Player Matchup

Horus
Horus
MitchyyDunks
Horus
Level 143
God Stats
1W - 3L
1,571 SR
Queue Stats
13W - 25L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
TheLastBanana65
Jormungandr
Level 157
God Stats
0W - 1L
2,081 SR
Queue Stats
9W - 23L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
TheRuimMan
Kukulkan
Level 58
God Stats
0W - 1L
1,366 SR
Queue Stats
7W - 11L
1,405 Elo+
Solo
Hachiman
Hachiman
Ullr31
Hachiman
Level 157
God Stats
0W - 2L
1,613 SR
Queue Stats
22W - 25L
1,507 Elo+
Party 1
Atlas
Atlas
Whitnicious29
Atlas
Level 68
God Stats
10W - 13L
1,546 SR
Queue Stats
14W - 26L
1,371 Elo+
Party 1
Team Averages
Level 117
1,635 SR
1,407 Elo+

VS

Team Averages
Level 136
1,570 SR
1,475 Elo+
Jing Wei
Jing Wei
Bryceademiks_
Jing Wei
Level 125
God Stats
3W - 1L
1,646 SR
Queue Stats
117W - 114L
1,559 Elo+
Solo
Anubis
Anubis
Herscher_of_void
Anubis
Level 171
God Stats
11W - 6L
1,705 SR
Queue Stats
526W - 473L
1,483 Elo+
Solo
Mercury
Mercury
RealiantAlmond38
Mercury
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,391 Elo+
Party 2
Freya
Freya
Rushī
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,454 Elo+
Party 2
Achilles
Achilles
chiwuta
Achilles
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 42L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,394
626
4,082
15,323
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
TheLastBanana65
Jormungandr
17
2 / 3 / 3
10,306
687
16,855
14,124
14,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
TheRuimMan
Kukulkan
19
1 / 1 / 3
11,337
756
9,716
6,212
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Ullr31
Hachiman
18
3 / 2 / 4
10,979
732
14,914
15,873
7,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 4
9,704
647
8,119
18,344
16,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bryceademiks_
Jing Wei
18
5 / 1 / 3
11,143
743
12,476
13,104
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 1 / 6
11,321
755
14,878
12,630
7,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 5
10,021
668
8,907
13,978
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
Rushī
Freya
17
1 / 1 / 6
10,035
669
10,002
7,515
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
chiwuta
Achilles
15
1 / 3 / 5
9,144
610
7,062
16,720
19,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
8
Kills
13
13
Deaths
8
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bryceademiks_
Jing Wei
5
1
3
6.5
W
3
1
6
6
L
1
4
2
0.5
W
3
2
5
2.75
W
Freya
Rushī
Freya
1
1
6
4
L
Jormungandr
TheLastBanana65
Jormungandr
2
3
3
1.17
L
Kukulkan
TheRuimMan
Kukulkan
1
1
3
2.5
L
Hachiman
Ullr31
Hachiman
3
2
4
2.5
L
1
3
4
1
W
Achilles
chiwuta
Achilles
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,686
Damage
53,325
69,876
Taken
63,947
55,640
Mitigated
42,260
14,293
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bryceademiks_
Jing Wei
12,476
9,373
0
2,802
13,104
6,277
1,068
7,199
5,398
0
46,023
W
14,878
615
0
6,595
12,630
7,442
0
5,988
6,248
62,859
0
L
4,082
1,304
447
2,449
15,323
14,172
88
5,900
9,026
0
22,344
W
8,907
4,632
0
500
13,978
5,848
0
7,356
5,835
0
28,331
W
Freya
Rushī
Freya
10,002
2,328
0
1,216
7,515
3,391
312
3,219
3,788
25,410
0
L
Jormungandr
TheLastBanana65
Jormungandr
16,855
2,128
337
954
14,124
14,112
49
4,803
8,906
36,926
0
L
Kukulkan
TheRuimMan
Kukulkan
9,716
195
0
624
6,212
3,686
88
536
5,444
73,438
0
L
Hachiman
Ullr31
Hachiman
14,914
9,453
0
6,408
15,873
7,366
1,471
6,327
9,199
0
51,055
L
8,119
2,123
516
2,558
18,344
16,304
240
6,486
11,501
22,153
232
W
Achilles
chiwuta
Achilles
7,062
912
0
1,813
16,720
19,302
243
8,086
7,682
0
13,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
51,664
341
Minions Killed
299
0
Camps Cleared
0
1,523,349
Distance Traveled
1,579,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,143
743
78
5
0
308,180
0
W
Anubis
11,321
755
117
8
0
283,050
0
L
Horus
9,394
626
32
2
0
316,086
0
W
Mercury
10,021
668
36
2
0
357,688
0
W
Freya
10,035
669
53
4
0
308,325
0
L
Jormungandr
10,306
687
51
3
0
315,656
0
L
Kukulkan
11,337
756
142
9
0
322,789
0
L
Hachiman
10,979
732
82
5
0
296,133
0
L
Atlas
9,704
647
34
2
0
272,685
0
W
Achilles
9,144
610
15
1
0
322,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role