Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
F0rgot
Hel
Level 149
God Stats
4W - 1L
1,376 SR
Queue Stats
154W - 178L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
GauchoAlopra
Ao Kuang
Level 165
God Stats
13W - 7L
1,609 SR
Queue Stats
788W - 636L
1,744 Elo+
Party 2
Heimdallr
Heimdallr
v Suporte v
Heimdallr
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 143L
1,601 Elo+
Solo
Team Averages
Level 144
1,497 SR
1,569 Elo+

VS

Team Averages
Level 29
1,500 SR
1,267 Elo+
Mulan
Mulan
Francífugo
Mulan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 27L
1,624 Elo+
Solo
The Morrigan
The Morrigan
Ibruzza
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,177 Elo+
Party 1
Yemoja
Yemoja
Lucamsk
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,177 Elo+
Party 1
Hachiman
Hachiman
peraltaperalta
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,177 Elo+
Party 1
Rama
Rama
sónopelofc
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 1 / 13
8,370
930
12,765
10,882
4,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
 
Gilgamesh
12
0 / 2 / 12
7,405
823
3,806
11,521
10,231
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
F0rgot
Hel
15
3 / 0 / 12
8,659
962
7,097
8,836
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
GauchoAlopra
Ao Kuang
15
11 / 1 / 10
9,618
1,069
13,973
13,411
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
v Suporte v
Heimdallr
15
6 / 1 / 12
9,191
1,021
7,584
9,755
4,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,766
641
917
3,272
2,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Ibruzza
The Morrigan
11
1 / 8 / 0
6,447
716
5,246
8,492
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Lucamsk
Yemoja
14
1 / 2 / 3
6,999
778
4,250
10,060
7,874
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hachiman
13
3 / 7 / 1
7,126
792
11,987
13,871
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
5,983
665
4,367
12,850
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
24
Kills
5
5
Deaths
24
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
13
10.5
W
Gilgamesh
 
Gilgamesh
0
2
12
3
W
Hel
F0rgot
Hel
3
0
12
9
L
0
1
2
1
W
Ao Kuang
GauchoAlopra
Ao Kuang
11
1
10
16
L
The Morrigan
Ibruzza
The Morrigan
1
8
0
0.13
L
Yemoja
Lucamsk
Yemoja
1
2
3
1.25
L
Hachiman
3
7
1
0.5
L
0
6
2
0.17
W
Heimdallr
v Suporte v
Heimdallr
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,225
Damage
26,767
54,405
Taken
48,545
33,392
Mitigated
24,869
32,264
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,765
415
881
2,017
10,882
4,149
1,088
1,903
7,543
27,935
0
W
Gilgamesh
 
Gilgamesh
3,806
485
770
1,015
11,521
10,231
854
1,509
10,012
519
13,800
W
Hel
F0rgot
Hel
7,097
301
13,581
6,848
8,836
4,072
1,820
1,235
7,556
17,187
0
L
917
116
218
319
3,272
2,301
0
2,274
920
0
1,693
W
Ao Kuang
GauchoAlopra
Ao Kuang
13,973
2,613
1,509
4,743
13,411
10,181
1,346
2,541
10,789
21,224
0
L
The Morrigan
Ibruzza
The Morrigan
5,246
1,020
0
62
8,492
3,744
0
4,923
3,322
5,863
0
L
Yemoja
Lucamsk
Yemoja
4,250
1,061
4,342
2,061
10,060
7,874
0
6,328
3,587
6,307
0
L
Hachiman
11,987
6,995
196
1,645
13,871
5,626
0
10,806
2,730
0
18,798
L
4,367
3,538
174
2,156
12,850
5,324
0
8,516
4,086
0
9,373
W
Heimdallr
v Suporte v
Heimdallr
7,584
3,274
102
798
9,755
4,759
1,053
2,097
7,658
0
23,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
32,321
102
Minions Killed
44
0
Camps Cleared
0
904,231
Distance Traveled
565,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,370
930
25
3
0
203,030
0
W
Gilgamesh
7,405
823
8
1
0
171,230
0
W
Hel
8,659
962
17
2
0
200,769
0
L
Mulan
5,766
641
0
0
0
34,020
0
W
Ao Kuang
9,618
1,069
11
1
0
175,255
0
L
The Morrigan
6,447
716
1
0
0
98,449
0
L
Yemoja
6,999
778
15
2
0
159,543
0
L
Hachiman
7,126
792
10
1
0
136,474
0
L
Rama
5,983
665
18
2
0
136,518
0
W
Heimdallr
9,191
1,021
41
5
0
153,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role