Player Matchup

Mercury
Mercury
IHeartLolis
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,561 Elo+
Party 3
Izanami
Izanami
KobeWazHere
Izanami
Level 66
God Stats
1W - 2L
1,255 SR
Queue Stats
106W - 89L
1,550 Elo+
Party 1
Tyr
Tyr
PineapplePatrol
Tyr
Level 131
God Stats
1W - 10L
1,409 SR
Queue Stats
499W - 455L
1,538 Elo+
Party 1
Ares
Ares
lifebloodtoichor
Ares
Level 109
God Stats
0W - 1L
1,703 SR
Queue Stats
19W - 14L
1,586 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lukepob21
Morgan Le Fay
Level 108
God Stats
27W - 22L
1,615 SR
Queue Stats
452W - 409L
1,553 Elo+
Party 1
Team Averages
Level 96
1,496 SR
1,558 Elo+

VS

Team Averages
Level 182
1,529 SR
1,553 Elo+
Ra
Ra
BigFattyTank
Ra
Level 216
God Stats
9W - 10L
1,639 SR
Queue Stats
418W - 454L
1,567 Elo+
Party 2
Apollo
Apollo
DKerk
Apollo
Level 157
God Stats
9W - 6L
1,625 SR
Queue Stats
293W - 222L
1,558 Elo+
Solo
Bastet
Bastet
RageMurphturf
Bastet
Level 204
God Stats
14W - 9L
1,697 SR
Queue Stats
358W - 390L
1,562 Elo+
Party 2
Zhong Kui
Zhong Kui
SpookiMulder
Zhong Kui
Level 111
God Stats
6W - 8L
1,226 SR
Queue Stats
211W - 235L
1,513 Elo+
Party 2
Ymir
Ymir
jabbascripter
Ymir
Level 224
God Stats
9W - 7L
1,457 SR
Queue Stats
558W - 596L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IHeartLolis
Mercury
9
0 / 3 / 2
5,148
515
1,478
7,970
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KobeWazHere
Izanami
8
0 / 3 / 2
5,016
502
4,247
7,537
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,478
548
1,976
7,827
6,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 3 / 1
4,880
488
3,333
10,301
5,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
lukepob21
Morgan Le Fay
10
3 / 4 / 0
5,896
590
5,683
6,780
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
6,406
641
6,273
5,375
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
DKerk
Apollo
12
1 / 0 / 1
6,624
662
5,951
6,300
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 0 / 3
6,536
654
4,599
7,203
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SpookiMulder
Zhong Kui
11
3 / 1 / 3
6,260
626
6,967
4,593
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 0 / 7
6,139
614
4,577
7,853
6,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Apollo
DKerk
Apollo
1
0
1
1.5
L
Mercury
IHeartLolis
Mercury
0
3
2
0.33
L
Izanami
KobeWazHere
Izanami
0
3
2
0.33
L
0
1
0
0
W
6
0
3
7.5
W
Zhong Kui
SpookiMulder
Zhong Kui
3
1
3
4.5
W
1
0
7
4.5
L
0
3
1
0.17
L
Morgan Le Fay
lukepob21
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,717
Damage
28,367
40,415
Taken
31,324
19,843
Mitigated
17,149
10,329
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,273
146
883
1,712
5,375
2,094
0
2,693
2,682
46,356
0
W
Apollo
DKerk
Apollo
5,951
4,113
0
4,616
6,300
2,252
0
557
5,743
0
56,140
L
Mercury
IHeartLolis
Mercury
1,478
304
0
2,527
7,970
2,775
0
2,665
5,243
0
28,240
L
Izanami
KobeWazHere
Izanami
4,247
3,131
0
725
7,537
2,746
0
4,857
2,626
0
29,804
L
1,976
366
0
3,635
7,827
6,143
0
0
7,827
0
35,716
W
4,599
1,745
0
2,054
7,203
2,614
0
1,286
5,917
0
47,420
W
Zhong Kui
SpookiMulder
Zhong Kui
6,967
2,487
0
1,817
4,593
3,951
792
1,332
3,261
38,501
8,276
W
4,577
1,304
0
1,733
7,853
6,238
0
3,148
4,705
18,074
0
L
3,333
515
790
1,895
10,301
5,529
0
6,461
3,764
13,608
0
L
Morgan Le Fay
lukepob21
Morgan Le Fay
5,683
743
0
757
6,780
2,650
0
3,174
3,606
36,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
31,965
256
Minions Killed
327
0
Camps Cleared
0
1,012,722
Distance Traveled
997,066
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,406
641
80
8
0
209,576
0
W
Apollo
6,624
662
90
9
0
182,185
0
L
Mercury
5,148
515
59
6
0
245,594
0
L
Izanami
5,016
502
47
5
0
162,533
0
L
Tyr
5,478
548
67
7
0
186,678
0
W
Bastet
6,536
654
68
7
0
227,021
0
W
Zhong Kui
6,260
626
72
7
0
173,755
1
W
Ymir
6,139
614
17
2
0
204,529
3
L
Ares
4,880
488
20
2
0
215,731
1
L
Morgan Le Fay
5,896
590
63
6
0
202,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role