Player Matchup

Thanatos
Thanatos
Raiiiny41
Thanatos
Level 103
God Stats
17W - 9L
1,661 SR
Queue Stats
794W - 761L
1,468 Elo+
Party 2
Nike
Nike
RedDragonRaging
Nike
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 118L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
WHITEHAMMER HMB
Baron Samedi
Level 126
God Stats
10W - 12L
1,492 SR
Queue Stats
112W - 121L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
tundrahmb
Sylvanus
Level 140
God Stats
8W - 5L
1,654 SR
Queue Stats
76W - 89L
1,480 Elo+
Party 1
Artemis
Artemis
z3ROchase
Artemis
Level 184
God Stats
1W - 1L
1,647 SR
Queue Stats
66W - 84L
1,522 Elo+
Party 1
Team Averages
Level 118
1,591 SR
1,480 Elo+

VS

Team Averages
Level 98
1,474 SR
1,514 Elo+
Chaac
Chaac
Grëy
Chaac
Level 115
God Stats
11W - 10L
1,505 SR
Queue Stats
268W - 268L
1,490 Elo+
Solo
Thor
Thor
Smilykiller78
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Wolf_JoRdArK97
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 135L
1,504 Elo+
Solo
Jing Wei
Jing Wei
mumble090
Jing Wei
Level 115
God Stats
4W - 8L
1,467 SR
Queue Stats
216W - 192L
1,584 Elo+
Party 3
Ares
Ares
numba1mulletMan
Ares
Level 75
God Stats
1W - 3L
1,400 SR
Queue Stats
104W - 114L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Raiiiny41
Thanatos
12
4 / 1 / 6
8,480
499
9,588
9,865
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 2
8,419
495
6,263
12,539
12,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
WHITEHAMMER HMB
Baron Samedi
18
8 / 0 / 5
10,972
645
8,525
7,317
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
tundrahmb
Sylvanus
15
8 / 3 / 7
9,609
565
11,381
14,028
9,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
z3ROchase
Artemis
14
0 / 6 / 4
8,436
496
12,740
16,077
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grëy
Chaac
16
0 / 5 / 1
9,695
570
10,655
16,825
12,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 2
7,092
417
4,600
16,315
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
12
1 / 4 / 0
7,106
418
2,204
11,786
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
mumble090
Jing Wei
15
8 / 2 / 1
10,006
589
12,619
14,410
5,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 3
8,164
480
5,658
14,410
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
11
11
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
Grëy
Chaac
0
5
1
0.1
W
Thanatos
Raiiiny41
Thanatos
4
1
6
7
W
3
1
2
4
L
0
7
2
0.14
W
Baron Samedi
WHITEHAMMER HMB
Baron Samedi
8
0
5
10.5
L
Ao Kuang
1
4
0
0.25
L
Jing Wei
mumble090
Jing Wei
8
2
1
4.25
L
2
5
3
0.7
W
Sylvanus
tundrahmb
Sylvanus
8
3
7
3.83
W
Artemis
z3ROchase
Artemis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,497
Damage
35,736
59,826
Taken
73,746
38,761
Mitigated
40,808
23,705
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Grëy
Chaac
10,655
1,283
0
3,715
16,825
12,042
152
5,381
11,337
0
86,698
W
Thanatos
Raiiiny41
Thanatos
9,588
2,321
0
7,902
9,865
6,308
0
2,973
6,848
0
36,459
W
6,263
572
0
1,750
12,539
12,804
0
374
12,165
1,129
54,154
L
4,600
1,018
0
1,142
16,315
6,163
79
5,396
10,703
0
47,812
W
Baron Samedi
WHITEHAMMER HMB
Baron Samedi
8,525
432
679
1,839
7,317
3,979
515
874
6,341
81,425
0
L
Ao Kuang
2,204
122
75
1,730
11,786
5,154
0
3,418
8,206
42,142
0
L
Jing Wei
mumble090
Jing Wei
12,619
10,226
0
3,334
14,410
5,327
432
1,665
12,717
0
67,911
L
5,658
679
0
1,893
14,410
12,122
0
3,605
10,721
18,575
0
W
Sylvanus
tundrahmb
Sylvanus
11,381
2,853
971
5,847
14,028
9,590
0
1,765
12,221
54,117
23,166
W
Artemis
z3ROchase
Artemis
12,740
2,630
0
4,717
16,077
6,080
872
1,688
14,389
0
76,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
42,063
479
Minions Killed
419
0
Camps Cleared
0
1,563,651
Distance Traveled
1,558,297
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,695
570
142
8
0
300,206
5
W
Thanatos
8,480
499
51
3
0
351,118
2
W
Nike
8,419
495
84
5
0
306,706
1
L
Thor
7,092
417
58
3
0
336,730
0
W
Baron Samedi
10,972
645
148
9
0
321,219
0
L
Ao Kuang
7,106
418
72
4
0
282,089
4
L
Jing Wei
10,006
589
126
7
0
346,940
0
L
Ares
8,164
480
21
1
0
292,332
3
W
Sylvanus
9,609
565
93
5
0
315,418
2
W
Artemis
8,436
496
103
6
0
269,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role