Player Matchup

Zhong Kui
Zhong Kui
Compatgaming
Zhong Kui
Level 82
God Stats
5W - 7L
1,218 SR
Queue Stats
290W - 290L
1,477 Elo+
Party 1
Freya
Freya
DrippyTerp
Freya
Level 18
God Stats
28W - 35L
1,106 SR
Queue Stats
107W - 113L
1,134 Elo+
Party 3
Bacchus
Bacchus
II DK ll
Bacchus
Level 103
God Stats
12W - 11L
1,473 SR
Queue Stats
323W - 301L
1,488 Elo+
Party 1
Pele
Pele
Prerolleds
Pele
Level 37
God Stats
9W - 15L
1,442 SR
Queue Stats
191W - 192L
1,360 Elo+
Party 3
Anubis
Anubis
Saiint Sr
Anubis
Level 11
God Stats
2W - 1L
1,421 SR
Queue Stats
5W - 9L
1,528 Elo+
Party 1
Team Averages
Level 50
1,332 SR
1,397 Elo+

VS

Team Averages
Level 53
1,524 SR
1,595 Elo+
Eset
Eset
HyPerB1iNk75
Eset
Level 27
God Stats
0W - 1L
1,475 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 2
Serqet
Serqet
IamJustaMilkyWay
Serqet
Level 105
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Osiris
Osiris
MilkiWayWishes
Osiris
Level 28
God Stats
0W - 3L
1,361 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
PreSwift
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,587 SR
Queue Stats
3W - 2L
1,817 Elo+
Party 2
Ares
Ares
RAG C0SmiC
Ares
Level 35
God Stats
13W - 14L
1,490 SR
Queue Stats
106W - 119L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Compatgaming
Zhong Kui
13
4 / 1 / 5
8,022
729
7,764
6,577
4,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
11
4 / 0 / 5
7,098
645
6,402
6,112
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
II DK ll
Bacchus
10
4 / 2 / 7
7,223
657
5,412
11,046
6,316
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 12
7,082
644
5,902
9,231
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Saiint Sr
Anubis
13
9 / 1 / 6
8,207
746
11,232
7,040
3,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
5,862
533
3,612
9,296
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 3 / 1
6,984
635
5,987
10,841
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
6,017
547
1,728
10,812
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
PreSwift
Ah Muzen Cab
8
1 / 4 / 1
5,621
511
7,381
9,832
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 5 / 2
5,605
510
2,977
12,057
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
24
Kills
5
5
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Compatgaming
Zhong Kui
4
1
5
6.5
W
Freya
4
0
5
6.5
L
1
9
1
0.17
W
Bacchus
II DK ll
Bacchus
4
2
7
3.75
L
3
3
1
1.17
L
0
4
1
0.13
L
Ah Muzen Cab
PreSwift
Ah Muzen Cab
1
4
1
0.38
W
3
1
12
9
L
0
5
2
0.2
W
Anubis
Saiint Sr
Anubis
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,712
Damage
21,685
40,006
Taken
52,838
19,586
Mitigated
28,217
16,668
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Compatgaming
Zhong Kui
7,764
1,028
0
4,463
6,577
4,291
312
0
6,417
50,501
0
W
Freya
6,402
2,761
0
1,557
6,112
2,242
0
526
5,586
43,462
2,153
L
3,612
241
0
512
9,296
2,926
0
5,841
3,455
29,284
0
W
Bacchus
II DK ll
Bacchus
5,412
614
1,324
3,345
11,046
6,316
0
2,609
8,215
21,726
0
L
5,987
1,264
0
4,053
10,841
4,654
0
5,807
5,034
0
42,314
L
1,728
616
0
3,393
10,812
7,385
454
6,663
4,149
0
28,789
L
Ah Muzen Cab
PreSwift
Ah Muzen Cab
7,381
2,555
0
753
9,832
3,278
637
4,416
5,416
0
35,944
W
5,902
1,989
0
1,160
9,231
3,241
0
1,358
7,873
0
45,830
L
2,977
448
0
497
12,057
9,974
426
8,043
4,014
18,322
0
W
Anubis
Saiint Sr
Anubis
11,232
840
0
4,819
7,040
3,496
947
2,481
4,409
67,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
30,089
354
Minions Killed
240
0
Camps Cleared
0
1,194,684
Distance Traveled
1,064,393
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,022
729
92
8
0
229,941
2
W
Freya
7,098
645
80
7
0
238,688
0
L
Eset
5,862
533
46
4
0
203,039
0
W
Bacchus
7,223
657
28
3
0
225,679
1
L
Serqet
6,984
635
76
7
0
266,147
5
L
Osiris
6,017
547
35
3
0
183,868
0
L
Ah Muzen Cab
5,621
511
61
6
0
217,372
2
W
Pele
7,082
644
63
6
0
281,441
0
L
Ares
5,605
510
22
2
0
193,967
0
W
Anubis
8,207
746
91
8
0
218,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role