Player Matchup

Lancelot
Lancelot
SIERRA7616
Lancelot
Level 69
God Stats
4W - 3L
1,484 SR
Queue Stats
207W - 192L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
abisac03
Sylvanus
Level 129
God Stats
40W - 32L
1,559 SR
Queue Stats
463W - 430L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
aiker14
Ah Puch
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 226L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
chiquielias3000
Amaterasu
Level 141
God Stats
12W - 10L
1,577 SR
Queue Stats
440W - 405L
1,585 Elo+
Party 1
Chang'e
Chang'e
xXDARKLINKXx_
Chang'e
Level 68
God Stats
3W - 1L
1,787 SR
Queue Stats
5W - 2L
1,620 Elo+
Solo
Team Averages
Level 105
1,582 SR
1,576 Elo+

VS

Team Averages
Level 124
1,600 SR
1,490 Elo+
Nike
Nike
 
Nike
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dark_Angel229
Nu Wa
Level 157
God Stats
12W - 11L
1,592 SR
Queue Stats
31W - 30L
1,525 Elo+
Solo
Charon
Charon
Helio101
Charon
Level 99
God Stats
0W - 1L
1,768 SR
Queue Stats
66W - 44L
1,522 Elo+
Solo
Serqet
Serqet
MirkosAbs
Serqet
Level 146
God Stats
14W - 11L
1,449 SR
Queue Stats
140W - 118L
1,546 Elo+
Solo
Danzaburou
Danzaburou
jlanning1996
Danzaburou
Level 108
God Stats
2W - 2L
1,693 SR
Queue Stats
10W - 21L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SIERRA7616
Lancelot
15
6 / 2 / 3
8,440
603
5,228
10,557
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
abisac03
Sylvanus
9
0 / 0 / 5
6,776
484
4,538
11,167
7,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
aiker14
Ah Puch
13
3 / 1 / 3
7,749
554
10,382
9,815
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
chiquielias3000
Amaterasu
14
1 / 2 / 2
8,562
612
8,088
14,469
10,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
12
3 / 3 / 1
7,352
525
7,223
10,690
3,611
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 3 / 1
6,145
439
4,731
10,715
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 0
7,287
521
6,359
6,945
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Helio101
Charon
10
2 / 1 / 3
6,991
499
7,124
12,455
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
MirkosAbs
Serqet
12
2 / 3 / 0
7,315
523
7,206
13,516
9,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
jlanning1996
Danzaburou
13
3 / 4 / 2
7,934
567
9,452
10,875
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
8
8
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
1
0.5
L
0
2
0
0
L
Charon
Helio101
Charon
2
1
3
3.5
L
Serqet
MirkosAbs
Serqet
2
3
0
0.67
W
Lancelot
SIERRA7616
Lancelot
6
2
3
3.75
W
Sylvanus
abisac03
Sylvanus
0
0
5
2.5
W
Ah Puch
aiker14
Ah Puch
3
1
3
4.5
W
Amaterasu
chiquielias3000
Amaterasu
1
2
2
1
L
Danzaburou
jlanning1996
Danzaburou
3
4
2
1
W
Chang'e
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,459
Damage
34,872
56,698
Taken
54,506
31,312
Mitigated
32,446
21,455
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,731
548
0
1,560
10,715
4,085
0
4,405
6,310
0
37,924
L
6,359
1,612
0
1,206
6,945
2,738
20
4,717
2,228
63,928
0
L
Charon
Helio101
Charon
7,124
1,362
0
3,671
12,455
10,888
0
7,862
4,593
25,165
0
L
Serqet
MirkosAbs
Serqet
7,206
3,232
0
4,409
13,516
9,946
0
476
13,040
0
41,160
W
Lancelot
SIERRA7616
Lancelot
5,228
1,352
0
500
10,557
5,258
0
1,903
8,654
0
65,056
W
Sylvanus
abisac03
Sylvanus
4,538
1,501
3,849
4,365
11,167
7,887
0
3,648
7,519
15,183
0
W
Ah Puch
aiker14
Ah Puch
10,382
409
0
2,395
9,815
4,143
0
4,890
4,925
64,452
0
W
Amaterasu
chiquielias3000
Amaterasu
8,088
3,600
0
6,752
14,469
10,413
0
1,025
12,848
0
73,784
L
Danzaburou
jlanning1996
Danzaburou
9,452
4,661
0
3,576
10,875
4,789
50
4,683
6,192
0
72,092
W
Chang'e
7,223
889
715
2,879
10,690
3,611
778
2,017
8,673
39,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
35,672
417
Minions Killed
384
0
Camps Cleared
0
1,497,292
Distance Traveled
1,395,428
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,145
439
62
4
0
319,055
0
L
Nu Wa
7,287
521
118
8
0
266,604
0
L
Charon
6,991
499
27
2
0
287,400
1
L
Serqet
7,315
523
72
5
0
266,798
0
W
Lancelot
8,440
603
88
6
0
345,689
0
W
Sylvanus
6,776
484
21
2
0
279,870
2
W
Ah Puch
7,749
554
114
8
0
275,463
2
W
Amaterasu
8,562
612
133
10
0
315,461
5
L
Danzaburou
7,934
567
105
8
0
255,571
0
W
Chang'e
7,352
525
61
4
0
280,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role