Player Matchup

Chaac
Chaac
JacobtheSnakeob5
Chaac
Level 47
God Stats
19W - 15L
1,599 SR
Queue Stats
235W - 262L
1,375 Elo+
Party 2
Ne Zha
Ne Zha
XxMicr0_WaveXx
Ne Zha
Level 53
God Stats
3W - 5L
1,318 SR
Queue Stats
242W - 257L
1,392 Elo+
Party 2
Anubis
Anubis
brokenheart1307
Anubis
Level 49
God Stats
6W - 3L
1,566 SR
Queue Stats
117W - 123L
1,454 Elo+
Solo
Team Averages
Level 50
1,494 SR
1,407 Elo+

VS

Team Averages
Level 41
1,500 SR
1,366 Elo+
Bacchus
Bacchus
B1UnTtRaUmA9985
Bacchus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 143L
1,432 Elo+
Solo
Chaac
Chaac
GeRvY BeBe
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,301 Elo+
Party 1
Awilix
Awilix
Tarh Fuzion
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
8,372
761
8,605
4,724
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 2 / 12
9,059
824
7,967
9,024
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
10 / 1 / 5
10,205
928
17,741
5,132
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,523
684
6,100
15,973
12,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
8
0 / 5 / 1
6,726
611
3,904
11,694
9,003
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
10
1 / 7 / 2
7,490
681
3,272
12,734
3,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Chaac
0
5
1
0.1
W
2
0
10
7
L
Awilix
1
7
2
0.29
W
4
2
12
5
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,313
Damage
13,276
18,880
Taken
40,401
10,921
Mitigated
25,614
5,305
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,100
317
0
1,153
15,973
12,719
0
7,657
7,989
14,283
0
L
Chaac
3,904
811
216
681
11,694
9,003
0
5,104
6,340
0
13,571
W
8,605
1,513
0
1,696
4,724
4,779
353
1,456
3,070
0
19,247
L
Awilix
3,272
953
0
462
12,734
3,892
0
4,980
7,508
0
19,976
W
7,967
4,033
0
3,184
9,024
3,441
629
2,911
5,535
0
20,740
W
17,741
1,290
0
425
5,132
2,701
210
1,168
3,888
64,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
21,739
134
Minions Killed
54
0
Camps Cleared
0
632,397
Distance Traveled
538,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,523
684
13
1
0
192,847
0
L
Chaac
6,726
611
15
1
0
150,731
0
W
Chaac
8,372
761
16
1
0
203,522
0
L
Awilix
7,490
681
26
2
0
195,313
0
W
Ne Zha
9,059
824
17
2
0
215,449
0
W
Anubis
10,205
928
101
9
0
213,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role