Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold V
C1inical
He Bo
Gold V
Level 156
God Stats
0W - 1L
1,639 SR
Queue Stats
24W - 14L
1,669 MMR
Party 1
Chernobog
Chernobog
Platinum II
ToxicSoloQ
Chernobog
Platinum II
Level 66
God Stats
1W - 6L
1,504 SR
Queue Stats
177W - 180L
1,626 MMR
Solo
Horus
Horus
Silver I
Vanguard1an
Horus
Silver I
Level 143
God Stats
0W - 1L
1,626 SR
Queue Stats
27W - 24L
1,625 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
XanderKael
Zhong Kui
Platinum III
Level 128
God Stats
17W - 9L
1,775 SR
Queue Stats
107W - 101L
1,645 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,609 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,473 SR
1,637 MMR
Charon
Charon
Gold II
BaNNeD-AiD
Charon
Gold II
Level 149
God Stats
26W - 19L
1,569 SR
Queue Stats
336W - 352L
1,609 MMR
Solo
Ravana
Ravana
Gold II
FOOLKILLAH
Ravana
Gold II
Level 181
God Stats
4W - 4L
1,248 SR
Queue Stats
103W - 98L
1,629 MMR
Solo
Yu Huang
Yu Huang
Gold I
KING-AT-SNIPERS
Yu Huang
Gold I
Level 208
God Stats
1W - 1L
1,592 SR
Queue Stats
214W - 222L
1,666 MMR
Solo
Anhur
Anhur
Platinum V
iGankidiots
Anhur
Platinum V
Level 118
God Stats
53W - 57L
1,527 SR
Queue Stats
588W - 592L
1,648 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
kaesro
Cu Chulainn
Platinum V
Level 148
God Stats
3W - 4L
1,431 SR
Queue Stats
138W - 127L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 0
5,363
536
1,859
5,071
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
C1inical
He Bo
10
0 / 0 / 0
5,435
544
1,351
4,225
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
ToxicSoloQ
Chernobog
8
0 / 3 / 0
4,752
475
2,866
8,659
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
4,360
436
909
1,462
590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
XanderKael
Zhong Kui
9
0 / 2 / 0
5,270
527
3,001
6,534
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
PeleKaliRaijinBastet

VS

Bans
Ao KuangAresKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BaNNeD-AiD
Charon
10
0 / 0 / 3
6,109
611
820
4,068
2,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
FOOLKILLAH
Ravana
12
3 / 0 / 2
6,654
665
4,528
3,380
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
11
2 / 0 / 1
6,428
643
1,708
3,067
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 0
6,623
662
5,761
6,396
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
kaesro
Cu Chulainn
10
1 / 0 / 1
6,638
664
3,246
6,242
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
Charon
BaNNeD-AiD
Charon
0
0
3
1.5
L
He Bo
C1inical
He Bo
0
0
0
0
W
Ravana
FOOLKILLAH
Ravana
3
0
2
4
W
Yu Huang
2
0
1
2.5
L
Chernobog
ToxicSoloQ
Chernobog
0
3
0
0
L
0
0
0
0
L
Zhong Kui
XanderKael
Zhong Kui
0
2
0
0
W
2
0
0
2
W
Cu Chulainn
kaesro
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,986
Damage
16,063
25,951
Taken
23,153
9,959
Mitigated
12,045
11,088
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,859
145
0
709
5,071
1,672
0
1,569
3,502
36,002
0
W
Charon
BaNNeD-AiD
Charon
820
143
0
2,033
4,068
2,765
338
962
3,106
20,477
0
L
He Bo
C1inical
He Bo
1,351
41
0
3,688
4,225
1,117
0
194
4,031
43,151
0
W
Ravana
FOOLKILLAH
Ravana
4,528
1,247
0
1,930
3,380
1,493
396
1,052
2,328
0
39,316
W
Yu Huang
1,708
33
0
1,142
3,067
1,206
0
918
2,149
54,087
0
L
Chernobog
ToxicSoloQ
Chernobog
2,866
1,795
0
2,833
8,659
1,614
0
432
8,227
0
27,888
L
909
525
40
484
1,462
590
0
122
1,340
0
5,160
L
Zhong Kui
XanderKael
Zhong Kui
3,001
605
0
3,334
6,534
4,966
0
211
6,323
32,502
3,592
W
5,761
3,551
0
4,715
6,396
2,270
625
500
5,896
0
55,035
W
Cu Chulainn
kaesro
Cu Chulainn
3,246
422
0
1,281
6,242
4,311
0
2,554
3,688
0
43,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,180
Gold Earned
32,452
267
Minions Killed
370
0
Camps Cleared
0
927,863
Distance Traveled
1,090,657
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,363
536
63
6
0
188,245
0
W
Charon
6,109
611
24
2
0
225,799
3
L
He Bo
5,435
544
83
8
0
217,295
0
W
Ravana
6,654
665
72
7
0
250,143
2
W
Yu Huang
6,428
643
111
11
0
229,809
2
L
Chernobog
4,752
475
44
4
0
182,821
0
L
Horus
4,360
436
9
1
0
146,036
1
L
Zhong Kui
5,270
527
68
7
0
193,466
0
W
Anhur
6,623
662
94
9
0
181,360
0
W
Cu Chulainn
6,638
664
69
7
0
203,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role