averages
Level 99
1,642 SR
1,512 Elo+
Jormungandr
Jormungandr
Buhnanas
Jormungandr
Level 161
God Stats
3W - 2L
1,809 SR
Queue Stats
164W - 150L
1,534 Elo+
Party 3
Hades
Hades
FluffyCowboy
Hades
Level 56
God Stats
85W - 79L
1,660 SR
Queue Stats
155W - 179L
1,492 Elo+
Party 2
Maui
Maui
RoyallyBlue
Maui
Level 75
God Stats
9W - 10L
1,560 SR
Queue Stats
154W - 185L
1,480 Elo+
Party 2
Vulcan
Vulcan
longdoggie
Vulcan
Level 144
God Stats
14W - 13L
1,678 SR
Queue Stats
263W - 232L
1,586 Elo+
Party 3
Charybdis
Charybdis
xcvi_opportunist
Charybdis
Level 57
God Stats
0W - 2L
1,503 SR
Queue Stats
126W - 157L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adyaroz
Danzaburou
15
4 / 3 / 5
9,938
523
6,703
18,532
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
KATSURAGI11
Thanatos
14
5 / 4 / 7
9,242
486
11,652
20,006
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
14
2 / 3 / 4
9,081
478
7,511
10,874
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
danimed
Yemoja
14
4 / 1 / 9
10,033
528
9,172
13,253
15,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chaac
yackhead
Chaac
16
3 / 2 / 4
10,422
549
11,628
22,252
21,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buhnanas
Jormungandr
15
4 / 1 / 4
10,061
530
16,358
17,016
17,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 5 / 3
9,606
506
13,554
16,751
9,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 3
7,647
402
3,116
12,098
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
longdoggie
Vulcan
14
1 / 1 / 3
8,495
447
15,689
5,931
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
11
0 / 7 / 4
7,181
378
6,654
14,066
5,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
18
Kills
12
13
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adyaroz
Danzaburou
4
3
5
2.17
L
Jormungandr
Buhnanas
Jormungandr
4
1
4
6
L
6
5
3
1.5
W
Thanatos
KATSURAGI11
Thanatos
5
4
7
2.13
W
Merlin
2
3
4
1.33
L
1
4
3
0.63
W
Yemoja
danimed
Yemoja
4
1
9
8.5
L
Vulcan
longdoggie
Vulcan
1
1
3
2.5
L
Charybdis
0
7
4
0.29
W
Chaac
yackhead
Chaac
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,666
Damage
55,371
84,917
Taken
65,862
58,024
Mitigated
47,036
35,219
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adyaroz
Danzaburou
6,703
3,355
0
7,163
18,532
7,717
1,205
7,958
10,574
0
78,386
L
Jormungandr
Buhnanas
Jormungandr
16,358
5,404
0
2,946
17,016
17,495
624
2,491
14,525
72,767
828
L
13,554
969
559
4,677
16,751
9,704
931
4,018
12,733
90,020
0
W
Thanatos
KATSURAGI11
Thanatos
11,652
2,281
0
12,105
20,006
8,131
0
10,474
9,532
0
55,103
W
Merlin
7,511
103
0
1,976
10,874
4,968
0
8,583
2,291
73,580
0
L
3,116
537
0
1,057
12,098
11,923
0
3,959
8,139
15,236
0
W
Yemoja
danimed
Yemoja
9,172
1,183
2,042
3,013
13,253
15,819
0
9,239
4,014
37,252
0
L
Vulcan
longdoggie
Vulcan
15,689
2,830
0
1,080
5,931
2,880
0
1,944
3,987
73,037
0
L
Charybdis
6,654
3,415
102
2,050
14,066
5,034
43
4,271
9,795
0
37,550
W
Chaac
yackhead
Chaac
11,628
1,193
0
8,920
22,252
21,389
0
14,148
8,104
0
82,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
42,990
505
Minions Killed
414
0
Camps Cleared
0
1,813,536
Distance Traveled
1,821,747
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,938
523
100
5
0
353,424
0
L
Jormungandr
10,061
530
116
6
0
335,394
5
L
Hades
9,606
506
124
7
0
355,256
0
W
Thanatos
9,242
486
73
4
0
399,556
0
W
Merlin
9,081
478
135
7
0
332,420
2
L
Maui
7,647
402
9
0
0
368,655
10
W
Yemoja
10,033
528
50
3
0
357,809
5
L
Vulcan
8,495
447
92
5
0
405,203
2
L
Charybdis
7,181
378
73
4
0
357,239
0
W
Chaac
10,422
549
147
8
0
370,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role