Player Matchup

Pele
Pele
DreadedFlare
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 94L
1,547 Elo+
Party 3
Ishtar
Ishtar
Ectoplaxm
Ishtar
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,412 Elo+
Solo
Charon
Charon
HunchoHarry
Charon
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 3
Poseidon
Poseidon
YoBushi
Poseidon
Level 89
God Stats
12W - 16L
1,450 SR
Queue Stats
208W - 183L
1,504 Elo+
Party 2
Bacchus
Bacchus
expertnyquil
Bacchus
Level 107
God Stats
2W - 7L
1,304 SR
Queue Stats
214W - 223L
1,465 Elo+
Party 2
Team Averages
Level 87
1,451 SR
1,468 Elo+

VS

Team Averages
Level 118
1,565 SR
1,485 Elo+
Ymir
Ymir
IRAAMen_Noodles
Ymir
Level 131
God Stats
7W - 6L
1,474 SR
Queue Stats
187W - 200L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
PepsiPerfection
Cernunnos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 244L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
TeamMagnus
Gilgamesh
Level 145
God Stats
12W - 5L
1,743 SR
Queue Stats
494W - 442L
1,498 Elo+
Solo
Izanami
Izanami
xXNickAtNiteXx
Izanami
Level 30
God Stats
24W - 23L
1,534 SR
Queue Stats
73W - 61L
1,471 Elo+
Party 1
Bacchus
Bacchus
zaheer19
Bacchus
Level 127
God Stats
26W - 16L
1,577 SR
Queue Stats
611W - 584L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
7,577
583
8,049
12,513
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
Ectoplaxm
Ishtar
12
1 / 2 / 4
6,758
520
5,046
8,329
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
13
2 / 2 / 0
6,964
536
6,553
10,880
6,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
YoBushi
Poseidon
12
0 / 2 / 0
6,633
510
4,297
8,124
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
expertnyquil
Bacchus
9
0 / 4 / 3
5,666
436
3,610
8,870
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
7,883
606
3,309
7,874
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PepsiPerfection
Cernunnos
14
2 / 0 / 2
8,046
619
7,567
7,337
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TeamMagnus
Gilgamesh
15
2 / 1 / 0
9,170
705
4,639
11,540
7,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 3 / 1
7,641
588
5,425
8,527
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
zaheer19
Bacchus
11
2 / 3 / 6
6,693
515
7,300
12,630
15,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
12
12
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
Ishtar
Ectoplaxm
Ishtar
1
2
4
1.5
L
Charon
2
2
0
1
W
2
1
3
3.5
W
Cernunnos
PepsiPerfection
Cernunnos
2
0
2
3
W
Gilgamesh
TeamMagnus
Gilgamesh
2
1
0
2
L
Poseidon
YoBushi
Poseidon
0
2
0
0
L
Bacchus
expertnyquil
Bacchus
0
4
3
0.38
W
4
3
1
1.5
W
Bacchus
zaheer19
Bacchus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
28,240
48,716
Taken
47,908
24,657
Mitigated
33,294
11,879
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,049
2,114
0
2,903
12,513
4,680
0
1,610
10,739
0
70,078
L
Ishtar
Ectoplaxm
Ishtar
5,046
3,315
0
3,267
8,329
3,147
0
2,525
5,370
0
42,933
L
Charon
6,553
1,431
0
4,352
10,880
6,880
0
427
10,453
54,922
0
W
3,309
827
0
1,264
7,874
4,237
6
1,357
6,517
63,106
0
W
Cernunnos
PepsiPerfection
Cernunnos
7,567
3,718
0
4,225
7,337
2,815
386
3,260
4,077
0
69,701
W
Gilgamesh
TeamMagnus
Gilgamesh
4,639
1,326
0
2,557
11,540
7,332
0
6,022
5,518
0
72,175
L
Poseidon
YoBushi
Poseidon
4,297
955
0
530
8,124
2,621
0
1,001
7,035
53,997
0
L
Bacchus
expertnyquil
Bacchus
3,610
275
0
827
8,870
7,329
0
3,375
5,169
16,951
0
W
5,425
4,045
0
874
8,527
3,100
1,697
1,162
7,365
0
59,556
W
Bacchus
zaheer19
Bacchus
7,300
702
0
2,105
12,630
15,810
262
2,659
9,971
15,456
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
39,433
403
Minions Killed
474
0
Camps Cleared
0
1,326,283
Distance Traveled
1,352,821
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,577
583
116
9
0
324,493
0
L
Ishtar
6,758
520
71
5
0
247,130
1
L
Charon
6,964
536
84
6
0
219,456
0
W
Ymir
7,883
606
109
8
0
304,174
0
W
Cernunnos
8,046
619
100
8
0
253,784
0
W
Gilgamesh
9,170
705
139
11
0
284,247
5
L
Poseidon
6,633
510
104
8
0
271,798
4
L
Bacchus
5,666
436
28
2
0
263,406
6
W
Izanami
7,641
588
106
8
0
251,039
0
W
Bacchus
6,693
515
20
2
0
259,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role