Player Matchup

Izanami
Izanami
Frickboy
Izanami
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,253 Elo+
Party 2
Anubis
Anubis
HectorsBalls
Anubis
Level 53
God Stats
19W - 7L
1,669 SR
Queue Stats
25W - 19L
1,470 Elo+
Party 2
Odin
Odin
vexosknight
Odin
Level 28
God Stats
2W - 2L
1,455 SR
Queue Stats
37W - 35L
1,404 Elo+
Party 2
Team Averages
Level 29
1,541 SR
1,376 Elo+

VS

Team Averages
Level 68
1,571 SR
1,456 Elo+
Nemesis
Nemesis
AltaFromNorway
Nemesis
Level 107
God Stats
20W - 14L
1,516 SR
Queue Stats
152W - 147L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
FjordFromNorway
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,466 Elo+
Party 1
Ix Chel
Ix Chel
FloyenFromNorway
Ix Chel
Level 10
God Stats
3W - 3L
1,697 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frickboy
Izanami
12
4 / 0 / 3
8,662
866
6,609
3,018
1,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
2 / 2 / 3
8,303
830
3,112
6,577
2,924
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 6
8,155
816
4,954
5,466
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
7,673
767
2,779
7,184
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
FjordFromNorway
Heimdallr
10
1 / 3 / 1
7,542
754
2,372
5,872
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
7,473
747
3,267
6,205
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Heimdallr
FjordFromNorway
Heimdallr
1
3
1
0.5
L
0
4
2
0.25
W
Izanami
Frickboy
Izanami
4
0
3
5.5
W
Anubis
2
2
3
1.75
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,675
Damage
8,418
15,061
Taken
19,261
8,333
Mitigated
6,630
2,769
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,779
491
0
847
7,184
2,573
0
1,594
5,431
0
25,975
L
Heimdallr
FjordFromNorway
Heimdallr
2,372
522
0
485
5,872
1,963
0
1,348
4,317
0
12,624
L
3,267
305
230
670
6,205
2,094
0
860
5,240
30,176
0
W
Izanami
Frickboy
Izanami
6,609
4,691
0
677
3,018
1,059
1,974
372
2,646
0
23,686
W
Anubis
3,112
221
0
1,484
6,577
2,924
102
2,912
3,665
36,258
0
W
4,954
1,015
0
608
5,466
4,350
737
1,203
4,263
3,327
18,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
22,688
123
Minions Killed
117
0
Camps Cleared
0
610,482
Distance Traveled
581,877
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,673
767
45
5
0
241,522
0
L
Heimdallr
7,542
754
24
2
0
166,006
0
L
Ix Chel
7,473
747
48
5
0
174,349
2
W
Izanami
8,662
866
41
4
0
167,187
0
W
Anubis
8,303
830
55
6
0
206,125
0
W
Odin
8,155
816
27
3
0
237,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role