Player Matchup

Bakasura
Bakasura
AlmightyCeeJ
Bakasura
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 245L
1,508 Elo+
Party 2
Khepri
Khepri
KingYeags
Khepri
Level 68
God Stats
2W - 1L
1,246 SR
Queue Stats
6W - 10L
1,452 Elo+
Party 2
Mulan
Mulan
LordDuxer
Mulan
Level 83
God Stats
4W - 1L
1,896 SR
Queue Stats
82W - 61L
1,583 Elo+
Solo
Izanami
Izanami
MurpsRaw
Izanami
Level 66
God Stats
15W - 10L
1,531 SR
Queue Stats
37W - 36L
1,433 Elo+
Party 2
Anubis
Anubis
xXLeOnArD7u7Xx
Anubis
Level 55
God Stats
52W - 35L
1,559 SR
Queue Stats
136W - 144L
1,428 Elo+
Solo
Team Averages
Level 83
1,547 SR
1,481 Elo+

VS

Team Averages
Level 73
1,448 SR
1,328 Elo+
Sun Wukong
Sun Wukong
NATURALSIKO
Sun Wukong
Level 45
God Stats
1W - 2L
1,803 SR
Queue Stats
99W - 91L
1,406 Elo+
Party 1
Anubis
Anubis
Rainbine03
Anubis
Level 93
God Stats
1W - 2L
1,557 SR
Queue Stats
23W - 29L
1,413 Elo+
Solo
Ymir
Ymir
donzo64
Ymir
Level 100
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 3
Izanami
Izanami
fnRob
Izanami
Level 94
God Stats
2W - 8L
1,329 SR
Queue Stats
52W - 55L
1,460 Elo+
Party 1
Thor
Thor
nickisbroke
Thor
Level 31
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlmightyCeeJ
Bakasura
17
14 / 1 / 0
11,023
648
12,035
14,287
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
KingYeags
Khepri
12
0 / 1 / 12
8,161
480
3,219
5,910
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
LordDuxer
Mulan
16
2 / 2 / 2
9,943
585
10,811
15,097
11,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MurpsRaw
Izanami
14
0 / 0 / 8
8,592
505
6,347
5,585
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 1
10,061
592
13,434
13,568
5,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NATURALSIKO
Sun Wukong
13
2 / 4 / 0
7,953
468
7,915
17,365
12,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Rainbine03
Anubis
14
4 / 5 / 2
9,098
535
12,115
12,133
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
donzo64
Ymir
12
0 / 4 / 1
7,490
441
2,923
12,390
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
fnRob
Izanami
12
0 / 5 / 1
7,532
443
2,416
10,761
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
8,956
527
5,029
15,881
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
8
8
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlmightyCeeJ
Bakasura
14
1
0
14
W
Khepri
KingYeags
Khepri
0
1
12
6
W
Mulan
LordDuxer
Mulan
2
2
2
1.5
W
Izanami
MurpsRaw
Izanami
0
0
8
4
L
Sun Wukong
NATURALSIKO
Sun Wukong
2
4
0
0.5
L
Anubis
Rainbine03
Anubis
4
5
2
1
L
Ymir
donzo64
Ymir
0
4
1
0.13
L
Izanami
fnRob
Izanami
0
5
1
0.1
L
2
3
1
0.83
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,846
Damage
30,398
54,447
Taken
68,530
29,424
Mitigated
36,947
19,436
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlmightyCeeJ
Bakasura
12,035
9,087
0
2,274
14,287
6,052
336
3,068
11,219
0
81,087
W
Khepri
KingYeags
Khepri
3,219
391
335
1,183
5,910
4,319
76
1,342
4,568
14,811
0
W
Mulan
LordDuxer
Mulan
10,811
2,255
0
6,429
15,097
11,635
0
1,177
13,920
0
72,496
W
Izanami
MurpsRaw
Izanami
6,347
4,415
0
1,947
5,585
1,935
673
2,516
3,069
0
77,348
L
Sun Wukong
NATURALSIKO
Sun Wukong
7,915
2,733
0
4,440
17,365
12,921
0
2,612
14,753
0
55,988
L
Anubis
Rainbine03
Anubis
12,115
276
0
2,075
12,133
5,136
0
6,982
5,011
63,880
0
L
Ymir
donzo64
Ymir
2,923
469
0
1,243
12,390
9,308
0
1,774
9,704
27,350
0
L
Izanami
fnRob
Izanami
2,416
1,845
0
1,980
10,761
3,320
0
2,571
8,162
0
61,280
L
5,029
734
0
4,812
15,881
6,262
0
2,714
12,677
0
65,024
W
13,434
622
0
7,268
13,568
5,483
321
6,935
6,633
98,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
41,029
557
Minions Killed
445
0
Camps Cleared
0
1,699,097
Distance Traveled
1,595,260
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,023
648
127
7
0
446,025
0
W
Khepri
8,161
480
30
2
0
336,976
9
W
Mulan
9,943
585
120
7
0
306,412
3
W
Izanami
8,592
505
120
7
0
302,826
4
L
Sun Wukong
7,953
468
77
5
0
326,798
0
L
Anubis
9,098
535
129
8
0
308,446
0
L
Ymir
7,490
441
34
2
0
313,633
0
L
Izanami
7,532
443
115
7
0
306,620
0
L
Thor
8,956
527
90
5
0
339,763
0
W
Anubis
10,061
592
160
9
0
306,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role