Player Matchup

Arachne
Arachne
Brownman19
Arachne
Level 145
God Stats
8W - 3L
1,411 SR
Queue Stats
223W - 214L
1,520 Elo+
Solo
Ra
Ra
OSE DKMX666
Ra
Level 154
God Stats
9W - 6L
1,605 SR
Queue Stats
396W - 379L
1,533 Elo+
Party 2
Neith
Neith
Valkiryon8965
Neith
Level 109
God Stats
17W - 5L
1,700 SR
Queue Stats
132W - 130L
1,462 Elo+
Party 2
Khepri
Khepri
itGarrett
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,816 Elo+
Solo
Gilgamesh
Gilgamesh
keirark
Gilgamesh
Level 146
God Stats
17W - 7L
1,618 SR
Queue Stats
508W - 490L
1,558 Elo+
Party 2
Team Averages
Level 137
1,567 SR
1,578 Elo+

VS

Team Averages
Level 134
1,431 SR
1,479 Elo+
Chernobog
Chernobog
 
Chernobog
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CA5PER 84
Athena
Level 156
God Stats
16W - 19L
1,434 SR
Queue Stats
598W - 669L
1,469 Elo+
Party 1
Mercury
Mercury
Hyddx
Mercury
Level 156
God Stats
5W - 4L
1,684 SR
Queue Stats
102W - 99L
1,487 Elo+
Party 3
Sun Wukong
Sun Wukong
IEl Koizl
Sun Wukong
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
8W - 11L
1,424 Elo+
Party 3
Merlin
Merlin
Zaytip
Merlin
Level 137
God Stats
0W - 1L
1,234 SR
Queue Stats
268W - 260L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brownman19
Arachne
15
6 / 0 / 5
8,974
561
15,208
17,938
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 7
9,055
566
9,551
8,923
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 5
7,417
464
7,236
7,712
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
itGarrett
Khepri
12
2 / 0 / 8
7,991
499
3,214
6,550
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
keirark
Gilgamesh
15
4 / 0 / 3
9,810
613
10,756
9,188
7,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 1 / 0
8,486
530
5,978
7,307
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
CA5PER 84
Athena
11
2 / 5 / 1
7,497
469
5,445
17,211
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Hyddx
Mercury
13
0 / 6 / 1
7,428
464
5,609
15,533
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
IEl Koizl
Sun Wukong
12
0 / 4 / 0
7,222
451
3,629
12,879
9,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Zaytip
Merlin
13
0 / 1 / 0
7,632
477
6,693
8,598
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
3
3
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
1
0
1
W
Arachne
Brownman19
Arachne
6
0
5
8.5
L
Athena
CA5PER 84
Athena
2
5
1
0.5
L
Mercury
Hyddx
Mercury
0
6
1
0.08
L
Sun Wukong
IEl Koizl
Sun Wukong
0
4
0
0
W
3
2
7
3.25
W
2
1
5
4.5
L
Merlin
Zaytip
Merlin
0
1
0
0
W
Khepri
itGarrett
Khepri
2
0
8
6
W
Gilgamesh
keirark
Gilgamesh
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,965
Damage
27,354
50,311
Taken
61,528
27,284
Mitigated
39,794
17,079
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,978
3,452
0
4,320
7,307
2,877
578
2,165
5,100
0
84,423
W
Arachne
Brownman19
Arachne
15,208
11,422
0
7,823
17,938
7,663
0
4,495
13,443
0
78,866
L
Athena
CA5PER 84
Athena
5,445
1,276
0
1,904
17,211
17,611
0
4,063
12,934
16,593
0
L
Mercury
Hyddx
Mercury
5,609
1,734
0
750
15,533
6,405
0
4,511
10,722
0
70,639
L
Sun Wukong
IEl Koizl
Sun Wukong
3,629
1,164
0
2,998
12,879
9,576
301
754
12,077
0
42,368
W
9,551
1,255
684
3,251
8,923
3,888
216
3,455
5,468
71,638
0
W
7,236
2,972
0
1,763
7,712
2,979
0
2,745
4,967
0
46,373
L
Merlin
Zaytip
Merlin
6,693
181
0
988
8,598
3,325
0
616
7,930
70,370
0
W
Khepri
itGarrett
Khepri
3,214
413
0
2,224
6,550
5,206
0
998
5,552
23,658
0
W
Gilgamesh
keirark
Gilgamesh
10,756
3,533
0
1,334
9,188
7,548
620
445
8,743
0
72,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
38,265
444
Minions Killed
500
0
Camps Cleared
0
1,650,429
Distance Traveled
1,592,033
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,486
530
160
10
0
293,583
5
W
Arachne
8,974
561
96
6
0
384,406
0
L
Athena
7,497
469
26
2
0
320,553
2
L
Mercury
7,428
464
105
7
0
349,526
0
L
Sun Wukong
7,222
451
75
5
0
322,548
0
W
Ra
9,055
566
125
8
0
317,582
2
W
Neith
7,417
464
83
5
0
298,462
4
L
Merlin
7,632
477
134
8
0
305,823
2
W
Khepri
7,991
499
23
1
0
295,832
3
W
Gilgamesh
9,810
613
117
7
0
354,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role