Player Matchup

Charon
Charon
AngryFawn
Charon
Level 136
God Stats
0W - 2L
1,227 SR
Queue Stats
39W - 30L
1,560 Elo+
Party 2
Arachne
Arachne
Death by Oni
Arachne
Level 117
God Stats
11W - 8L
1,759 SR
Queue Stats
638W - 623L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Guero Buchon
Jormungandr
Level 42
God Stats
2W - 1L
1,760 SR
Queue Stats
9W - 8L
1,525 Elo+
Party 2
Anubis
Anubis
ItsTuruk
Anubis
Level 124
God Stats
2W - 3L
1,552 SR
Queue Stats
59W - 57L
1,515 Elo+
Party 2
Pele
Pele
Peace-Keaper66
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 212L
1,433 Elo+
Solo
Team Averages
Level 109
1,560 SR
1,501 Elo+

VS

Team Averages
Level 113
1,520 SR
1,492 Elo+
Anhur
Anhur
FusionRipper
Anhur
Level 125
God Stats
27W - 18L
1,616 SR
Queue Stats
161W - 139L
1,553 Elo+
Party 1
Baba Yaga
Baba Yaga
Grenade0Doom
Baba Yaga
Level 68
God Stats
1W - 2L
1,433 SR
Queue Stats
5W - 9L
1,440 Elo+
Party 1
Charon
Charon
R I PxXELITExX
Charon
Level 131
God Stats
5W - 2L
1,378 SR
Queue Stats
7W - 3L
1,474 Elo+
Party 3
Khepri
Khepri
bloodhound000
Khepri
Level 107
God Stats
3W - 4L
1,394 SR
Queue Stats
59W - 61L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
lamborghinking
Ao Kuang
Level 135
God Stats
4W - 1L
1,780 SR
Queue Stats
5W - 2L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AngryFawn
Charon
14
0 / 3 / 1
7,983
444
5,815
12,841
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Death by Oni
Arachne
4
0 / 2 / 0
5,320
296
1,681
3,290
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
Guero Buchon
Jormungandr
15
1 / 4 / 2
9,103
506
8,059
12,481
10,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
ItsTuruk
Anubis
17
6 / 4 / 1
10,627
590
13,346
12,618
6,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 2
8,483
471
6,366
14,879
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 1
10,395
578
7,530
11,048
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Grenade0Doom
Baba Yaga
14
1 / 6 / 4
9,058
503
3,799
13,143
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 2 / 4
10,113
562
8,666
12,609
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 1 / 5
8,323
462
3,973
13,702
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
18
9 / 1 / 3
11,409
634
15,102
16,297
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
17
17
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
AngryFawn
Charon
0
3
1
0.17
L
Arachne
Death by Oni
Arachne
0
2
0
0
W
2
0
1
2.5
W
Baba Yaga
Grenade0Doom
Baba Yaga
1
6
4
0.5
L
Jormungandr
Guero Buchon
Jormungandr
1
4
2
0.5
L
Anubis
ItsTuruk
Anubis
6
4
1
1.63
L
3
4
2
1
W
5
2
4
3.5
W
0
1
5
2.5
W
Ao Kuang
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
39,070
56,109
Taken
66,799
33,942
Mitigated
39,944
11,561
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AngryFawn
Charon
5,815
2,281
0
929
12,841
10,021
0
6,611
6,176
41,858
378
L
Arachne
Death by Oni
Arachne
1,681
1,405
0
1,004
3,290
703
0
661
2,629
0
6,995
W
7,530
5,208
0
7,340
11,048
4,628
366
2,498
8,550
0
104,925
W
Baba Yaga
Grenade0Doom
Baba Yaga
3,799
37
0
1,700
13,143
4,173
312
8,051
5,092
47,376
0
L
Jormungandr
Guero Buchon
Jormungandr
8,059
1,970
0
536
12,481
10,478
0
6,927
4,651
59,651
0
L
Anubis
ItsTuruk
Anubis
13,346
458
0
6,037
12,618
6,926
0
7,549
4,823
97,344
0
L
6,366
1,698
0
3,055
14,879
5,814
0
7,678
7,078
0
59,513
W
8,666
1,529
0
2,614
12,609
11,576
269
6,886
5,723
46,511
624
W
3,973
930
270
3,457
13,702
12,935
530
4,405
9,297
32,064
0
W
Ao Kuang
15,102
4,325
0
6,580
16,297
6,632
938
5,002
11,295
101,855
14,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
49,298
416
Minions Killed
511
0
Camps Cleared
0
1,388,881
Distance Traveled
1,700,816
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,983
444
57
3
0
282,238
0
L
Arachne
5,320
296
13
1
0
94,891
0
W
Anhur
10,395
578
168
9
0
349,700
2
W
Baba Yaga
9,058
503
87
5
0
346,378
0
L
Jormungandr
9,103
506
95
5
0
325,198
0
L
Anubis
10,627
590
163
9
0
324,629
0
L
Pele
8,483
471
88
5
0
361,925
4
W
Charon
10,113
562
71
4
0
333,998
0
W
Khepri
8,323
462
34
2
0
266,826
0
W
Ao Kuang
11,409
634
151
8
0
403,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role