Player Matchup

Skadi
Skadi
Albany500
Skadi
Level 121
God Stats
3W - 2L
1,545 SR
Queue Stats
64W - 58L
1,486 Elo+
Party 2
Arachne
Arachne
KILLERmllrrxq 2
Arachne
Level 131
God Stats
6W - 3L
1,709 SR
Queue Stats
69W - 62L
1,431 Elo+
Solo
Charon
Charon
Mcmagnate
Charon
Level 106
God Stats
3W - 1L
1,908 SR
Queue Stats
39W - 60L
1,353 Elo+
Party 2
He Bo
He Bo
agente_ru
He Bo
Level 122
God Stats
9W - 12L
1,483 SR
Queue Stats
92W - 98L
1,498 Elo+
Party 2
Chaac
Chaac
gibanyan2000
Chaac
Level 103
God Stats
51W - 43L
1,583 SR
Queue Stats
290W - 318L
1,500 Elo+
Party 2
Team Averages
Level 117
1,645 SR
1,453 Elo+

VS

Team Averages
Level 94
1,580 SR
1,569 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BlacKBaNe456
Hades
Level 54
God Stats
1W - 2L
1,719 SR
Queue Stats
2W - 2L
1,750 Elo+
Solo
Bastet
Bastet
ElsosaMX
Bastet
Level 74
God Stats
0W - 1L
1,692 SR
Queue Stats
88W - 69L
1,652 Elo+
Solo
Sol
Sol
MizuEriq
Sol
Level 66
God Stats
1W - 2L
1,487 SR
Queue Stats
47W - 47L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Albany500
Skadi
11
4 / 0 / 0
6,186
619
7,176
5,131
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 1
6,015
602
703
8,633
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Mcmagnate
Charon
9
0 / 1 / 3
4,767
477
3,408
5,390
3,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
agente_ru
He Bo
11
5 / 0 / 0
6,465
647
7,347
5,592
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 1
5,609
561
6,248
10,788
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 0
7,104
710
8,120
9,299
9,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
 
Aphrodite
8
0 / 2 / 0
5,174
517
3,120
6,341
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 0
4,816
482
3,159
10,545
5,180
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
ElsosaMX
Bastet
10
0 / 1 / 1
5,430
543
3,007
8,156
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
5,110
511
1,131
6,139
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
4
4
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
0
0
3
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Skadi
Albany500
Skadi
4
0
0
4
L
0
6
0
0
L
Bastet
ElsosaMX
Bastet
0
1
1
0.5
W
1
0
1
1.5
W
Charon
Mcmagnate
Charon
0
1
3
1.5
L
1
1
0
1
W
He Bo
agente_ru
He Bo
5
0
0
5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
18,537
35,534
Taken
40,480
18,295
Mitigated
23,252
9,614
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,120
1,540
0
1,576
9,299
9,943
0
81
9,218
388
55,032
L
Aphrodite
 
Aphrodite
3,120
209
1,582
3,509
6,341
3,237
0
2,367
3,890
26,529
0
W
Skadi
Albany500
Skadi
7,176
2,594
0
500
5,131
1,957
78
2,402
2,729
0
39,984
L
3,159
606
130
2,057
10,545
5,180
0
5,801
4,345
26,575
0
L
Bastet
ElsosaMX
Bastet
3,007
819
0
3,503
8,156
2,930
0
212
7,938
0
47,152
W
703
430
0
3,592
8,633
3,292
0
376
8,257
0
49,510
W
Charon
Mcmagnate
Charon
3,408
277
0
1,556
5,390
3,734
0
1,965
3,425
17,239
0
L
1,131
274
0
2,146
6,139
1,962
0
1,805
4,334
25,934
0
W
He Bo
agente_ru
He Bo
7,347
337
0
443
5,592
2,046
0
2,667
2,925
47,727
0
W
6,248
1,407
0
3,523
10,788
7,266
0
57
10,731
0
44,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
27,634
330
Minions Killed
296
0
Camps Cleared
0
1,001,036
Distance Traveled
1,080,827
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,104
710
92
9
0
214,913
0
L
Aphrodite
5,174
517
39
4
0
204,910
0
W
Skadi
6,186
619
67
7
0
183,166
0
L
Hades
4,816
482
42
4
0
204,473
0
L
Bastet
5,430
543
73
7
0
255,045
0
W
Arachne
6,015
602
85
9
0
206,656
0
W
Charon
4,767
477
22
2
0
205,831
2
L
Sol
5,110
511
50
5
0
201,486
2
W
He Bo
6,465
647
82
8
0
208,543
0
W
Chaac
5,609
561
74
7
0
196,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role