Player Matchup

Chang'e
Chang'e
BabyRage517
Chang'e
Level 133
God Stats
2W - 4L
1,538 SR
Queue Stats
367W - 317L
1,583 Elo+
Party 3
Skadi
Skadi
BlidosDax
Skadi
Level 84
God Stats
1W - 2L
1,678 SR
Queue Stats
462W - 413L
1,523 Elo+
Solo
Arachne
Arachne
Ghost3061
Arachne
Level 152
God Stats
2W - 3L
1,549 SR
Queue Stats
127W - 104L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
ShawtyTrippn
Zhong Kui
Level 102
God Stats
2W - 1L
1,679 SR
Queue Stats
259W - 219L
1,546 Elo+
Party 3
Nu Wa
Nu Wa
xKillerCubanx
Nu Wa
Level 129
God Stats
0W - 2L
1,256 SR
Queue Stats
98W - 78L
1,540 Elo+
Party 2
Team Averages
Level 120
1,540 SR
1,547 Elo+

VS

Team Averages
Level 108
1,477 SR
1,548 Elo+
Surtr
Surtr
Sir_Rapture_
Surtr
Level 130
God Stats
2W - 4L
1,597 SR
Queue Stats
84W - 86L
1,485 Elo+
Party 1
Ares
Ares
WARLOCK1369
Ares
Level 118
God Stats
13W - 15L
1,402 SR
Queue Stats
171W - 148L
1,566 Elo+
Solo
Anhur
Anhur
lingeringjam
Anhur
Level 124
God Stats
32W - 31L
1,403 SR
Queue Stats
570W - 507L
1,596 Elo+
Solo
Ravana
Ravana
noDino
Ravana
Level 60
God Stats
7W - 11L
1,728 SR
Queue Stats
142W - 129L
1,540 Elo+
Party 1
Eset
Eset
ullrforever
Eset
Level 108
God Stats
4W - 9L
1,255 SR
Queue Stats
486W - 446L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyRage517
Chang'e
14
0 / 1 / 2
8,430
562
13,703
12,827
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Skadi
BlidosDax
Skadi
10
1 / 6 / 4
6,763
451
6,174
14,594
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Ghost3061
Arachne
13
5 / 4 / 1
7,991
533
6,545
15,775
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
ShawtyTrippn
Zhong Kui
10
2 / 3 / 3
6,279
419
9,408
10,808
12,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
0 / 3 / 2
7,888
526
5,836
9,066
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,146
543
6,364
17,600
11,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 9
8,224
548
5,529
11,435
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 3 / 4
7,738
516
9,190
10,514
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
noDino
Ravana
15
9 / 0 / 4
9,322
621
14,550
9,409
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 2
8,479
565
8,009
9,140
3,925
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
17
17
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BabyRage517
Chang'e
0
1
2
1
L
Skadi
BlidosDax
Skadi
1
6
4
0.5
L
Arachne
Ghost3061
Arachne
5
4
1
1.38
L
Zhong Kui
ShawtyTrippn
Zhong Kui
2
3
3
1.17
W
0
2
1
0.25
W
1
2
9
2.75
W
3
3
4
1.67
W
Ravana
noDino
Ravana
9
0
4
11
W
4
1
2
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,666
Damage
43,642
63,070
Taken
58,098
31,523
Mitigated
35,189
18,550
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BabyRage517
Chang'e
13,703
2,156
0
6,965
12,827
5,394
569
247
12,580
79,637
0
L
Skadi
BlidosDax
Skadi
6,174
2,552
0
2,991
14,594
3,954
421
1,437
13,157
0
45,987
L
Arachne
Ghost3061
Arachne
6,545
4,341
0
3,570
15,775
5,953
0
2,995
12,780
0
57,339
L
Zhong Kui
ShawtyTrippn
Zhong Kui
9,408
725
0
2,859
10,808
12,642
352
2,880
7,928
27,528
0
W
6,364
2,067
0
7,012
17,600
11,882
0
13,247
4,353
549
58,087
W
5,529
418
215
3,269
11,435
10,064
340
4,197
7,238
26,164
0
W
9,190
4,092
0
3,071
10,514
4,298
311
3,553
6,961
0
59,978
W
Ravana
noDino
Ravana
14,550
5,362
0
1,646
9,409
5,020
0
3,673
5,736
0
78,170
W
8,009
624
419
4,543
9,140
3,925
143
4,241
4,899
70,942
0
L
5,836
1,452
0
2,165
9,066
3,580
0
6,226
2,840
74,700
297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
41,909
454
Minions Killed
458
0
Camps Cleared
0
1,372,458
Distance Traveled
1,503,991
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,430
562
151
10
0
274,218
0
L
Skadi
6,763
451
76
5
0
265,317
0
L
Arachne
7,991
533
87
6
0
299,346
0
L
Zhong Kui
6,279
419
33
2
0
271,735
4
W
Surtr
8,146
543
122
8
0
286,869
4
W
Ares
8,224
548
38
3
0
310,494
0
W
Anhur
7,738
516
87
6
0
265,585
0
W
Ravana
9,322
621
115
8
0
362,385
0
W
Eset
8,479
565
96
6
0
278,658
0
L
Nu Wa
7,888
526
107
7
0
261,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role