Player Matchup

Cthulhu
Cthulhu
Cruisin Coffee3
Cthulhu
Level 142
God Stats
4W - 7L
1,419 SR
Queue Stats
259W - 260L
1,441 Elo+
Party 2
Cupid
Cupid
Death Da Kid702
Cupid
Level 172
God Stats
3W - 2L
1,464 SR
Queue Stats
411W - 421L
1,485 Elo+
Solo
Khepri
Khepri
IzzyNda843
Khepri
Level 159
God Stats
2W - 1L
1,229 SR
Queue Stats
196W - 207L
1,435 Elo+
Solo
Set
Set
Meez_Folarin
Set
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 181L
1,431 Elo+
Solo
Anhur
Anhur
SuppaHotFire30
Anhur
Level 148
God Stats
4W - 1L
1,842 SR
Queue Stats
194W - 201L
1,434 Elo+
Party 2
Team Averages
Level 156
1,491 SR
1,445 Elo+

VS

Team Averages
Level 137
1,526 SR
1,488 Elo+
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Ozonia
Persephone
Level 147
God Stats
1W - 3L
1,285 SR
Queue Stats
109W - 113L
1,509 Elo+
Party 1
Pele
Pele
Pointblank144
Pele
Level 105
God Stats
8W - 6L
1,593 SR
Queue Stats
285W - 272L
1,482 Elo+
Party 1
Artio
Artio
TheDominator424
Artio
Level 127
God Stats
1W - 2L
1,521 SR
Queue Stats
158W - 145L
1,440 Elo+
Solo
Awilix
Awilix
rinoking
Awilix
Level 162
God Stats
1W - 1L
1,731 SR
Queue Stats
208W - 230L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
10,498
875
12,584
17,968
26,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 1 / 13
8,808
734
10,605
9,180
5,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
IzzyNda843
Khepri
14
0 / 3 / 14
8,334
695
4,461
13,178
15,050
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 11
8,543
712
5,513
11,936
7,393
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 2 / 8
10,811
901
17,699
10,066
5,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 4 / 5
8,545
712
12,904
11,669
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Ozonia
Persephone
15
3 / 2 / 5
8,909
742
11,871
8,488
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 3 / 7
9,487
791
13,786
12,039
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 10
8,071
673
6,722
14,704
17,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
rinoking
Awilix
11
1 / 3 / 6
7,136
595
6,065
9,730
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
17
Kills
11
13
Deaths
16
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
5
1.13
W
5
4
10
2.5
W
1
1
13
7.5
W
Khepri
IzzyNda843
Khepri
0
3
14
2.33
W
2
3
11
2.5
L
Persephone
Ozonia
Persephone
3
2
5
2.75
L
4
3
7
2.5
W
9
2
8
6.5
L
1
4
10
1.5
L
Awilix
rinoking
Awilix
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,862
Damage
51,348
62,328
Taken
56,630
60,380
Mitigated
35,821
24,376
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,904
2,948
741
651
11,669
5,268
0
4,349
7,140
0
35,029
W
12,584
627
1,150
2,459
17,968
26,740
389
4,313
13,655
28,489
0
W
10,605
3,663
5,802
3,374
9,180
5,209
1,501
3,616
5,564
0
19,991
W
Khepri
IzzyNda843
Khepri
4,461
291
1,139
1,710
13,178
15,050
377
4,640
8,538
11,512
0
W
5,513
1,791
1,050
3,366
11,936
7,393
32
3,524
8,412
0
9,133
L
Persephone
Ozonia
Persephone
11,871
381
526
1,255
8,488
3,634
0
3,692
4,693
18,237
0
L
13,786
965
930
2,871
12,039
5,637
0
2,727
9,033
0
29,498
W
17,699
11,260
1,609
2,717
10,066
5,988
2,124
2,500
7,566
0
37,116
L
6,722
803
3,502
3,657
14,704
17,627
0
4,070
10,274
10,563
0
L
Awilix
rinoking
Awilix
6,065
1,905
1,707
1,965
9,730
3,655
0
2,194
7,361
0
8,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,994
Gold Earned
42,148
137
Minions Killed
111
0
Camps Cleared
0
1,042,617
Distance Traveled
1,114,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,545
712
47
4
0
213,706
0
W
Cthulhu
10,498
875
32
3
0
227,732
0
W
Cupid
8,808
734
29
2
0
205,228
0
W
Khepri
8,334
695
9
1
0
210,230
0
W
Set
8,543
712
9
1
0
200,259
0
L
Persephone
8,909
742
20
2
0
209,287
0
L
Pele
9,487
791
35
3
0
238,997
0
W
Anhur
10,811
901
58
5
0
199,168
0
L
Artio
8,071
673
5
0
0
226,281
0
L
Awilix
7,136
595
4
0
0
225,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role