Player Matchup

Scylla
Scylla
Silver I
FPSiator
Scylla
Silver I
Level 36
God Stats
18W - 11L
1,622 SR
Queue Stats
45W - 38L
1,587 MMR
Party 3
Apollo
Apollo
Silver I
HotWetTsukuyomi
Apollo
Silver I
Level 44
God Stats
9W - 3L
1,845 SR
Queue Stats
17W - 10L
1,652 MMR
Party 1
Horus
Horus
Gold IV
Moonlîght
Horus
Gold IV
Level 159
God Stats
36W - 35L
1,597 SR
Queue Stats
256W - 263L
1,446 MMR
Party 1
Eset
Eset
Silver I
Shaka Blicks
Eset
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,522 MMR
Party 3
Thor
Thor
Gold I
kcstriker
Thor
Gold I
Level 143
God Stats
29W - 10L
1,759 SR
Queue Stats
476W - 465L
1,557 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,665 SR
1,553 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,611 SR
1,553 MMR
Ishtar
Ishtar
Gold III
AL PSI ONE
Ishtar
Gold III
Level 143
God Stats
3W - 4L
1,721 SR
Queue Stats
148W - 153L
1,515 MMR
Party 2
Ra
Ra
Gold II
IPlayThisOnXbox
Ra
Gold II
Level 142
God Stats
8W - 7L
1,636 SR
Queue Stats
103W - 96L
1,563 MMR
Solo
Lancelot
Lancelot
Gold III
Jorge-Asael
Lancelot
Gold III
Level 182
God Stats
18W - 22L
1,503 SR
Queue Stats
139W - 137L
1,548 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Ser Neco
Sun Wukong
Gold II
Level 142
God Stats
14W - 20L
1,536 SR
Queue Stats
137W - 138L
1,583 MMR
Party 2
Athena
Athena
Gold III
Yasuke95
Athena
Gold III
Level 157
God Stats
15W - 8L
1,659 SR
Queue Stats
408W - 422L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FPSiator
Scylla
6
0 / 1 / 1
3,565
713
2,117
2,389
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 1
3,540
708
2,193
2,551
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
6
1 / 0 / 0
3,668
734
1,118
3,214
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
3,962
792
1,265
1,896
826
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
6
0 / 0 / 0
3,342
668
1,836
5,493
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThanatosAo KuangMercuryChernobog

VS

Bans
KaliRaijinPeleBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AL PSI ONE
Ishtar
6
0 / 0 / 0
3,356
671
1,187
2,557
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
3,918
784
1,942
3,322
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Jorge-Asael
Lancelot
6
0 / 0 / 0
3,347
669
645
3,481
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Ser Neco
Sun Wukong
6
0 / 0 / 0
3,671
734
2,913
4,333
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Yasuke95
Athena
3
0 / 1 / 0
2,901
580
588
2,974
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AL PSI ONE
Ishtar
0
0
0
0
W
Scylla
FPSiator
Scylla
0
1
1
0.5
W
0
0
1
0.5
L
1
1
0
1
L
Lancelot
Jorge-Asael
Lancelot
0
0
0
0
W
Horus
1
0
0
1
L
Sun Wukong
Ser Neco
Sun Wukong
0
0
0
0
W
1
0
1
1.5
L
Athena
Yasuke95
Athena
0
1
0
0
W
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,529
Damage
7,275
15,543
Taken
16,667
6,155
Mitigated
6,808
5,597
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AL PSI ONE
Ishtar
1,187
940
0
750
2,557
738
0
396
2,161
0
17,251
W
Scylla
FPSiator
Scylla
2,117
273
0
513
2,389
757
0
1,497
714
19,056
0
W
2,193
1,704
0
1,238
2,551
711
0
278
2,273
0
21,819
L
1,942
94
144
1,576
3,322
1,105
0
1,816
1,330
24,219
0
L
Lancelot
Jorge-Asael
Lancelot
645
147
0
1,926
3,481
1,049
0
263
3,156
0
14,515
W
Horus
1,118
602
40
898
3,214
1,092
0
148
3,006
0
17,776
L
Sun Wukong
Ser Neco
Sun Wukong
2,913
461
0
1,211
4,333
2,539
0
0
4,333
0
19,088
W
1,265
366
75
1,208
1,896
826
0
337
1,527
10,402
0
L
Athena
Yasuke95
Athena
588
121
0
1,062
2,974
1,377
0
669
2,305
3,465
0
W
Thor
1,836
319
0
1,625
5,493
2,769
0
0
5,493
0
16,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,077
Gold Earned
17,193
154
Minions Killed
159
0
Camps Cleared
0
522,148
Distance Traveled
490,543
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,356
671
41
8
0
98,429
1
W
Scylla
3,565
713
46
9
0
107,999
0
W
Apollo
3,540
708
38
8
0
97,476
0
L
Ra
3,918
784
56
11
0
125,120
0
L
Lancelot
3,347
669
30
6
0
119,297
0
W
Horus
3,668
734
36
7
0
125,489
0
L
Sun Wukong
3,671
734
30
6
0
91,343
0
W
Eset
3,962
792
12
2
0
97,913
1
L
Athena
2,901
580
2
0
0
56,354
1
W
Thor
3,342
668
22
4
0
93,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role