Player Matchup

Osiris
Osiris
Platinum V
Adam Sahara
Osiris
Platinum V
Level 180
God Stats
1W - 1L
1,772 SR
Queue Stats
151W - 150L
1,529 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Lay7
Zhong Kui
Platinum II
Level 148
God Stats
1W - 4L
1,309 SR
Queue Stats
118W - 95L
1,766 MMR
Solo
Charon
Charon
Gold II
Sibersky3439
Charon
Gold II
Level 105
God Stats
8W - 5L
1,659 SR
Queue Stats
91W - 90L
1,579 MMR
Solo
Thor
Thor
Platinum IV
WhiteSSupremacy
Thor
Platinum IV
Level 161
God Stats
35W - 22L
1,659 SR
Queue Stats
165W - 167L
1,793 MMR
Solo
Artemis
Artemis
Gold V
momjoj4
Artemis
Gold V
Level 39
God Stats
3W - 8L
1,237 SR
Queue Stats
124W - 129L
1,554 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,527 SR
1,644 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,546 SR
1,754 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold III
 
Horus
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
GGBondつ
Hades
Gold III
Level 156
God Stats
16W - 14L
1,616 SR
Queue Stats
540W - 520L
1,363 MMR
Solo
Susano
Susano
Masters
Hyoukaі
Susano
Masters
Level 91
God Stats
113W - 44L
1,812 SR
Queue Stats
550W - 447L
2,891 MMR
Party 1
Sol
Sol
Gold III
jeffson_mec2
Sol
Gold III
Level 148
God Stats
3W - 2L
1,300 SR
Queue Stats
201W - 208L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 5 / 0
5,611
510
6,677
12,078
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Lay7
Zhong Kui
11
0 / 0 / 0
5,748
523
3,022
5,428
4,021
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon
8
0 / 2 / 0
5,107
464
3,652
7,398
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,300
482
2,385
7,718
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
momjoj4
Artemis
10
0 / 2 / 0
5,393
490
3,641
8,574
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ArachneRavanaKaliAphrodite

VS

Bans
GaneshaThanatosBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 0 / 1
7,172
652
4,477
2,300
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
 
Horus
9
0 / 0 / 4
5,994
545
2,182
9,755
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
GGBondつ
Hades
12
3 / 1 / 2
7,454
678
7,371
9,824
7,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Hyoukaі
Susano
13
7 / 0 / 1
7,641
695
7,246
7,929
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 2
6,794
618
5,590
6,305
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
1
1.5
W
Horus
 
Horus
0
0
4
2
L
Osiris
1
5
0
0.2
W
Hades
GGBondつ
Hades
3
1
2
4
W
Susano
Hyoukaі
Susano
7
0
1
7.5
L
Zhong Kui
Lay7
Zhong Kui
0
0
0
0
L
Charon
0
2
0
0
L
0
2
1
0.25
W
0
0
2
1
L
Artemis
momjoj4
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,377
Damage
26,866
41,196
Taken
36,113
23,048
Mitigated
20,642
14,057
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,477
130
0
1,014
2,300
745
0
923
1,377
59,506
0
W
Horus
 
Horus
2,182
1,160
1,845
4,910
9,755
7,384
100
2,771
6,984
0
11,042
L
Osiris
6,677
3,330
0
2,750
12,078
8,779
0
7,371
4,707
0
32,579
W
Hades
GGBondつ
Hades
7,371
1,613
60
5,830
9,824
7,033
161
143
9,681
53,173
0
W
Susano
Hyoukaі
Susano
7,246
2,801
0
1,702
7,929
3,272
0
2,317
5,612
0
57,281
L
Zhong Kui
Lay7
Zhong Kui
3,022
541
0
4,578
5,428
4,021
0
1,767
3,661
46,339
0
L
Charon
3,652
552
0
2,139
7,398
4,710
0
3,016
4,382
14,786
0
L
2,385
511
0
748
7,718
2,526
0
602
7,116
0
35,242
W
5,590
1,422
0
4,287
6,305
2,208
2,864
520
5,785
62,038
0
L
Artemis
momjoj4
Artemis
3,641
1,321
0
3,842
8,574
3,012
0
4,682
3,892
0
34,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
35,055
284
Minions Killed
427
0
Camps Cleared
0
1,058,653
Distance Traveled
1,124,249
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,172
652
113
10
0
220,348
2
W
Horus
5,994
545
15
1
0
236,900
4
L
Osiris
5,611
510
37
3
0
200,892
0
W
Hades
7,454
678
101
9
0
193,317
1
W
Susano
7,641
695
89
8
0
278,626
0
L
Zhong Kui
5,748
523
96
9
0
212,426
0
L
Charon
5,107
464
17
2
0
207,892
4
L
Thor
5,300
482
56
5
0
250,476
0
W
Sol
6,794
618
109
10
0
195,058
0
L
Artemis
5,393
490
78
7
0
186,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role