Player Matchup

Janus
Janus
MercyMaja
Janus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,828 Elo+
Party 1
Ares
Ares
ResidualArc
Ares
Level 125
God Stats
5W - 4L
1,467 SR
Queue Stats
839W - 848L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
sevward
Amaterasu
Level 105
God Stats
1W - 2L
1,305 SR
Queue Stats
202W - 185L
1,493 Elo+
Solo
Thor
Thor
traceified
Thor
Level 148
God Stats
5W - 8L
1,530 SR
Queue Stats
207W - 246L
1,517 Elo+
Party 1
Charybdis
Charybdis
turtleplant
Charybdis
Level 164
God Stats
3W - 4L
1,568 SR
Queue Stats
202W - 174L
1,582 Elo+
Party 1
Team Averages
Level 140
1,474 SR
1,578 Elo+

VS

Team Averages
Level 97
1,607 SR
1,516 Elo+
Nike
Nike
Call Me Joel648
Nike
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 144L
1,433 Elo+
Solo
Anubis
Anubis
Freyastein
Anubis
Level 109
God Stats
13W - 7L
1,829 SR
Queue Stats
279W - 282L
1,549 Elo+
Party 2
Neith
Neith
Invictaus
Neith
Level 89
God Stats
4W - 5L
1,509 SR
Queue Stats
183W - 210L
1,539 Elo+
Party 2
Athena
Athena
JorgitoEn
Athena
Level 102
God Stats
2W - 1L
1,784 SR
Queue Stats
252W - 255L
1,539 Elo+
Party 2
Nemesis
Nemesis
jxllenx
Nemesis
Level 89
God Stats
4W - 9L
1,411 SR
Queue Stats
228W - 248L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MercyMaja
Janus
13
6 / 2 / 3
8,357
597
9,166
7,024
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 7
7,572
541
4,080
14,251
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
sevward
Amaterasu
15
4 / 0 / 1
9,510
679
9,376
12,274
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 3
7,889
564
7,263
10,821
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
turtleplant
Charybdis
13
2 / 3 / 4
8,409
601
7,271
11,426
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,395
457
4,589
10,797
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Freyastein
Anubis
13
2 / 4 / 3
7,684
549
10,059
11,565
4,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Invictaus
Neith
12
1 / 4 / 2
7,441
532
8,487
10,072
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Athena
JorgitoEn
Athena
10
3 / 4 / 3
6,905
493
4,330
13,849
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
jxllenx
Nemesis
12
2 / 2 / 1
6,882
492
4,802
10,846
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
8
9
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Anubis
Freyastein
Anubis
2
4
3
0.88
L
Neith
Invictaus
Neith
1
4
2
0.5
L
Athena
JorgitoEn
Athena
3
4
3
1.13
W
Janus
MercyMaja
Janus
6
2
3
3.75
W
1
3
7
1.5
L
Nemesis
jxllenx
Nemesis
2
2
1
1.25
W
Amaterasu
sevward
Amaterasu
4
0
1
4.5
W
5
1
3
6.5
W
Charybdis
turtleplant
Charybdis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,156
Damage
32,267
55,796
Taken
57,129
28,651
Mitigated
26,537
15,542
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,589
939
0
1,892
10,797
4,181
0
776
9,995
0
42,424
L
Anubis
Freyastein
Anubis
10,059
507
0
4,381
11,565
4,845
0
3,490
7,942
66,482
0
L
Neith
Invictaus
Neith
8,487
3,784
0
2,094
10,072
3,563
279
1,562
8,479
0
59,657
L
Athena
JorgitoEn
Athena
4,330
1,162
0
1,271
13,849
9,979
23
3,632
10,127
15,858
0
W
Janus
MercyMaja
Janus
9,166
247
0
657
7,024
2,328
0
4,896
2,128
61,971
0
W
4,080
414
0
1,580
14,251
10,946
0
4,426
9,825
17,909
0
L
Nemesis
jxllenx
Nemesis
4,802
1,391
0
748
10,846
3,969
0
3,402
7,340
0
51,298
W
Amaterasu
sevward
Amaterasu
9,376
3,375
0
7,132
12,274
6,941
1,973
899
11,375
0
78,661
W
7,263
1,118
0
1,263
10,821
3,868
0
3,409
7,412
0
50,418
W
Charybdis
turtleplant
Charybdis
7,271
4,186
0
4,910
11,426
4,568
0
1,527
9,899
0
67,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
35,307
425
Minions Killed
382
0
Camps Cleared
0
1,487,242
Distance Traveled
1,416,926
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,395
457
73
5
0
250,248
0
L
Anubis
7,684
549
101
7
0
255,661
0
L
Neith
7,441
532
111
8
0
265,017
2
L
Athena
6,905
493
24
2
0
307,010
6
W
Janus
8,357
597
98
7
0
323,643
0
W
Ares
7,572
541
18
1
0
297,763
6
L
Nemesis
6,882
492
73
5
0
338,990
0
W
Amaterasu
9,510
679
131
9
0
286,773
5
W
Thor
7,889
564
68
5
0
312,237
1
W
Charybdis
8,409
601
110
8
0
266,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role