Player Matchup

Merlin
Merlin
Frickboy
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,302 Elo+
Party 1
Arachne
Arachne
HectorsBalls
Arachne
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
vexosknight
Amaterasu
Level 28
God Stats
5W - 1L
1,465 SR
Queue Stats
37W - 35L
1,403 Elo+
Party 1
Team Averages
Level 29
1,488 SR
1,389 Elo+

VS

Team Averages
Level 38
1,492 SR
1,323 Elo+
Thanatos
Thanatos
Legion DFG
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,267 Elo+
Party 2
Hercules
Hercules
Slump DFG
Hercules
Level 57
God Stats
29W - 18L
1,477 SR
Queue Stats
33W - 30L
1,352 Elo+
Party 2
Yu Huang
Yu Huang
WhoBedaDanMe
Yu Huang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Frickboy
Merlin
12
3 / 4 / 8
9,769
814
8,556
6,979
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
HectorsBalls
Arachne
12
3 / 7 / 7
9,496
791
10,313
14,461
6,775
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
vexosknight
Amaterasu
14
8 / 2 / 5
10,725
894
12,417
14,171
11,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Legion DFG
Thanatos
12
4 / 6 / 3
9,291
774
8,004
12,084
4,924
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Slump DFG
Hercules
11
4 / 3 / 7
9,161
763
9,744
13,437
13,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
WhoBedaDanMe
Yu Huang
12
5 / 5 / 6
9,746
812
6,236
10,846
4,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
14
Kills
13
13
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Frickboy
Merlin
3
4
8
1.75
W
Arachne
HectorsBalls
Arachne
3
7
7
0.93
L
Thanatos
Legion DFG
Thanatos
4
6
3
0.92
L
Hercules
Slump DFG
Hercules
4
3
7
2.5
L
Yu Huang
WhoBedaDanMe
Yu Huang
5
5
6
1.6
W
Amaterasu
vexosknight
Amaterasu
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,286
Damage
23,984
35,611
Taken
36,367
20,520
Mitigated
22,183
7,054
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Frickboy
Merlin
8,556
1,547
0
0
6,979
2,231
597
1,789
4,980
38,576
0
W
Arachne
HectorsBalls
Arachne
10,313
8,516
0
3,204
14,461
6,775
0
2,696
11,347
0
26,722
L
Thanatos
Legion DFG
Thanatos
8,004
2,557
0
5,392
12,084
4,924
0
1,645
10,439
0
37,076
L
Hercules
Slump DFG
Hercules
9,744
1,988
0
2,453
13,437
13,193
0
4,575
8,862
0
27,567
L
Yu Huang
WhoBedaDanMe
Yu Huang
6,236
660
40
1,252
10,846
4,066
152
3,004
7,842
34,972
0
W
Amaterasu
vexosknight
Amaterasu
12,417
7,938
0
3,850
14,171
11,514
1,774
2,131
11,785
0
33,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
28,198
119
Minions Killed
136
0
Camps Cleared
0
679,726
Distance Traveled
653,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,769
814
61
5
0
195,000
0
W
Arachne
9,496
791
24
2
0
234,477
0
L
Thanatos
9,291
774
63
5
0
217,264
0
L
Hercules
9,161
763
29
2
0
234,562
0
L
Yu Huang
9,746
812
44
4
0
201,950
0
W
Amaterasu
10,725
894
34
3
0
250,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role