Player Matchup

Janus
Janus
Blockmystyle
Janus
Level 98
God Stats
2W - 1L
1,525 SR
Queue Stats
28W - 45L
1,376 Elo+
Party 3
He Bo
He Bo
ImProllyFaded
He Bo
Level 105
God Stats
4W - 4L
1,593 SR
Queue Stats
162W - 165L
1,514 Elo+
Solo
Ares
Ares
drpat
Ares
Level 124
God Stats
7W - 3L
1,753 SR
Queue Stats
338W - 261L
1,566 Elo+
Solo
Surtr
Surtr
jkitty12127
Surtr
Level 57
God Stats
1W - 0L
1,396 SR
Queue Stats
23W - 36L
1,335 Elo+
Party 3
Sun Wukong
Sun Wukong
假发SSS
Sun Wukong
Level 107
God Stats
7W - 3L
1,716 SR
Queue Stats
918W - 959L
1,536 Elo+
Solo
Team Averages
Level 98
1,597 SR
1,465 Elo+

VS

Team Averages
Level 77
1,487 SR
1,463 Elo+
Heimdallr
Heimdallr
BergerWithCheese
Heimdallr
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 23L
1,357 Elo+
Party 2
Hercules
Hercules
Cutie Pies1
Hercules
Level 86
God Stats
3W - 2L
1,675 SR
Queue Stats
154W - 132L
1,580 Elo+
Party 1
Nox
Nox
FunFungiGuy
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,343 Elo+
Party 2
Chernobog
Chernobog
ZeroGlaxy
Chernobog
Level 124
God Stats
0W - 2L
1,260 SR
Queue Stats
223W - 217L
1,461 Elo+
Solo
Raijin
Raijin
xWid0wx
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 123L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
10,225
787
6,538
10,466
5,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
8 / 3 / 9
11,900
915
9,029
9,793
5,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
drpat
Ares
16
1 / 3 / 13
10,616
817
9,742
18,464
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 4 / 12
10,761
828
12,806
13,451
9,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
假发SSS
Sun Wukong
16
3 / 4 / 15
10,202
785
10,968
13,897
20,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
5 / 5 / 8
9,921
763
13,661
12,405
6,572
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Cutie Pies1
Hercules
19
5 / 4 / 12
10,769
828
11,480
22,337
28,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 6 / 11
9,234
710
8,057
10,739
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
ZeroGlaxy
Chernobog
4
0 / 1 / 3
4,094
315
0
813
203
Raijin
xWid0wx
Raijin
18
8 / 5 / 9
11,081
852
13,303
11,187
5,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
63
21
Kills
20
20
Deaths
21
57
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
5
5
8
1.8
W
3
6
8
1.17
L
Hercules
Cutie Pies1
Hercules
5
4
12
2.75
L
2
6
11
1.25
W
8
3
9
4.17
L
Chernobog
ZeroGlaxy
Chernobog
0
1
3
1.5
W
Ares
drpat
Ares
1
3
13
2.5
W
6
4
12
3
L
Raijin
xWid0wx
Raijin
8
5
9
2.5
W
Sun Wukong
假发SSS
Sun Wukong
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,083
Damage
46,501
66,071
Taken
57,481
61,624
Mitigated
45,887
18,470
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
13,661
5,843
434
1,176
12,405
6,572
123
7,116
5,240
0
28,972
W
6,538
807
966
363
10,466
5,337
428
2,878
7,564
16,718
0
L
Hercules
Cutie Pies1
Hercules
11,480
2,170
1,723
10,265
22,337
28,710
300
9,166
12,788
0
25,241
L
8,057
766
0
538
10,739
5,174
520
5,279
4,970
27,138
0
W
9,029
894
1,384
1,881
9,793
5,340
2,019
4,594
5,153
37,649
0
L
Chernobog
ZeroGlaxy
Chernobog
0
0
0
0
813
203
0
479
334
0
0
W
Ares
drpat
Ares
9,742
827
1,600
5,409
18,464
21,107
2,555
4,175
14,227
17,449
0
W
12,806
3,866
517
1,453
13,451
9,824
3,481
4,492
8,893
266
28,157
L
Raijin
xWid0wx
Raijin
13,303
1,360
1,503
1,192
11,187
5,228
582
5,409
5,634
24,990
0
W
Sun Wukong
假发SSS
Sun Wukong
10,968
423
1,600
3,297
13,897
20,016
614
4,834
8,418
3,119
17,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,704
Gold Earned
45,099
139
Minions Killed
137
0
Camps Cleared
0
1,313,162
Distance Traveled
839,474
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,921
763
31
2
0
187,608
0
W
Janus
10,225
787
28
2
0
211,415
1
L
Hercules
10,769
828
27
2
0
248,302
0
L
Nox
9,234
710
50
4
0
195,839
0
W
He Bo
11,900
915
57
4
0
243,063
0
L
Chernobog
4,094
315
0
0
0
0
0
W
Ares
10,616
817
12
1
0
360,817
0
W
Surtr
10,761
828
27
2
0
268,807
5
L
Raijin
11,081
852
29
2
0
207,725
0
W
Sun Wukong
10,202
785
15
1
0
229,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role