Player Matchup

Lancelot
Lancelot
Brit5345234
Lancelot
Level 48
God Stats
8W - 7L
1,361 SR
Queue Stats
116W - 119L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
GH0STxZER0
Xbalanque
Level 34
God Stats
1W - 2L
1,310 SR
Queue Stats
22W - 26L
1,395 Elo+
Solo
Freya
Freya
Notsin21
Freya
Level 20
God Stats
5W - 6L
1,627 SR
Queue Stats
105W - 107L
1,410 Elo+
Party 2
Team Averages
Level 34
1,433 SR
1,418 Elo+

VS

Team Averages
Level 34
1,472 SR
1,331 Elo+
Ix Chel
Ix Chel
GormStorms
Ix Chel
Level 28
God Stats
6W - 17L
1,249 SR
Queue Stats
30W - 42L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
TookThe1stNapkin
Jormungandr
Level 36
God Stats
9W - 5L
1,552 SR
Queue Stats
28W - 45L
1,319 Elo+
Party 1
Horus
Horus
TrenchCAT_2
Horus
Level 39
God Stats
3W - 2L
1,614 SR
Queue Stats
106W - 98L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brit5345234
Lancelot
12
3 / 2 / 0
9,872
705
7,144
10,423
3,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
GH0STxZER0
Xbalanque
11
0 / 2 / 2
8,760
626
8,337
8,549
3,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Notsin21
Freya
11
0 / 6 / 2
8,630
616
8,801
12,998
4,252
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GormStorms
Ix Chel
14
5 / 3 / 3
11,334
810
13,371
10,939
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TookThe1stNapkin
Jormungandr
14
3 / 0 / 7
10,788
771
5,713
12,581
13,835
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 6
9,999
714
6,769
14,742
13,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Brit5345234
Lancelot
3
2
0
1.5
L
Xbalanque
GH0STxZER0
Xbalanque
0
2
2
0.5
W
Ix Chel
GormStorms
Ix Chel
5
3
3
2.17
L
Freya
Notsin21
Freya
0
6
2
0.17
W
Jormungandr
TookThe1stNapkin
Jormungandr
3
0
7
6.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
25,853
31,970
Taken
38,262
11,140
Mitigated
32,477
4,603
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Brit5345234
Lancelot
7,144
620
0
1,573
10,423
3,793
0
5,665
4,442
0
27,851
L
Xbalanque
GH0STxZER0
Xbalanque
8,337
2,784
0
2,148
8,549
3,095
0
5,665
2,768
0
34,233
W
Ix Chel
GormStorms
Ix Chel
13,371
1,073
1,231
3,702
10,939
4,748
1,853
2,560
8,379
51,619
0
L
Freya
Notsin21
Freya
8,801
2,232
0
882
12,998
4,252
0
7,280
5,254
24,054
0
W
Jormungandr
TookThe1stNapkin
Jormungandr
5,713
1,368
0
2,267
12,581
13,835
533
2,026
10,555
49,847
684
W
6,769
2,668
3,119
6,033
14,742
13,894
428
4,835
9,907
420
15,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
32,121
107
Minions Killed
130
0
Camps Cleared
0
669,138
Distance Traveled
811,311
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,872
705
45
3
0
245,045
0
L
Xbalanque
8,760
626
42
3
0
191,307
0
W
Ix Chel
11,334
810
60
4
0
252,289
0
L
Freya
8,630
616
20
1
0
232,786
0
W
Jormungandr
10,788
771
50
4
0
267,748
2
W
Horus
9,999
714
20
1
0
291,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role