Player Matchup

Izanami
Izanami
CCube69
Izanami
Level 68
God Stats
8W - 3L
1,750 SR
Queue Stats
257W - 223L
1,533 Elo+
Party 3
Arachne
Arachne
Cir_Roc
Arachne
Level 47
God Stats
27W - 22L
1,748 SR
Queue Stats
110W - 122L
1,434 Elo+
Party 2
Ares
Ares
OwO_HealingWeird
Ares
Level 96
God Stats
3W - 5L
1,414 SR
Queue Stats
109W - 115L
1,442 Elo+
Party 3
Sun Wukong
Sun Wukong
meeenawah
Sun Wukong
Level 48
God Stats
24W - 22L
1,445 SR
Queue Stats
118W - 114L
1,408 Elo+
Party 2
Discordia
Discordia
w70x2
Discordia
Level 29
God Stats
4W - 2L
1,452 SR
Queue Stats
122W - 134L
1,334 Elo+
Party 2
Team Averages
Level 58
1,562 SR
1,430 Elo+

VS

Team Averages
Level 73
1,621 SR
1,501 Elo+
Heimdallr
Heimdallr
BlueFIameAce
Heimdallr
Level 79
God Stats
10W - 9L
1,575 SR
Queue Stats
201W - 184L
1,506 Elo+
Solo
Charon
Charon
Slyight
Charon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 95L
1,606 Elo+
Party 1
Anubis
Anubis
SpeedNova
Anubis
Level 89
God Stats
145W - 75L
1,853 SR
Queue Stats
232W - 202L
1,495 Elo+
Party 1
Mercury
Mercury
XObtt
Mercury
Level 65
God Stats
2W - 7L
1,477 SR
Queue Stats
30W - 36L
1,459 Elo+
Party 4
Erlang Shen
Erlang Shen
baldhokage
Erlang Shen
Level 113
God Stats
2W - 4L
1,697 SR
Queue Stats
140W - 153L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CCube69
Izanami
12
9 / 0 / 0
7,431
743
11,534
7,725
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Cir_Roc
Arachne
10
4 / 1 / 0
6,051
605
4,029
6,922
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 5
6,228
623
2,137
7,329
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
meeenawah
Sun Wukong
9
0 / 1 / 0
5,646
565
3,575
6,564
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
w70x2
Discordia
10
0 / 1 / 5
5,842
584
3,673
4,210
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueFIameAce
Heimdallr
8
0 / 3 / 0
4,602
460
6,824
8,185
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
Slyight
Charon
7
0 / 6 / 0
4,507
451
3,532
9,248
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
SpeedNova
Anubis
11
2 / 2 / 0
5,797
580
4,372
8,035
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
XObtt
Mercury
8
0 / 3 / 1
5,099
510
3,247
7,740
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
baldhokage
Erlang Shen
9
1 / 0 / 0
5,099
510
3,997
6,778
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlueFIameAce
Heimdallr
0
3
0
0
W
Izanami
CCube69
Izanami
9
0
0
9
W
Arachne
Cir_Roc
Arachne
4
1
0
4
W
1
0
5
3.5
L
Charon
Slyight
Charon
0
6
0
0
L
Anubis
SpeedNova
Anubis
2
2
0
1
L
Mercury
XObtt
Mercury
0
3
1
0.17
L
Erlang Shen
baldhokage
Erlang Shen
1
0
0
1
W
Sun Wukong
meeenawah
Sun Wukong
0
1
0
0
W
Discordia
w70x2
Discordia
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
21,972
32,750
Taken
39,986
13,783
Mitigated
18,703
9,225
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlueFIameAce
Heimdallr
6,824
3,028
0
2,422
8,185
2,645
0
1,180
7,005
0
38,699
W
Izanami
CCube69
Izanami
11,534
8,715
0
3,078
7,725
3,130
0
2,400
5,325
0
67,862
W
Arachne
Cir_Roc
Arachne
4,029
3,521
0
821
6,922
1,820
1,059
1,807
5,035
0
25,593
W
2,137
243
0
2,743
7,329
4,627
11
1,997
5,332
10,990
0
L
Charon
Slyight
Charon
3,532
1,284
51
1,749
9,248
6,740
0
1,035
8,213
10,472
0
L
Anubis
SpeedNova
Anubis
4,372
167
0
2,764
8,035
3,490
0
2,985
5,050
51,813
0
L
Mercury
XObtt
Mercury
3,247
1,796
0
2,134
7,740
2,364
0
610
7,130
0
24,189
L
Erlang Shen
baldhokage
Erlang Shen
3,997
1,570
0
1,782
6,778
3,464
0
0
6,778
0
27,132
W
Sun Wukong
meeenawah
Sun Wukong
3,575
813
0
1,833
6,564
3,072
373
0
6,145
0
37,224
W
Discordia
w70x2
Discordia
3,673
350
0
750
4,210
1,134
397
1,700
2,510
36,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
25,104
285
Minions Killed
244
0
Camps Cleared
0
1,021,746
Distance Traveled
931,956
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,602
460
55
6
0
174,169
0
W
Izanami
7,431
743
119
12
0
187,096
0
W
Arachne
6,051
605
41
4
0
221,575
0
W
Ares
6,228
623
15
2
0
218,432
2
L
Charon
4,507
451
8
1
0
164,156
0
L
Anubis
5,797
580
83
8
0
178,697
0
L
Mercury
5,099
510
47
5
0
246,716
0
L
Erlang Shen
5,099
510
51
5
0
168,218
1
W
Sun Wukong
5,646
565
51
5
0
188,294
0
W
Discordia
5,842
584
59
6
0
206,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role