Player Matchup

Medusa
Medusa
JLarge1420
Medusa
Level 58
God Stats
2W - 0L
1,646 SR
Queue Stats
9W - 20L
1,122 Elo+
Party 1
Gilgamesh
Gilgamesh
ONGFRFRlilPP
Gilgamesh
Level 68
God Stats
24W - 17L
1,493 SR
Queue Stats
379W - 268L
1,247 Elo+
Solo
Ix Chel
Ix Chel
TrippyHippyGirll
Ix Chel
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 23L
1,122 Elo+
Party 1
Team Averages
Level 52
1,547 SR
1,164 Elo+

VS

Team Averages
Level 56
1,316 SR
1,305 Elo+
Sylvanus
Sylvanus
Draco1293
Sylvanus
Level 27
God Stats
6W - 15L
1,324 SR
Queue Stats
89W - 119L
1,270 Elo+
Party 2
Fenrir
Fenrir
jean04p
Fenrir
Level 58
God Stats
18W - 16L
1,469 SR
Queue Stats
42W - 51L
1,316 Elo+
Solo
Ao Kuang
Ao Kuang
kryptic_night_
Ao Kuang
Level 84
God Stats
2W - 5L
1,156 SR
Queue Stats
55W - 64L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JLarge1420
Medusa
12
2 / 0 / 12
9,705
809
8,557
4,757
1,666
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ONGFRFRlilPP
Gilgamesh
14
9 / 3 / 5
11,148
929
16,812
16,343
12,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 9
9,678
807
6,137
8,263
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Draco1293
Sylvanus
12
2 / 5 / 2
9,062
755
3,575
15,129
14,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jean04p
Fenrir
12
1 / 2 / 2
8,660
722
6,611
13,638
6,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
10
2 / 7 / 1
8,627
719
4,572
9,970
4,373
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
5
5
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Draco1293
Sylvanus
2
5
2
0.6
W
Medusa
JLarge1420
Medusa
2
0
12
8
W
Gilgamesh
ONGFRFRlilPP
Gilgamesh
9
3
5
3.83
W
3
2
9
3.75
L
Fenrir
jean04p
Fenrir
1
2
2
1
L
Ao Kuang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
14,758
29,363
Taken
38,737
17,481
Mitigated
25,848
5,239
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Draco1293
Sylvanus
3,575
944
334
1,014
15,129
14,852
0
2,734
12,000
14,723
0
W
Medusa
JLarge1420
Medusa
8,557
4,684
175
1,399
4,757
1,666
312
1,255
3,286
0
35,393
W
Gilgamesh
ONGFRFRlilPP
Gilgamesh
16,812
6,245
0
2,060
16,343
12,928
1,200
4,128
12,215
44
45,798
W
6,137
806
785
820
8,263
2,887
481
3,256
5,007
28,944
0
L
Fenrir
jean04p
Fenrir
6,611
1,073
0
3,728
13,638
6,623
0
2,437
10,727
0
29,784
L
Ao Kuang
4,572
1,262
0
659
9,970
4,373
0
1,325
8,436
16,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
26,349
114
Minions Killed
69
0
Camps Cleared
0
638,011
Distance Traveled
560,405
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,062
755
18
2
0
180,849
0
W
Medusa
9,705
809
35
3
0
201,000
0
W
Gilgamesh
11,148
929
38
3
0
225,567
2
W
Ix Chel
9,678
807
41
3
0
211,444
0
L
Fenrir
8,660
722
30
3
0
243,164
0
L
Ao Kuang
8,627
719
21
2
0
136,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role