Player Matchup

Cabrakan
Cabrakan
Ajl19987216
Cabrakan
Level 119
God Stats
0W - 1L
1,124 SR
Queue Stats
395W - 385L
1,494 Elo+
Party 3
Aphrodite
Aphrodite
AtherisAvery
Aphrodite
Level 115
God Stats
0W - 2L
1,284 SR
Queue Stats
223W - 203L
1,520 Elo+
Solo
Chernobog
Chernobog
Ice Cold Ziggy
Chernobog
Level 107
God Stats
2W - 5L
1,409 SR
Queue Stats
350W - 342L
1,508 Elo+
Party 3
King Arthur
King Arthur
JOSEdavz
King Arthur
Level 113
God Stats
0W - 2L
1,104 SR
Queue Stats
58W - 81L
1,359 Elo+
Solo
Bastet
Bastet
Karlitator
Bastet
Level 119
God Stats
6W - 7L
1,581 SR
Queue Stats
73W - 57L
1,514 Elo+
Solo
Team Averages
Level 115
1,300 SR
1,479 Elo+

VS

Team Averages
Level 109
1,520 SR
1,443 Elo+
Neith
Neith
Hakai11
Neith
Level 129
God Stats
27W - 10L
1,696 SR
Queue Stats
409W - 420L
1,412 Elo+
Party 2
Merlin
Merlin
SpreaderOfCheeks
Merlin
Level 129
God Stats
1W - 3L
1,438 SR
Queue Stats
329W - 301L
1,485 Elo+
Party 1
Bacchus
Bacchus
Vohelgar
Bacchus
Level 110
God Stats
21W - 25L
1,511 SR
Queue Stats
298W - 303L
1,455 Elo+
Party 2
Susano
Susano
WildWildSmiffy
Susano
Level 68
God Stats
10W - 6L
1,443 SR
Queue Stats
147W - 138L
1,439 Elo+
Party 1
Nike
Nike
wolverine2223
Nike
Level 109
God Stats
7W - 3L
1,513 SR
Queue Stats
232W - 207L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ajl19987216
Cabrakan
9
0 / 3 / 0
6,271
418
2,696
15,333
15,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
AtherisAvery
Aphrodite
13
0 / 1 / 0
7,380
492
6,531
9,829
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Ice Cold Ziggy
Chernobog
12
0 / 2 / 0
7,323
488
4,921
8,883
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JOSEdavz
King Arthur
12
0 / 2 / 1
6,895
460
3,052
11,299
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Karlitator
Bastet
12
1 / 3 / 0
6,976
465
5,049
14,288
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hakai11
Neith
12
5 / 0 / 2
8,174
545
10,860
6,387
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 1
8,105
540
8,094
7,276
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Vohelgar
Bacchus
12
1 / 0 / 6
7,922
528
5,094
8,792
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 4
7,930
529
9,168
10,939
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 2
8,053
537
7,935
12,975
9,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ajl19987216
Cabrakan
0
3
0
0
L
Aphrodite
AtherisAvery
Aphrodite
0
1
0
0
W
Neith
Hakai11
Neith
5
0
2
6
L
Chernobog
Ice Cold Ziggy
Chernobog
0
2
0
0
L
King Arthur
JOSEdavz
King Arthur
0
2
1
0.25
L
Bastet
Karlitator
Bastet
1
3
0
0.33
W
1
1
1
1.5
W
Bacchus
Vohelgar
Bacchus
1
0
6
4
W
3
0
4
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
41,151
59,632
Taken
46,369
35,839
Mitigated
29,079
19,798
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ajl19987216
Cabrakan
2,696
401
0
3,498
15,333
15,851
0
4,967
10,366
18,085
0
L
Aphrodite
AtherisAvery
Aphrodite
6,531
378
2,600
7,247
9,829
4,470
91
4,290
5,539
68,068
0
W
Neith
Hakai11
Neith
10,860
3,951
0
2,141
6,387
2,351
1,104
1,225
5,162
0
63,406
L
Chernobog
Ice Cold Ziggy
Chernobog
4,921
2,957
0
2,363
8,883
3,437
960
600
8,283
0
66,316
L
King Arthur
JOSEdavz
King Arthur
3,052
314
0
1,145
11,299
6,598
0
213
11,086
0
41,589
L
Bastet
Karlitator
Bastet
5,049
1,326
0
2,945
14,288
5,483
0
3,412
10,876
0
55,770
W
8,094
604
0
857
7,276
2,799
0
2,450
4,826
67,840
0
W
Bacchus
Vohelgar
Bacchus
5,094
364
137
3,736
8,792
9,442
264
2,304
6,488
25,262
0
W
9,168
2,318
0
1,396
10,939
4,604
321
3,064
7,875
0
61,549
W
7,935
286
0
975
12,975
9,883
729
1,112
11,863
294
61,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
40,184
407
Minions Killed
411
0
Camps Cleared
0
1,498,822
Distance Traveled
1,422,895
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,271
418
30
2
0
294,462
3
L
Aphrodite
7,380
492
134
9
0
287,828
0
W
Neith
8,174
545
93
6
0
288,555
1
L
Chernobog
7,323
488
112
7
0
276,065
0
L
King Arthur
6,895
460
57
4
0
297,426
0
L
Bastet
6,976
465
74
5
0
343,041
0
W
Merlin
8,105
540
124
8
0
280,134
0
W
Bacchus
7,922
528
31
2
0
267,817
0
W
Susano
7,930
529
79
5
0
342,406
1
W
Nike
8,053
537
84
6
0
243,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role