Player Matchup

Izanami
Izanami
Doctorfudge
Izanami
Level 67
God Stats
4W - 4L
1,460 SR
Queue Stats
41W - 61L
1,362 Elo+
Party 2
Thoth
Thoth
Maradalph
Thoth
Level 65
God Stats
78W - 74L
1,541 SR
Queue Stats
88W - 122L
1,412 Elo+
Party 2
Athena
Athena
Trigger0v0
Athena
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 67L
1,225 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,333 Elo+

VS

Team Averages
Level 58
1,672 SR
1,391 Elo+
Sol
Sol
JayS1
Sol
Level 52
God Stats
2W - 1L
1,790 SR
Queue Stats
200W - 217L
1,333 Elo+
Party 1
Pele
Pele
TNC BigHutch
Pele
Level 59
God Stats
6W - 7L
1,726 SR
Queue Stats
144W - 134L
1,494 Elo+
Solo
Cerberus
Cerberus
dannychimes
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 219L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doctorfudge
Izanami
12
3 / 3 / 5
9,368
721
12,401
15,511
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thoth
Maradalph
Thoth
13
6 / 3 / 3
10,175
783
11,058
10,571
5,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Athena
Trigger0v0
Athena
12
1 / 1 / 9
9,207
708
6,025
16,293
18,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JayS1
Sol
12
1 / 4 / 6
9,661
743
14,418
12,740
4,639
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 3
11,039
849
15,500
14,275
5,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
dannychimes
Cerberus
12
2 / 3 / 5
9,739
749
7,762
14,654
13,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
10
Kills
7
7
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Doctorfudge
Izanami
3
3
5
1.83
L
Sol
JayS1
Sol
1
4
6
1
W
Thoth
Maradalph
Thoth
6
3
3
2.5
L
4
3
3
1.83
W
Athena
Trigger0v0
Athena
1
1
9
5.5
L
Cerberus
dannychimes
Cerberus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,484
Damage
37,680
42,375
Taken
41,669
29,927
Mitigated
24,045
4,244
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Doctorfudge
Izanami
12,401
9,478
0
3,551
15,511
6,606
0
8,590
6,921
0
37,869
L
Sol
JayS1
Sol
14,418
3,720
0
4,052
12,740
4,639
794
6,671
6,027
41,203
0
W
Thoth
Maradalph
Thoth
11,058
501
0
240
10,571
5,083
0
5,733
4,838
35,817
0
L
15,500
2,091
0
5,749
14,275
5,936
460
4,958
9,249
0
70,247
W
Athena
Trigger0v0
Athena
6,025
1,638
0
453
16,293
18,238
0
8,071
8,222
11,985
0
L
Cerberus
dannychimes
Cerberus
7,762
238
0
1,196
14,654
13,470
61
5,694
8,863
15,022
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
30,439
108
Minions Killed
161
0
Camps Cleared
0
729,439
Distance Traveled
739,800
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,368
721
54
4
0
237,397
0
L
Sol
9,661
743
48
4
0
234,526
0
W
Thoth
10,175
783
44
3
0
227,834
1
L
Pele
11,039
849
95
7
0
261,247
0
W
Athena
9,207
708
10
1
0
264,208
0
L
Cerberus
9,739
749
18
1
0
244,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role