Player Matchup

Fenrir
Fenrir
Bruteminion456
Fenrir
Level 29
God Stats
0W - 2L
1,621 SR
Queue Stats
51W - 33L
1,689 Elo+
Party 2
Nemesis
Nemesis
Mr Koshr
Nemesis
Level 114
God Stats
0W - 1L
1,254 SR
Queue Stats
204W - 181L
1,548 Elo+
Party 1
Vulcan
Vulcan
OkayChimps
Vulcan
Level 158
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 2
Fafnir
Fafnir
PoiesisLeCreator
Fafnir
Level 155
God Stats
2W - 4L
1,534 SR
Queue Stats
624W - 617L
1,509 Elo+
Solo
Raijin
Raijin
VikingPOLITIKS
Raijin
Level 109
God Stats
7W - 2L
1,688 SR
Queue Stats
296W - 271L
1,513 Elo+
Party 1
Team Averages
Level 113
1,482 SR
1,600 Elo+

VS

Team Averages
Level 137
1,622 SR
1,552 Elo+
Persephone
Persephone
 
Persephone
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
FarmingPotatoes
Chronos
Level 127
God Stats
17W - 13L
1,660 SR
Queue Stats
671W - 654L
1,554 Elo+
Party 3
Charybdis
Charybdis
ISellBacon
Charybdis
Level 156
God Stats
2W - 0L
1,950 SR
Queue Stats
102W - 61L
1,598 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
JusticeProdigy
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,608 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
7,812
977
4,378
10,600
11,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Mr Koshr
Nemesis
9
0 / 3 / 2
5,691
711
2,762
6,758
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
OkayChimps
Vulcan
14
4 / 2 / 3
7,877
985
12,911
5,958
2,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 4
6,571
821
3,007
12,140
13,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 4 / 1
6,464
808
3,942
6,823
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 2 / 10
7,797
975
10,991
8,142
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
13
3 / 2 / 8
7,454
932
6,846
5,765
2,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 3 / 9
7,621
953
6,364
9,710
3,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ISellBacon
Charybdis
13
5 / 2 / 8
7,710
964
9,000
6,004
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
JusticeProdigy
Morgan Le Fay
12
1 / 1 / 6
6,999
875
4,133
4,913
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
16
16
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
2
10
4
W
Anubis
 
Anubis
3
2
8
3.5
L
4
3
4
2
W
4
3
9
2.83
W
Charybdis
ISellBacon
Charybdis
5
2
8
4.5
W
Morgan Le Fay
JusticeProdigy
Morgan Le Fay
1
1
6
4
L
Nemesis
Mr Koshr
Nemesis
0
3
2
0.33
L
Vulcan
OkayChimps
Vulcan
4
2
3
2.75
L
0
4
4
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,000
Damage
37,334
42,279
Taken
34,534
36,095
Mitigated
15,163
11,846
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,991
641
1,000
3,844
8,142
4,641
66
3,493
4,310
27,788
0
W
Anubis
 
Anubis
6,846
155
463
1,702
5,765
2,853
116
4,151
1,498
11,905
0
L
4,378
480
250
3,015
10,600
11,806
0
7,133
3,467
711
5,323
W
6,364
1,681
1,094
2,409
9,710
3,479
1,343
5,075
4,369
11,402
0
W
Charybdis
ISellBacon
Charybdis
9,000
6,295
1,291
1,382
6,004
2,373
1,552
3,639
2,246
0
16,996
W
Morgan Le Fay
JusticeProdigy
Morgan Le Fay
4,133
520
0
1,299
4,913
1,817
0
3,735
1,086
10,578
0
L
Nemesis
Mr Koshr
Nemesis
2,762
56
374
898
6,758
5,055
0
4,033
2,725
0
7,723
L
Vulcan
OkayChimps
Vulcan
12,911
4,408
0
1,150
5,958
2,893
0
4,476
1,482
28,739
0
L
3,007
413
1,118
3,012
12,140
13,380
0
7,366
4,774
4,374
0
L
3,942
166
759
1,270
6,823
2,961
0
5,326
1,497
10,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
37,581
63
Minions Killed
103
0
Camps Cleared
0
692,897
Distance Traveled
768,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,797
975
37
5
0
150,496
0
W
Anubis
7,454
932
10
1
0
150,808
0
L
Fenrir
7,812
977
3
0
0
156,377
0
W
Chronos
7,621
953
8
1
0
178,003
0
W
Charybdis
7,710
964
30
4
0
133,926
0
W
Morgan Le Fay
6,999
875
18
2
0
155,737
0
L
Nemesis
5,691
711
14
2
0
110,239
0
L
Vulcan
7,877
985
31
4
0
175,690
0
L
Fafnir
6,571
821
3
0
0
131,823
0
L
Raijin
6,464
808
12
2
0
118,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role