Player Matchup

Bacchus
Bacchus
ATB843
Bacchus
Level 73
God Stats
2W - 0L
1,774 SR
Queue Stats
63W - 52L
1,521 Elo+
Party 1
Olorun
Olorun
Chekes SsX
Olorun
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MeX xRiiCH BoYx
Morgan Le Fay
Level 138
God Stats
7W - 4L
1,541 SR
Queue Stats
313W - 294L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
UncleWhitt
Cthulhu
Level 63
God Stats
4W - 1L
1,514 SR
Queue Stats
103W - 89L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
paquitosss34
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,582 Elo+
Party 2
Team Averages
Level 78
1,566 SR
1,519 Elo+

VS

Team Averages
Level 78
1,464 SR
1,448 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
LordMegatron888
Artio
Level 87
God Stats
3W - 6L
1,421 SR
Queue Stats
266W - 260L
1,487 Elo+
Solo
King Arthur
King Arthur
RTP Ace5185
King Arthur
Level 66
God Stats
1W - 1L
1,615 SR
Queue Stats
27W - 26L
1,511 Elo+
Solo
Osiris
Osiris
omarblast
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,334 Elo+
Solo
Vulcan
Vulcan
rdwmanman15
Vulcan
Level 96
God Stats
0W - 2L
1,281 SR
Queue Stats
130W - 145L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ATB843
Bacchus
15
3 / 2 / 20
10,090
841
5,442
13,595
18,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Chekes SsX
Olorun
16
4 / 4 / 16
9,682
807
12,893
14,051
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
MeX xRiiCH BoYx
Morgan Le Fay
17
4 / 4 / 18
10,136
845
18,158
11,085
5,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
UncleWhitt
Cthulhu
18
5 / 3 / 17
10,531
878
12,438
15,149
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
paquitosss34
Hun Batz
16
10 / 6 / 8
10,394
866
14,873
14,377
8,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 4 / 7
9,767
814
11,650
15,045
16,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 7 / 10
7,830
653
6,063
18,117
22,217
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RTP Ace5185
King Arthur
15
2 / 4 / 11
8,797
733
10,994
16,576
17,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
omarblast
Osiris
15
3 / 5 / 8
8,789
732
10,529
14,184
9,022
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
17
5 / 6 / 8
10,076
840
16,801
10,531
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
61
26
Kills
17
19
Deaths
26
79
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
7
4
7
2.63
W
Bacchus
ATB843
Bacchus
3
2
20
6.5
W
Olorun
Chekes SsX
Olorun
4
4
16
3
L
0
7
10
0.71
W
Morgan Le Fay
MeX xRiiCH BoYx
Morgan Le Fay
4
4
18
3.25
L
King Arthur
RTP Ace5185
King Arthur
2
4
11
1.88
W
Cthulhu
UncleWhitt
Cthulhu
5
3
17
4.5
L
Osiris
omarblast
Osiris
3
5
8
1.4
W
Hun Batz
paquitosss34
Hun Batz
10
6
8
2.33
L
Vulcan
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,804
Damage
56,037
68,257
Taken
74,453
58,127
Mitigated
69,601
26,587
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,650
1,912
763
2,048
15,045
16,159
395
9,346
5,699
0
22,993
W
Bacchus
ATB843
Bacchus
5,442
656
2,819
4,015
13,595
18,205
747
4,669
8,814
7,837
0
W
Olorun
Chekes SsX
Olorun
12,893
4,628
5,451
5,441
14,051
7,211
1,820
5,087
8,795
25,865
0
L
6,063
363
1,984
2,651
18,117
22,217
348
11,330
6,787
8,167
139
W
Morgan Le Fay
MeX xRiiCH BoYx
Morgan Le Fay
18,158
2,070
55
1,383
11,085
5,935
1,597
3,649
7,311
40,963
0
L
King Arthur
RTP Ace5185
King Arthur
10,994
207
2,085
3,461
16,576
17,285
132
9,859
6,717
0
19,094
W
Cthulhu
UncleWhitt
Cthulhu
12,438
594
857
3,308
15,149
17,906
537
4,639
10,347
28,262
0
L
Osiris
omarblast
Osiris
10,529
3,304
2,996
2,933
14,184
9,022
299
9,892
4,292
0
18,462
W
Hun Batz
paquitosss34
Hun Batz
14,873
4,011
1,679
1,579
14,377
8,870
1,080
3,761
10,265
0
21,670
L
Vulcan
16,801
5,407
166
766
10,531
4,918
435
8,504
2,027
32,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
45,259
139
Minions Killed
91
0
Camps Cleared
0
1,051,512
Distance Traveled
1,049,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,767
814
18
2
0
217,063
0
W
Bacchus
10,090
841
4
0
0
190,766
0
W
Olorun
9,682
807
22
2
0
211,267
0
L
Artio
7,830
653
7
1
0
185,223
0
W
Morgan Le Fay
10,136
845
72
6
0
196,448
0
L
King Arthur
8,797
733
10
1
0
243,255
0
W
Cthulhu
10,531
878
27
2
0
234,228
0
L
Osiris
8,789
732
14
1
0
225,920
0
W
Hun Batz
10,394
866
14
1
0
218,803
0
L
Vulcan
10,076
840
42
4
0
177,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role