Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IAMRazorI
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oFLoRiDuH
Morgan Le Fay
Level 92
God Stats
0W - 3L
1,189 SR
Queue Stats
88W - 96L
1,489 Elo+
Solo
Charon
Charon
rod04
Charon
Level 144
God Stats
6W - 2L
1,707 SR
Queue Stats
297W - 283L
1,512 Elo+
Party 1
Team Averages
Level 105
1,479 SR
1,500 Elo+

VS

Team Averages
Level 108
1,578 SR
1,445 Elo+
Skadi
Skadi
 
Skadi
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Arkham8
Pele
Level 116
God Stats
3W - 1L
1,703 SR
Queue Stats
84W - 88L
1,460 Elo+
Party 2
Set
Set
GreenKrushhhh
Set
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,379 Elo+
Party 2
Hel
Hel
Maethoriel
Hel
Level 129
God Stats
5W - 2L
1,727 SR
Queue Stats
85W - 92L
1,444 Elo+
Party 2
Bacchus
Bacchus
Sorakhuh
Bacchus
Level 28
God Stats
1W - 1L
1,460 SR
Queue Stats
31W - 41L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 5 / 4
7,451
745
7,184
11,728
8,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
 
Fafnir
11
0 / 3 / 3
7,020
702
4,278
10,456
14,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
IAMRazorI
Ah Muzen Cab
13
1 / 5 / 2
7,656
766
9,300
11,370
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
oFLoRiDuH
Morgan Le Fay
13
1 / 5 / 1
7,674
767
9,719
9,853
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
rod04
Charon
15
2 / 2 / 2
8,739
874
9,780
14,078
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 2 / 11
8,572
857
9,826
8,282
4,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Arkham8
Pele
15
9 / 2 / 6
9,269
927
19,880
13,492
7,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 11
8,618
862
8,458
9,308
8,687
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 19
8,546
855
5,857
7,841
7,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Sorakhuh
Bacchus
15
3 / 1 / 15
9,487
949
10,415
14,519
19,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
4
Kills
20
20
Deaths
6
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
4
0.4
L
Fafnir
 
Fafnir
0
3
3
0.5
W
Skadi
 
Skadi
3
2
11
4.25
W
Pele
Arkham8
Pele
9
2
6
6
W
4
1
11
9.5
L
Ah Muzen Cab
IAMRazorI
Ah Muzen Cab
1
5
2
0.4
W
1
0
19
10.5
W
Bacchus
Sorakhuh
Bacchus
3
1
15
10.5
L
Morgan Le Fay
oFLoRiDuH
Morgan Le Fay
1
5
1
0.3
L
Charon
rod04
Charon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,261
Damage
54,436
57,485
Taken
53,442
49,309
Mitigated
47,468
16,631
Healing
33,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,184
0
5,060
3,848
11,728
8,078
0
3,808
7,920
15,436
0
L
Fafnir
 
Fafnir
4,278
1,750
464
1,475
10,456
14,605
0
3,009
7,447
6,863
0
W
Skadi
 
Skadi
9,826
3,114
1,024
1,437
8,282
4,296
281
6,012
2,270
0
26,815
W
Pele
Arkham8
Pele
19,880
3,422
1,487
3,566
13,492
7,161
1,963
8,256
5,236
0
28,461
W
8,458
2,626
0
518
9,308
8,687
1,026
4,745
4,563
0
17,062
L
Ah Muzen Cab
IAMRazorI
Ah Muzen Cab
9,300
3,244
0
364
11,370
5,059
0
1,939
9,431
0
19,952
W
5,857
534
15,814
5,866
7,841
7,704
831
5,541
2,300
12,149
0
W
Bacchus
Sorakhuh
Bacchus
10,415
914
770
2,544
14,519
19,620
242
6,407
8,112
16,504
0
L
Morgan Le Fay
oFLoRiDuH
Morgan Le Fay
9,719
754
0
460
9,853
4,926
0
2,966
6,887
22,820
0
L
Charon
rod04
Charon
9,780
636
1,061
3,899
14,078
16,641
0
4,550
9,528
19,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
44,492
99
Minions Killed
124
0
Camps Cleared
0
899,949
Distance Traveled
1,044,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,451
745
22
2
0
173,057
0
L
Fafnir
7,020
702
8
1
0
178,773
0
W
Skadi
8,572
857
50
5
0
182,567
0
W
Pele
9,269
927
16
2
0
211,148
0
W
Set
8,618
862
21
2
0
205,015
0
L
Ah Muzen Cab
7,656
766
22
2
0
172,630
0
W
Hel
8,546
855
18
2
0
221,173
0
W
Bacchus
9,487
949
19
2
0
224,966
0
L
Morgan Le Fay
7,674
767
23
2
0
167,768
0
L
Charon
8,739
874
24
2
0
207,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role