Player Matchup

Maui
Maui
ICantHitAShot
Maui
Level 121
God Stats
3W - 2L
1,642 SR
Queue Stats
158W - 205L
1,352 Elo+
Party 3
Thanatos
Thanatos
KellBxll
Thanatos
Level 15
God Stats
4W - 18L
1,245 SR
Queue Stats
35W - 61L
1,175 Elo+
Party 3
Neith
Neith
KingShadowVA
Neith
Level 8
God Stats
2W - 6L
1,352 SR
Queue Stats
9W - 23L
1,171 Elo+
Party 3
Ao Kuang
Ao Kuang
PuRe SaLt2882
Ao Kuang
Level 41
God Stats
2W - 0L
1,803 SR
Queue Stats
122W - 108L
1,442 Elo+
Solo
Sol
Sol
XvLWaVyRiCaNXvL
Sol
Level 18
God Stats
9W - 12L
1,422 SR
Queue Stats
35W - 52L
1,291 Elo+
Party 3
Team Averages
Level 41
1,493 SR
1,286 Elo+

VS

Team Averages
Level 34
1,507 SR
1,331 Elo+
Hercules
Hercules
 
Hercules
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FireBoy12123
Thanatos
Level 39
God Stats
4W - 2L
1,489 SR
Queue Stats
99W - 104L
1,292 Elo+
Party 1
Kuzenbo
Kuzenbo
RedCrows8403
Kuzenbo
Level 28
God Stats
15W - 18L
1,500 SR
Queue Stats
141W - 158L
1,262 Elo+
Party 2
Discordia
Discordia
The_GremReaper
Discordia
Level 22
God Stats
5W - 2L
1,670 SR
Queue Stats
46W - 70L
1,216 Elo+
Party 1
Olorun
Olorun
mightyquoy
Olorun
Level 49
God Stats
4W - 3L
1,374 SR
Queue Stats
45W - 39L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 11
8,189
1,170
3,784
3,523
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
KellBxll
Thanatos
13
2 / 1 / 5
7,211
1,030
3,783
5,519
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 2 / 7
8,535
1,219
8,384
9,728
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
PuRe SaLt2882
Ao Kuang
14
1 / 0 / 7
7,995
1,142
5,993
5,289
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 2 / 3
8,499
1,214
9,951
6,757
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

359

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 1 / 2
7,517
1,074
8,109
8,577
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
FireBoy12123
Thanatos
12
4 / 6 / 1
8,056
1,151
6,140
9,989
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
RedCrows8403
Kuzenbo
13
0 / 2 / 5
7,568
1,081
5,940
8,910
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
The_GremReaper
Discordia
12
0 / 6 / 3
6,839
977
6,005
8,003
2,758
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
mightyquoy
Olorun
10
0 / 0 / 0
4,697
671
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
15
Kills
5
5
Deaths
15
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
2
2
L
Thanatos
FireBoy12123
Thanatos
4
6
1
0.75
W
1
0
11
6.5
W
Thanatos
KellBxll
Thanatos
2
1
5
4.5
W
5
2
7
4.25
W
Ao Kuang
PuRe SaLt2882
Ao Kuang
1
0
7
4.5
L
Kuzenbo
RedCrows8403
Kuzenbo
0
2
5
1.25
L
Discordia
The_GremReaper
Discordia
0
6
3
0.25
W
6
2
3
3.75
L
Olorun
mightyquoy
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,895
Damage
26,194
30,816
Taken
35,479
15,747
Mitigated
27,431
6,159
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,109
1,734
0
2,921
8,577
8,172
0
5,444
2,943
0
19,301
L
Thanatos
FireBoy12123
Thanatos
6,140
1,318
0
1,665
9,989
4,862
0
5,885
3,934
0
12,421
W
3,784
572
0
498
3,523
3,291
0
1,718
1,514
6,173
0
W
Thanatos
KellBxll
Thanatos
3,783
639
0
2,277
5,519
2,693
0
2,217
2,998
0
13,754
W
8,384
4,921
0
225
9,728
3,791
0
3,564
5,590
0
13,676
W
Ao Kuang
PuRe SaLt2882
Ao Kuang
5,993
1,032
0
2,244
5,289
3,221
0
1,268
3,518
17,442
0
L
Kuzenbo
RedCrows8403
Kuzenbo
5,940
1,643
0
398
8,910
11,639
0
4,719
3,977
17,536
0
L
Discordia
The_GremReaper
Discordia
6,005
1,647
0
40
8,003
2,758
0
2,567
5,356
13,710
0
W
9,951
3,347
0
915
6,757
2,751
0
2,071
4,243
23,477
1,407
L
Olorun
mightyquoy
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
34,677
116
Minions Killed
103
3
Camps Cleared
3
720,257
Distance Traveled
521,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,517
1,074
33
5
0
155,890
0
L
Thanatos
8,056
1,151
25
4
1
126,959
0
W
Maui
8,189
1,170
14
2
1
150,266
0
W
Thanatos
7,211
1,030
26
4
1
156,473
0
W
Neith
8,535
1,219
14
2
0
124,815
0
W
Ao Kuang
7,995
1,142
33
5
0
147,212
0
L
Kuzenbo
7,568
1,081
28
4
2
145,170
0
L
Discordia
6,839
977
17
2
0
93,364
0
W
Sol
8,499
1,214
29
4
1
141,491
0
L
Olorun
4,697
671
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role