Player Matchup

Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Misled-Menace
King Arthur
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Apollo
Apollo
ttt_goat
Apollo
Level 64
God Stats
1W - 3L
1,539 SR
Queue Stats
48W - 54L
1,331 Elo+
Party 2
Team Averages
Level 66
1,513 SR
1,444 Elo+

VS

Team Averages
Level 77
1,616 SR
1,417 Elo+
Sun Wukong
Sun Wukong
Dino loaf3792
Sun Wukong
Level 69
God Stats
21W - 1L
2,015 SR
Queue Stats
358W - 349L
1,431 Elo+
Solo
Atlas
Atlas
TheRitzyLlama
Atlas
Level 83
God Stats
8W - 4L
1,559 SR
Queue Stats
43W - 48L
1,415 Elo+
Party 1
Discordia
Discordia
TyrCendelius
Discordia
Level 80
God Stats
1W - 1L
1,275 SR
Queue Stats
20W - 20L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 3
8,348
642
2,782
9,502
4,334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Misled-Menace
King Arthur
10
0 / 8 / 4
8,416
647
4,313
19,799
11,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
ttt_goat
Apollo
13
4 / 4 / 1
10,511
809
4,557
10,861
3,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dino loaf3792
Sun Wukong
14
8 / 1 / 5
11,254
866
15,100
11,299
10,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 3 / 8
9,712
747
4,899
9,890
8,976
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
TyrCendelius
Discordia
11
5 / 1 / 7
10,026
771
10,015
4,705
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
14
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
3
1.25
W
Sun Wukong
Dino loaf3792
Sun Wukong
8
1
5
10.5
L
King Arthur
Misled-Menace
King Arthur
0
8
4
0.25
W
1
3
8
1.67
W
Discordia
TyrCendelius
Discordia
5
1
7
8.5
L
Apollo
ttt_goat
Apollo
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,652
Damage
30,014
40,162
Taken
25,894
19,686
Mitigated
21,198
4,097
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,782
536
0
1,348
9,502
4,334
0
5,331
4,171
21,543
0
W
Sun Wukong
Dino loaf3792
Sun Wukong
15,100
1,893
235
3,358
11,299
10,571
967
1,050
10,249
0
57,220
L
King Arthur
Misled-Menace
King Arthur
4,313
723
120
1,458
19,799
11,427
0
6,054
13,745
0
26,089
W
4,899
1,680
0
640
9,890
8,976
568
1,977
7,913
22,480
0
W
Discordia
TyrCendelius
Discordia
10,015
2,187
0
450
4,705
1,651
1,294
651
4,054
37,107
0
L
Apollo
ttt_goat
Apollo
4,557
2,603
10
1,161
10,861
3,925
0
4,246
6,615
0
24,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
30,992
79
Minions Killed
137
0
Camps Cleared
0
570,240
Distance Traveled
657,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,348
642
18
1
0
196,183
0
W
Sun Wukong
11,254
866
53
4
0
246,563
0
L
King Arthur
8,416
647
27
2
0
201,473
0
W
Atlas
9,712
747
34
3
0
221,296
0
W
Discordia
10,026
771
50
4
0
189,965
2
L
Apollo
10,511
809
34
3
0
172,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role